Player Matchup

Fenrir
Fenrir
B00WasTooShort
Fenrir
Level 100
God Stats
1W - 1L
1,860 SR
Queue Stats
79W - 59L
1,604 Elo+
Party 2
Scylla
Scylla
NenePogChamp
Scylla
Level 122
God Stats
1W - 1L
1,746 SR
Queue Stats
72W - 43L
1,648 Elo+
Party 2
Ymir
Ymir
stal3whit3br3ad
Ymir
Level 128
God Stats
1W - 3L
1,675 SR
Queue Stats
290W - 273L
1,587 Elo+
Solo
Team Averages
Level 117
1,760 SR
1,613 Elo+

VS

Team Averages
Level 103
1,710 SR
1,687 Elo+
Mulan
Mulan
Drkuza
Mulan
Level 117
God Stats
9W - 4L
1,609 SR
Queue Stats
124W - 105L
1,595 Elo+
Solo
Rama
Rama
SnKSolo
Rama
Level 66
God Stats
2W - 0L
1,723 SR
Queue Stats
19W - 15L
1,756 Elo+
Party 1
Eset
Eset
xEquivX
Eset
Level 127
God Stats
1W - 0L
1,800 SR
Queue Stats
114W - 91L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,956
696
4,251
10,270
5,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
11
2 / 7 / 2
6,914
691
5,414
7,734
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 2
6,985
699
6,017
11,788
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Drkuza
Mulan
12
3 / 0 / 12
8,133
813
7,849
9,433
10,382
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Rama
SnKSolo
Rama
12
9 / 3 / 4
8,965
897
7,860
9,082
3,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
xEquivX
Eset
12
3 / 2 / 11
8,060
806
9,866
8,991
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
15
15
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Mulan
Drkuza
Mulan
3
0
12
9
L
Scylla
2
7
2
0.43
W
Rama
SnKSolo
Rama
9
3
4
3.67
L
1
3
2
0.67
W
Eset
xEquivX
Eset
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,682
Damage
25,575
29,792
Taken
27,506
15,914
Mitigated
17,488
3,117
Healing
7,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,251
794
0
659
10,270
5,125
0
3,638
6,420
0
15,424
W
Mulan
Drkuza
Mulan
7,849
1,481
0
1,608
9,433
10,382
186
3,029
6,320
0
14,358
L
Scylla
5,414
411
0
492
7,734
2,284
0
2,688
4,627
24,354
0
W
Rama
SnKSolo
Rama
7,860
5,882
0
1,543
9,082
3,574
1,749
4,611
4,267
0
28,630
L
6,017
899
393
1,573
11,788
8,505
0
3,840
7,738
15,482
0
W
Eset
xEquivX
Eset
9,866
1,783
1,620
2,865
8,991
3,532
298
3,588
5,213
37,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,855
Gold Earned
25,158
86
Minions Killed
108
4
Camps Cleared
5
536,640
Distance Traveled
575,944
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,956
696
23
2
2
195,931
0
W
Mulan
8,133
813
15
2
2
214,380
0
L
Scylla
6,914
691
51
5
1
161,563
2
W
Rama
8,965
897
36
4
2
169,634
4
L
Ymir
6,985
699
12
1
1
179,146
3
W
Eset
8,060
806
57
6
1
191,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role