Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
ItsBlair5858
Ymir
Level 157
God Stats
39W - 38L
1,606 SR
Queue Stats
429W - 374L
1,550 Elo+
Party 2
Artio
Artio
OffshoreSwine
Artio
Level 128
God Stats
1W - 3L
1,244 SR
Queue Stats
29W - 28L
1,570 Elo+
Party 2
Hou Yi
Hou Yi
PunchTheNun
Hou Yi
Level 106
God Stats
1W - 3L
1,334 SR
Queue Stats
15W - 23L
1,407 Elo+
Party 2
He Bo
He Bo
Trey-BTW
He Bo
Level 129
God Stats
0W - 3L
1,188 SR
Queue Stats
539W - 506L
1,557 Elo+
Party 3
Team Averages
Level 125
1,374 SR
1,517 Elo+

VS

Team Averages
Level 148
1,561 SR
1,588 Elo+
Baba Yaga
Baba Yaga
BLACKJESUSX3
Baba Yaga
Level 153
God Stats
18W - 20L
1,511 SR
Queue Stats
836W - 700L
1,605 Elo+
Solo
Fenrir
Fenrir
EvolvedSavior
Fenrir
Level 139
God Stats
2W - 0L
1,625 SR
Queue Stats
98W - 88L
1,540 Elo+
Party 1
Skadi
Skadi
GhastlySun71648
Skadi
Level 149
God Stats
167W - 134L
1,640 SR
Queue Stats
273W - 283L
1,584 Elo+
Solo
Mulan
Mulan
OmegaTheEpic
Mulan
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 144L
1,621 Elo+
Party 1
Terra
Terra
PurpleNumbers
Terra
Level 159
God Stats
73W - 55L
1,528 SR
Queue Stats
151W - 150L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 0
5,720
572
3,814
5,190
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,585
459
3,648
8,641
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 6 / 1
4,776
478
2,562
10,253
7,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
10
1 / 2 / 0
5,497
550
4,791
6,650
1,947
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Trey-BTW
He Bo
8
0 / 4 / 2
4,736
474
3,044
5,470
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BLACKJESUSX3
Baba Yaga
10
3 / 1 / 5
5,901
590
5,690
6,460
2,393
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
6 / 0 / 2
6,396
640
3,195
6,222
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 1 / 3
5,976
598
3,972
4,672
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 0 / 5
6,895
690
8,632
8,941
7,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
2 / 1 / 3
5,580
558
4,803
6,494
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
17
17
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
0
2
W
Baba Yaga
BLACKJESUSX3
Baba Yaga
3
1
5
5.5
W
6
0
2
7
W
1
1
3
2.5
L
0
4
0
0
L
0
6
1
0.08
W
5
0
5
7.5
L
Hou Yi
1
2
0
0.5
W
2
1
3
3.5
L
He Bo
Trey-BTW
He Bo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,859
Damage
26,292
36,204
Taken
32,789
18,414
Mitigated
18,625
10,720
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,814
1,713
0
2,193
5,190
2,038
0
1,395
3,665
0
36,937
W
Baba Yaga
BLACKJESUSX3
Baba Yaga
5,690
375
0
3,414
6,460
2,393
0
3,209
3,251
26,922
0
W
3,195
723
0
3,208
6,222
2,358
298
557
5,665
0
28,716
W
3,972
1,503
0
1,717
4,672
1,384
856
656
4,016
0
37,211
L
3,648
615
0
1,550
8,641
5,328
0
4,081
4,517
17,642
0
L
2,562
492
0
2,827
10,253
7,672
0
729
8,663
18,637
0
W
8,632
2,196
0
4,649
8,941
7,089
0
2,969
5,972
0
28,825
L
Hou Yi
4,791
3,211
0
2,840
6,650
1,947
0
839
5,766
0
31,108
W
4,803
520
222
2,716
6,494
5,401
0
1,863
4,631
14,496
0
L
He Bo
Trey-BTW
He Bo
3,044
268
0
1,310
5,470
1,429
0
3,449
2,021
19,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,314
Gold Earned
30,748
223
Minions Killed
279
0
Camps Cleared
0
921,171
Distance Traveled
992,926
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,720
572
76
8
0
183,055
2
W
Baba Yaga
5,901
590
61
6
0
207,265
3
W
Fenrir
6,396
640
62
6
0
200,662
1
W
Skadi
5,976
598
76
8
0
174,372
3
L
Ymir
4,585
459
20
2
0
180,430
1
L
Artio
4,776
478
32
3
0
182,952
0
W
Mulan
6,895
690
64
6
0
199,084
1
L
Hou Yi
5,497
550
53
5
0
193,364
1
W
Terra
5,580
558
16
2
0
211,543
4
L
He Bo
4,736
474
42
4
0
181,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role