Player Matchup

Yemoja
Yemoja
HyperactiveVX
Yemoja
Level 128
God Stats
1W - 1L
1,538 SR
Queue Stats
48W - 56L
1,486 Elo+
Party 2
Discordia
Discordia
IzZy As Himself
Discordia
Level 132
God Stats
3W - 2L
1,268 SR
Queue Stats
147W - 138L
1,473 Elo+
Solo
Hun Batz
Hun Batz
RenoJenkins
Hun Batz
Level 91
God Stats
1W - 0L
1,316 SR
Queue Stats
10W - 19L
1,364 Elo+
Party 2
Merlin
Merlin
puffpuffolchap
Merlin
Level 84
God Stats
15W - 14L
1,552 SR
Queue Stats
1,085W - 1,167L
1,519 Elo+
Solo
Xbalanque
Xbalanque
xFenrissx
Xbalanque
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 64L
1,530 Elo+
Solo
Team Averages
Level 100
1,435 SR
1,474 Elo+

VS

Team Averages
Level 131
1,615 SR
1,514 Elo+
Kumbhakarna
Kumbhakarna
BloodRoseRias
Kumbhakarna
Level 108
God Stats
1W - 2L
1,592 SR
Queue Stats
93W - 88L
1,527 Elo+
Party 1
Thoth
Thoth
HolyRoseAqua
Thoth
Level 109
God Stats
0W - 1L
1,520 SR
Queue Stats
28W - 22L
1,507 Elo+
Party 1
Jormungandr
Jormungandr
Nvjook
Jormungandr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 189L
1,485 Elo+
Solo
Hel
Hel
Regratio
Hel
Level 127
God Stats
0W - 1L
1,651 SR
Queue Stats
148W - 149L
1,549 Elo+
Party 1
Medusa
Medusa
notoriousba38
Medusa
Level 155
God Stats
3W - 3L
1,811 SR
Queue Stats
335W - 351L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
11,034
736
6,335
11,133
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
IzZy As Himself
Discordia
16
1 / 2 / 7
9,746
650
11,952
7,765
3,751
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
RenoJenkins
Hun Batz
18
4 / 4 / 8
11,138
743
15,156
17,143
14,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 1 / 8
11,479
765
19,678
7,428
3,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
xFenrissx
Xbalanque
18
7 / 5 / 8
11,411
761
21,632
18,101
8,920
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BloodRoseRias
Kumbhakarna
16
0 / 2 / 7
8,347
556
3,692
20,665
19,314
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 4 / 1
8,260
551
4,792
7,018
1,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Nvjook
Jormungandr
20
6 / 4 / 5
11,005
734
12,973
18,100
22,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 3 / 2
9,055
604
9,938
15,897
6,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
2 / 5 / 6
8,866
591
11,044
17,469
6,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
18
Kills
12
13
Deaths
18
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BloodRoseRias
Kumbhakarna
0
2
7
1.75
L
1
4
1
0.38
W
2
1
12
8
W
Discordia
IzZy As Himself
Discordia
1
2
7
2.25
L
Jormungandr
Nvjook
Jormungandr
6
4
5
2.13
L
3
3
2
1.33
W
Hun Batz
RenoJenkins
Hun Batz
4
4
8
2
L
2
5
6
1
W
4
1
8
8
W
Xbalanque
xFenrissx
Xbalanque
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,753
Damage
42,439
61,570
Taken
79,149
41,748
Mitigated
57,452
32,969
Healing
42,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BloodRoseRias
Kumbhakarna
3,692
291
1,247
3,096
20,665
19,314
0
11,096
9,569
5,507
0
L
4,792
0
600
1,197
7,018
1,940
0
4,964
2,054
16,556
0
W
6,335
1,481
14,104
3,459
11,133
10,771
507
6,360
4,773
12,008
0
W
Discordia
IzZy As Himself
Discordia
11,952
579
192
1,272
7,765
3,751
1,257
4,568
3,197
29,952
0
L
Jormungandr
Nvjook
Jormungandr
12,973
1,859
113
2,733
18,100
22,565
0
9,442
8,658
36,007
0
L
9,938
430
17,661
10,094
15,897
6,647
0
6,223
9,674
16,095
0
W
Hun Batz
RenoJenkins
Hun Batz
15,156
1,598
1,464
2,346
17,143
14,395
735
8,606
8,537
0
27,234
L
11,044
4,939
1,900
3,759
17,469
6,986
20
6,240
11,229
0
27,029
W
19,678
768
1,884
2,433
7,428
3,911
928
5,635
1,793
45,363
0
W
Xbalanque
xFenrissx
Xbalanque
21,632
13,451
1,229
4,586
18,101
8,920
2,203
6,226
11,875
0
40,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,808
Gold Earned
45,533
167
Minions Killed
130
0
Camps Cleared
0
1,312,113
Distance Traveled
1,254,277
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,347
556
2
0
0
249,884
0
L
Thoth
8,260
551
19
1
0
172,989
0
W
Yemoja
11,034
736
6
0
0
244,914
0
W
Discordia
9,746
650
55
4
0
273,752
0
L
Jormungandr
11,005
734
39
3
0
269,912
0
L
Hel
9,055
604
33
2
0
299,712
1
W
Hun Batz
11,138
743
27
2
0
291,058
1
L
Medusa
8,866
591
37
2
0
261,780
0
W
Merlin
11,479
765
53
4
0
260,641
1
W
Xbalanque
11,411
761
26
2
0
241,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role