Player Matchup

Achilles
Achilles
Maineriño3º
Achilles
Level 46
God Stats
23W - 24L
1,157 SR
Queue Stats
193W - 243L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
ManoloLama001
Zhong Kui
Level 54
God Stats
8W - 10L
1,400 SR
Queue Stats
256W - 322L
1,346 Elo+
Party 2
Mulan
Mulan
UnicornPower1527
Mulan
Level 37
God Stats
6W - 10L
1,375 SR
Queue Stats
152W - 194L
1,353 Elo+
Party 2
Hera
Hera
VideoNINJA
Hera
Level 29
God Stats
5W - 4L
1,471 SR
Queue Stats
115W - 145L
1,379 Elo+
Party 2
Neith
Neith
Yiria
Neith
Level 23
God Stats
3W - 4L
1,382 SR
Queue Stats
52W - 89L
1,285 Elo+
Party 2
Team Averages
Level 38
1,357 SR
1,347 Elo+

VS

Team Averages
Level 68
1,379 SR
1,356 Elo+
Hercules
Hercules
Joskin
Hercules
Level 148
God Stats
19W - 15L
1,438 SR
Queue Stats
65W - 81L
1,390 Elo+
Party 1
Cupid
Cupid
OptimusPrimeCZ
Cupid
Level 27
God Stats
1W - 4L
1,416 SR
Queue Stats
14W - 23L
1,431 Elo+
Party 1
Ra
Ra
UsZ3K
Ra
Level 38
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Janus
Janus
Yanagisawa991
Janus
Level 91
God Stats
4W - 10L
1,395 SR
Queue Stats
363W - 437L
1,470 Elo+
Solo
Pele
Pele
nikzero
Pele
Level 36
God Stats
17W - 30L
1,399 SR
Queue Stats
92W - 121L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Maineriño3º
Achilles
17
14 / 5 / 5
11,090
584
16,292
18,021
7,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ManoloLama001
Zhong Kui
16
6 / 1 / 6
9,998
526
8,535
14,668
16,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
3 / 3 / 8
10,381
546
14,069
14,947
16,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 6 / 7
9,636
507
9,628
13,192
3,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Yiria
Neith
15
3 / 2 / 4
9,160
482
7,474
10,723
3,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joskin
Hercules
13
0 / 5 / 5
8,253
434
8,654
19,582
14,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 9 / 2
7,309
385
7,613
12,319
3,708
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
1 / 7 / 1
8,187
431
7,270
11,312
3,727
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 5 / 0
10,388
547
9,105
12,859
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
nikzero
Pele
17
6 / 4 / 5
10,754
566
11,117
14,716
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
30
Kills
17
17
Deaths
30
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Joskin
Hercules
0
5
5
0.5
W
Achilles
Maineriño3º
Achilles
14
5
5
3.3
W
Zhong Kui
ManoloLama001
Zhong Kui
6
1
6
9
L
1
9
2
0.22
W
3
3
8
2.33
L
Ra
1
7
1
0.21
W
4
6
7
1.25
L
9
5
0
1.8
W
Neith
Yiria
Neith
3
2
4
2.5
L
Pele
nikzero
Pele
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,998
Damage
43,759
71,551
Taken
70,788
47,644
Mitigated
30,247
19,651
Healing
18,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Joskin
Hercules
8,654
4,835
0
8,529
19,582
14,733
516
4,715
14,867
0
42,159
W
Achilles
Maineriño3º
Achilles
16,292
4,867
0
3,855
18,021
7,703
490
3,023
14,890
0
68,996
W
Zhong Kui
ManoloLama001
Zhong Kui
8,535
1,325
1,990
4,294
14,668
16,003
1,082
3,221
11,395
39,570
0
L
7,613
3,610
503
1,286
12,319
3,708
612
3,702
8,617
0
30,987
W
14,069
1,706
371
4,408
14,947
16,488
412
1,202
13,697
14,135
52,757
L
Ra
7,270
1,063
391
2,721
11,312
3,727
398
3,570
7,671
58,462
0
W
9,628
2,954
109
2,678
13,192
3,812
223
4,232
8,752
52,541
0
L
9,105
1,000
0
2,716
12,859
2,875
528
3,383
9,476
51,479
0
W
Neith
Yiria
Neith
7,474
2,162
0
1,946
10,723
3,638
126
4,281
6,442
0
61,230
L
Pele
nikzero
Pele
11,117
1,491
0
2,152
14,716
5,204
322
5,780
8,936
0
73,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,265
Gold Earned
44,891
499
Minions Killed
464
0
Camps Cleared
0
1,631,935
Distance Traveled
1,614,619
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,253
434
81
4
0
319,388
6
W
Achilles
11,090
584
95
5
0
367,218
4
W
Zhong Kui
9,998
526
50
3
0
310,680
1
L
Cupid
7,309
385
45
2
0
311,763
3
W
Mulan
10,381
546
129
7
0
362,972
5
L
Ra
8,187
431
116
6
0
315,525
0
W
Hera
9,636
507
98
5
0
300,836
6
L
Janus
10,388
547
104
5
0
318,025
2
W
Neith
9,160
482
127
7
0
290,229
0
L
Pele
10,754
566
118
6
0
349,918
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role