Player Matchup

Horus
Horus
Digital_Dagger_
Horus
Level 8
God Stats
0W - 1L
1,569 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
MaulSplicer
Sun Wukong
Level 6
God Stats
0W - 1L
1,227 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
mymom918
Charybdis
Level 16
God Stats
0W - 1L
1,110 SR
Queue Stats
1W - 3L
1,167 Elo+
Party 2
Team Averages
Level 10
1,302 SR
1,389 Elo+

VS

Team Averages
Level 61
1,654 SR
1,529 Elo+
Neith
Neith
Lord_Grim8989
Neith
Level 26
God Stats
16W - 13L
1,816 SR
Queue Stats
187W - 147L
1,515 Elo+
Solo
Xing Tian
Xing Tian
MajorItchIAzHole
Xing Tian
Level 127
God Stats
2W - 0L
1,620 SR
Queue Stats
84W - 71L
1,536 Elo+
Party 1
Bacchus
Bacchus
Rubberducky25820
Bacchus
Level 29
God Stats
12W - 9L
1,527 SR
Queue Stats
61W - 38L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
6,461
587
726
11,883
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
MaulSplicer
Sun Wukong
7
0 / 11 / 0
5,869
534
3,425
14,798
6,965
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
mymom918
Charybdis
10
0 / 4 / 0
6,258
569
4,133
9,631
2,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 0 / 3
9,737
885
15,171
3,731
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
12
3 / 0 / 12
8,210
746
9,200
7,753
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 0 / 15
8,710
792
5,205
5,117
4,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
20
20
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
15
0
3
16.5
W
Xing Tian
3
0
12
9
L
Sun Wukong
MaulSplicer
Sun Wukong
0
11
0
0
W
2
0
15
9.5
L
Charybdis
mymom918
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,284
Damage
29,576
36,312
Taken
16,601
18,140
Mitigated
10,253
5,045
Healing
5,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
726
343
1,678
2,127
11,883
8,340
0
4,501
7,382
0
8,243
W
15,171
5,431
0
2,250
3,731
1,776
1,824
7
3,724
0
49,697
W
Xing Tian
9,200
786
0
1,707
7,753
3,857
436
509
7,244
24,400
0
L
Sun Wukong
MaulSplicer
Sun Wukong
3,425
911
0
30
14,798
6,965
0
5,905
8,893
0
8,061
W
5,205
835
112
1,227
5,117
4,620
140
364
4,753
14,519
0
L
Charybdis
mymom918
Charybdis
4,133
2,285
0
1,210
9,631
2,835
0
4,545
5,086
0
27,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,588
Gold Earned
26,657
75
Minions Killed
123
1
Camps Cleared
10
497,719
Distance Traveled
661,775
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,461
587
12
1
1
191,323
1
W
Neith
9,737
885
77
7
6
205,910
3
W
Xing Tian
8,210
746
32
3
4
222,922
0
L
Sun Wukong
5,869
534
14
1
0
134,408
0
W
Bacchus
8,710
792
14
1
0
232,943
2
L
Charybdis
6,258
569
49
4
0
171,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role