Player Matchup

Ra
Ra
BryantG
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,343 Elo+
Solo
Izanami
Izanami
cammycarr
Izanami
Level 105
God Stats
20W - 10L
1,675 SR
Queue Stats
541W - 600L
1,467 Elo+
Party 1
Mulan
Mulan
kay2cute
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 144L
1,350 Elo+
Party 1
Team Averages
Level 47
1,558 SR
1,386 Elo+

VS

Team Averages
Level 98
1,546 SR
1,453 Elo+
Cupid
Cupid
DragonLazarus
Cupid
Level 157
God Stats
1W - 10L
1,316 SR
Queue Stats
224W - 390L
1,283 Elo+
Solo
Ymir
Ymir
Goldhammer 17
Ymir
Level 27
God Stats
2W - 1L
1,821 SR
Queue Stats
168W - 142L
1,543 Elo+
Party 2
Vamana
Vamana
bionicboy1
Vamana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 5
11,882
699
14,730
17,185
7,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
cammycarr
Izanami
15
3 / 5 / 7
10,899
641
17,559
18,429
10,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
kay2cute
Mulan
14
4 / 7 / 5
11,072
651
5,900
19,617
15,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 8
11,152
656
8,838
11,652
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
11 / 3 / 8
13,049
768
19,847
17,841
7,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
bionicboy1
Vamana
16
5 / 4 / 11
12,044
708
14,003
18,586
15,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
19
19
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
3
5
8
1.4
W
11
3
8
5
W
Vamana
bionicboy1
Vamana
5
4
11
2.63
L
Izanami
cammycarr
Izanami
3
5
7
1.3
L
Mulan
kay2cute
Mulan
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,189
Damage
42,688
55,231
Taken
48,079
33,837
Mitigated
27,823
12,464
Healing
14,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,730
687
1,385
5,962
17,185
7,545
238
5,367
11,818
41,667
0
W
8,838
2,605
352
2,737
11,652
4,611
1,426
3,814
7,838
0
47,497
W
19,847
2,800
0
5,219
17,841
7,823
822
5,486
12,355
41,179
0
W
Vamana
bionicboy1
Vamana
14,003
6,512
0
6,454
18,586
15,389
425
5,788
12,798
0
37,158
L
Izanami
cammycarr
Izanami
17,559
10,709
0
1,708
18,429
10,815
1,206
4,881
13,548
0
57,691
L
Mulan
kay2cute
Mulan
5,900
467
0
3,409
19,617
15,477
85
10,091
9,526
0
15,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,853
Gold Earned
36,245
168
Minions Killed
171
4
Camps Cleared
10
766,385
Distance Traveled
919,223
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,882
699
69
4
2
250,996
1
W
Cupid
11,152
656
72
4
6
292,458
2
W
Ymir
13,049
768
53
3
0
296,878
1
W
Vamana
12,044
708
46
3
4
329,887
1
L
Izanami
10,899
641
84
5
2
262,220
3
L
Mulan
11,072
651
15
1
0
253,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role