Player Matchup

Fenrir
Fenrir
CptKrktheJrk
Fenrir
Level 22
God Stats
9W - 11L
1,410 SR
Queue Stats
49W - 42L
1,425 Elo+
Solo
Artemis
Artemis
Lilymouse385
Artemis
Level 18
God Stats
24W - 32L
1,509 SR
Queue Stats
34W - 46L
1,436 Elo+
Party 2
Poseidon
Poseidon
SugaPlumPlum65
Poseidon
Level 28
God Stats
9W - 6L
1,641 SR
Queue Stats
117W - 117L
1,412 Elo+
Solo
Chang'e
Chang'e
The Ripper490
Chang'e
Level 7
God Stats
6W - 5L
1,580 SR
Queue Stats
7W - 5L
1,453 Elo+
Party 2
Jormungandr
Jormungandr
javabruin
Jormungandr
Level 7
God Stats
4W - 7L
1,483 SR
Queue Stats
64W - 88L
1,346 Elo+
Solo
Team Averages
Level 16
1,524 SR
1,415 Elo+

VS

Team Averages
Level 25
1,585 SR
1,469 Elo+
Rama
Rama
BRAYIKIN15
Rama
Level 11
God Stats
50W - 40L
1,512 SR
Queue Stats
81W - 68L
1,451 Elo+
Solo
Zeus
Zeus
KrypticTech
Zeus
Level 48
God Stats
3W - 3L
1,565 SR
Queue Stats
121W - 136L
1,434 Elo+
Party 1
Medusa
Medusa
Tysondbms
Medusa
Level 10
God Stats
10W - 5L
1,708 SR
Queue Stats
24W - 18L
1,514 Elo+
Party 1
Nox
Nox
UsagiAbaree
Nox
Level 27
God Stats
45W - 52L
1,497 SR
Queue Stats
141W - 161L
1,461 Elo+
Party 1
Ares
Ares
bananasaurasrex-
Ares
Level 28
God Stats
5W - 2L
1,643 SR
Queue Stats
114W - 112L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 4 / 0
9,865
897
4,292
13,405
4,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Lilymouse385
Artemis
15
0 / 5 / 3
9,038
822
8,968
16,903
21,161
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
15
0 / 4 / 2
9,393
854
4,720
8,836
3,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
15
1 / 6 / 2
9,493
863
5,479
19,334
7,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
javabruin
Jormungandr
15
0 / 6 / 2
9,032
821
4,574
15,554
10,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

49

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 14
11,005
1,000
14,402
10,118
5,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
16 / 0 / 7
13,664
1,242
35,565
4,082
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tysondbms
Medusa
17
1 / 0 / 12
10,048
913
4,155
3,789
1,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 1 / 13
10,272
934
6,173
5,757
2,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 2 / 14
10,554
959
7,815
12,171
14,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
85
5
Kills
25
25
Deaths
5
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
Fenrir
4
4
0
1
W
16
0
7
19.5
L
Artemis
Lilymouse385
Artemis
0
5
3
0.3
L
Poseidon
0
4
2
0.25
L
Chang'e
1
6
2
0.33
W
Medusa
Tysondbms
Medusa
1
0
12
7
W
3
1
13
9.5
W
2
2
14
4.5
L
Jormungandr
javabruin
Jormungandr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,033
Damage
68,110
74,032
Taken
35,917
46,746
Mitigated
26,617
7,070
Healing
6,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,402
11,912
0
3,351
10,118
5,510
0
4,629
5,489
0
44,140
L
Fenrir
4,292
1,592
0
1,038
13,405
4,849
0
9,065
4,038
0
8,907
W
35,565
2,229
469
629
4,082
1,740
0
1,721
2,361
63,769
0
L
Artemis
Lilymouse385
Artemis
8,968
3,286
0
0
16,903
21,161
0
11,547
5,003
8
19,133
L
Poseidon
4,720
50
0
210
8,836
3,020
0
6,794
1,792
28,435
0
L
Chang'e
5,479
2,183
2,556
3,266
19,334
7,121
0
11,903
7,055
22,201
0
W
Medusa
Tysondbms
Medusa
4,155
2,740
0
313
3,789
1,745
0
1,723
2,066
0
10,827
W
6,173
480
296
905
5,757
2,939
0
3,309
2,448
20,783
0
W
7,815
913
150
562
12,171
14,683
0
3,399
8,772
19,679
0
L
Jormungandr
javabruin
Jormungandr
4,574
1,408
0
0
15,554
10,595
0
8,727
6,591
16,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
55,543
147
Minions Killed
222
5
Camps Cleared
11
792,798
Distance Traveled
987,370
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,005
1,000
66
6
3
177,732
0
L
Fenrir
9,865
897
13
1
0
139,062
0
W
Zeus
13,664
1,242
79
7
4
190,296
0
L
Artemis
9,038
822
12
1
1
131,689
1
L
Poseidon
9,393
854
57
5
3
195,194
0
L
Chang'e
9,493
863
47
4
0
178,851
0
W
Medusa
10,048
913
18
2
0
241,021
0
W
Nox
10,272
934
49
4
4
189,558
1
W
Ares
10,554
959
10
1
0
188,763
0
L
Jormungandr
9,032
821
18
2
1
148,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role