Player Matchup

Tiamat
Tiamat
Diamond II
Mirahges
Tiamat
Diamond II
Level 56
God Stats
8W - 2L
1,702 SR
Queue Stats
38W - 26L
2,290 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond III
goVarious
Gilgamesh
Diamond III
Level 128
God Stats
11W - 8L
1,647 SR
Queue Stats
383W - 387L
2,242 MMR
Party 2
Khepri
Khepri
Diamond V
mythress
Khepri
Diamond V
Level 157
God Stats
3W - 2L
1,302 SR
Queue Stats
504W - 490L
2,046 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,550 SR
2,193 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,595 SR
1,959 MMR
Odin
Odin
Diamond I
ELCHH69
Odin
Diamond I
Level 112
God Stats
1W - 3L
1,506 SR
Queue Stats
116W - 124L
2,518 MMR
Solo
Scylla
Scylla
Gold II
McGlovan
Scylla
Gold II
Level 147
God Stats
15W - 17L
1,568 SR
Queue Stats
591W - 613L
1,525 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
kandybis420
Cabrakan
Platinum IV
Level 127
God Stats
45W - 36L
1,711 SR
Queue Stats
411W - 393L
1,835 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mirahges
Tiamat
17
11 / 1 / 7
12,974
721
20,870
14,471
11,949
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
goVarious
Gilgamesh
16
8 / 2 / 14
12,392
688
19,673
22,006
18,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
mythress
Khepri
15
3 / 0 / 17
12,344
686
7,697
13,806
19,410
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AthenaSolFenrirThothPersephone

VS

Bans
Morgan Le FayChang'eBacchusMerlinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ELCHH69
Odin
13
1 / 9 / 1
10,308
573
8,594
21,653
13,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
McGlovan
Scylla
13
0 / 5 / 2
10,162
565
13,793
12,982
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
kandybis420
Cabrakan
13
1 / 8 / 1
11,100
617
8,025
18,523
23,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
2
3
Deaths
22
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
ELCHH69
Odin
1
9
1
0.17
L
Scylla
McGlovan
Scylla
0
5
2
0.2
W
Tiamat
Mirahges
Tiamat
11
1
7
14.5
W
Gilgamesh
goVarious
Gilgamesh
8
2
14
7.5
L
Cabrakan
kandybis420
Cabrakan
1
8
1
0.19
W
Khepri
mythress
Khepri
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,240
Damage
30,412
50,283
Taken
53,158
50,231
Mitigated
40,744
12,885
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
ELCHH69
Odin
8,594
1,339
0
2,000
21,653
13,648
0
10,853
10,263
0
41,448
L
Scylla
McGlovan
Scylla
13,793
1,952
0
1,610
12,982
3,356
0
7,599
5,112
43,203
0
W
Tiamat
Mirahges
Tiamat
20,870
3,556
0
4,268
14,471
11,949
1,245
6,429
7,691
68,673
0
W
Gilgamesh
goVarious
Gilgamesh
19,673
6,087
765
5,650
22,006
18,872
787
10,447
9,986
0
52,393
L
Cabrakan
kandybis420
Cabrakan
8,025
738
0
3,449
18,523
23,740
0
10,323
7,401
13,180
0
W
Khepri
mythress
Khepri
7,697
1,969
990
1,212
13,806
19,410
774
4,722
8,345
25,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
31,570
198
Minions Killed
173
9
Camps Cleared
6
1,090,441
Distance Traveled
870,807
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,308
573
80
4
4
294,333
2
L
Scylla
10,162
565
83
5
2
288,045
2
W
Tiamat
12,974
721
105
6
6
376,924
1
W
Gilgamesh
12,392
688
67
4
3
367,576
6
L
Cabrakan
11,100
617
10
1
0
288,429
7
W
Khepri
12,344
686
26
1
0
345,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role