Player Matchup

Freya
Freya
BarbaricxViking
Freya
Level 29
God Stats
1W - 1L
1,913 SR
Queue Stats
154W - 178L
1,439 Elo+
Solo
Fenrir
Fenrir
Eazily Shook
Fenrir
Level 21
God Stats
0W - 1L
1,751 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
Marcionos
Scylla
Level 27
God Stats
4W - 7L
1,488 SR
Queue Stats
21W - 18L
1,426 Elo+
Solo
Artemis
Artemis
The Baba Ra
Artemis
Level 14
God Stats
0W - 1L
1,864 SR
Queue Stats
19W - 23L
1,220 Elo+
Party 1
Khepri
Khepri
YungGravyBaby
Khepri
Level 17
God Stats
4W - 3L
1,709 SR
Queue Stats
22W - 14L
1,443 Elo+
Solo
Team Averages
Level 22
1,745 SR
1,406 Elo+

VS

Team Averages
Level 20
1,580 SR
1,420 Elo+
Yemoja
Yemoja
CherryBerii
Yemoja
Level 20
God Stats
6W - 2L
1,844 SR
Queue Stats
186W - 199L
1,373 Elo+
Solo
Chiron
Chiron
CreepingFlameGod
Chiron
Level 8
God Stats
7W - 5L
1,495 SR
Queue Stats
19W - 25L
1,372 Elo+
Solo
Mercury
Mercury
Fredomo30
Mercury
Level 22
God Stats
23W - 8L
1,649 SR
Queue Stats
78W - 65L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
Sedakoch
Zhong Kui
Level 29
God Stats
15W - 8L
1,331 SR
Queue Stats
74W - 70L
1,468 Elo+
Solo
Amaterasu
Amaterasu
xDUlises90
Amaterasu
Level 21
God Stats
40W - 29L
1,582 SR
Queue Stats
117W - 101L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,210
474
2,085
8,452
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
6
2 / 4 / 0
4,772
434
2,321
6,578
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Marcionos
Scylla
7
0 / 6 / 0
4,890
445
728
6,167
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
The Baba Ra
Artemis
8
1 / 2 / 2
5,110
465
5,336
6,366
2,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 2
5,265
479
1,253
8,410
5,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 2 / 2
6,030
548
3,978
9,129
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 1
5,631
512
4,111
5,197
1,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Fredomo30
Mercury
11
3 / 0 / 5
6,987
635
4,015
5,177
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Sedakoch
Zhong Kui
12
5 / 0 / 7
7,225
657
7,355
2,608
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
xDUlises90
Amaterasu
12
8 / 0 / 3
7,410
674
4,506
5,048
2,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
20
20
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Yemoja
2
2
2
1.5
W
2
1
1
2.5
L
Fenrir
2
4
0
0.5
W
Mercury
Fredomo30
Mercury
3
0
5
5.5
L
Scylla
Marcionos
Scylla
0
6
0
0
W
Zhong Kui
Sedakoch
Zhong Kui
5
0
7
8.5
L
Artemis
The Baba Ra
Artemis
1
2
2
1
L
0
2
2
0.5
W
Amaterasu
xDUlises90
Amaterasu
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,723
Damage
23,965
35,973
Taken
27,159
14,022
Mitigated
13,023
7,214
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,085
788
44
3,141
8,452
2,198
0
769
7,683
22,422
0
W
Yemoja
3,978
997
216
1,780
9,129
4,821
0
1,006
8,123
19,073
0
W
4,111
1,253
606
2,696
5,197
1,396
716
203
4,994
0
24,565
L
Fenrir
2,321
557
0
859
6,578
2,275
0
2,626
3,952
0
15,167
W
Mercury
Fredomo30
Mercury
4,015
1,917
0
2,782
5,177
2,197
0
272
4,905
0
43,114
L
Scylla
Marcionos
Scylla
728
0
0
0
6,167
1,538
0
2,357
3,810
18,201
0
W
Zhong Kui
Sedakoch
Zhong Kui
7,355
1,150
0
1,576
2,608
1,615
1,038
126
2,482
36,262
0
L
Artemis
The Baba Ra
Artemis
5,336
2,696
0
1,497
6,366
2,186
1,048
2,485
3,881
0
20,498
L
1,253
28
171
1,502
8,410
5,825
201
3,246
5,164
11,952
0
W
Amaterasu
xDUlises90
Amaterasu
4,506
1,823
0
933
5,048
2,994
2,123
2,459
2,589
0
28,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
33,283
157
Minions Killed
291
0
Camps Cleared
0
978,552
Distance Traveled
1,156,182
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,210
474
48
4
0
156,168
3
W
Yemoja
6,030
548
33
3
0
189,065
0
W
Chiron
5,631
512
45
4
0
212,174
3
L
Fenrir
4,772
434
24
2
0
235,788
0
W
Mercury
6,987
635
81
7
0
297,320
1
L
Scylla
4,890
445
30
3
0
193,680
0
W
Zhong Kui
7,225
657
73
7
0
214,472
4
L
Artemis
5,110
465
40
4
0
180,382
0
L
Khepri
5,265
479
15
1
0
212,534
4
W
Amaterasu
7,410
674
59
5
0
243,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role