Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
OCB Refuzs
Artemis
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 62L
1,484 Elo+
Party 1
Chaac
Chaac
OCB Zephyr
Chaac
Level 104
God Stats
14W - 6L
1,640 SR
Queue Stats
232W - 263L
1,407 Elo+
Party 1
Team Averages
Level 99
1,547 SR
1,464 Elo+

VS

Team Averages
Level 97
1,548 SR
1,553 Elo+
Aphrodite
Aphrodite
Devonevski
Aphrodite
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,477 Elo+
Party 2
Anhur
Anhur
EKliPsE XlX
Anhur
Level 101
God Stats
0W - 1L
1,852 SR
Queue Stats
225W - 144L
1,663 Elo+
Party 2
Tyr
Tyr
ViandeMolle
Tyr
Level 128
God Stats
1W - 1L
1,293 SR
Queue Stats
98W - 83L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
6 / 3 / 11
9,481
790
14,001
8,150
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
OCB Refuzs
Artemis
12
5 / 2 / 12
9,231
769
8,656
5,800
1,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
14
11 / 1 / 10
10,345
862
11,097
11,865
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Devonevski
Aphrodite
11
1 / 10 / 4
7,791
649
2,521
13,067
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 5 / 3
7,982
665
8,304
13,337
3,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

10
3 / 8 / 2
8,501
708
6,883
14,186
9,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
22
Kills
6
6
Deaths
23
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
3
11
3.83
L
Aphrodite
Devonevski
Aphrodite
1
10
4
0.3
L
2
5
3
0.7
W
Artemis
OCB Refuzs
Artemis
5
2
12
5.5
W
Chaac
11
1
10
16
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
17,708
25,815
Taken
40,590
12,899
Mitigated
19,561
11,140
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,001
890
0
3,110
8,150
2,044
1,078
1,076
7,074
41,159
0
L
Aphrodite
Devonevski
Aphrodite
2,521
359
1,951
2,681
13,067
6,203
0
5,344
7,092
16,167
0
L
8,304
4,154
0
2,632
13,337
3,690
0
4,799
7,806
0
27,744
W
Artemis
OCB Refuzs
Artemis
8,656
4,459
112
1,293
5,800
1,545
1,142
550
5,250
0
17,855
W
Chaac
11,097
1,357
540
6,085
11,865
9,310
206
1,159
10,706
0
29,514
L
6,883
1,412
0
1,630
14,186
9,668
0
3,094
10,509
0
16,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,057
Gold Earned
24,274
141
Minions Killed
95
7
Camps Cleared
3
661,903
Distance Traveled
590,191
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,481
790
81
7
4
235,454
4
L
Aphrodite
7,791
649
30
3
0
172,904
0
L
Anhur
7,982
665
45
4
2
207,517
2
W
Artemis
9,231
769
22
2
2
209,643
2
W
Chaac
10,345
862
38
3
1
216,806
3
L
Tyr
8,501
708
20
2
1
209,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role