Player Matchup

Ares
Ares
NinjaYuki
Ares
Level 160
God Stats
3W - 1L
1,696 SR
Queue Stats
59W - 26L
1,750 Elo+
Party 1
Susano
Susano
P0shi
Susano
Level 160
God Stats
1W - 0L
1,295 SR
Queue Stats
47W - 16L
1,768 Elo+
Party 1
Neith
Neith
PolarBearMaeda
Neith
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,480 Elo+
Party 1
Agni
Agni
XxIKIRITOxX
Agni
Level 106
God Stats
1W - 2L
1,496 SR
Queue Stats
6W - 9L
1,403 Elo+
Party 1
King Arthur
King Arthur
tanakaHS
King Arthur
Level 160
God Stats
1W - 1L
1,668 SR
Queue Stats
169W - 95L
1,749 Elo+
Party 1
Team Averages
Level 148
1,531 SR
1,630 Elo+

VS

Team Averages
Level 135
1,676 SR
1,651 Elo+
Olorun
Olorun
ArmorMasterX
Olorun
Level 159
God Stats
3W - 2L
1,977 SR
Queue Stats
186W - 183L
1,680 Elo+
Solo
Nox
Nox
SugaryCobra5639
Nox
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 156L
1,661 Elo+
Solo
Mercury
Mercury
ithemighty13
Mercury
Level 139
God Stats
1W - 4L
1,402 SR
Queue Stats
244W - 230L
1,617 Elo+
Solo
Skadi
Skadi
luisisbad
Skadi
Level 68
God Stats
19W - 16L
1,759 SR
Queue Stats
347W - 298L
1,666 Elo+
Solo
Zhong Kui
Zhong Kui
thefeared50
Zhong Kui
Level 157
God Stats
6W - 5L
1,740 SR
Queue Stats
416W - 375L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 1 / 3
6,565
469
2,721
9,767
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
P0shi
Susano
13
7 / 4 / 2
8,202
586
8,339
9,198
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 3
7,176
513
4,545
5,306
1,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 1
7,112
508
4,523
6,167
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
tanakaHS
King Arthur
14
2 / 1 / 4
8,248
589
6,834
9,071
5,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
5 / 4 / 3
8,281
592
10,202
9,295
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 2
6,741
482
1,308
7,508
5,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mercury
ithemighty13
Mercury
12
2 / 3 / 6
7,052
504
3,849
9,669
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
luisisbad
Skadi
13
3 / 2 / 0
7,512
537
4,445
8,206
1,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Zhong Kui
thefeared50
Zhong Kui
12
0 / 1 / 1
6,943
496
2,705
7,156
5,732
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
11
Kills
11
11
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
5
4
3
1.63
W
Ares
0
1
3
1.5
W
Susano
P0shi
Susano
7
4
2
2
W
0
2
3
0.75
L
1
1
2
2
W
2
3
1
0.83
L
Mercury
ithemighty13
Mercury
2
3
6
1.67
L
Skadi
luisisbad
Skadi
3
2
0
1.5
W
King Arthur
tanakaHS
King Arthur
2
1
4
4
L
Zhong Kui
thefeared50
Zhong Kui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,962
Damage
22,509
39,509
Taken
41,834
20,862
Mitigated
19,416
10,512
Healing
15,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
10,202
5,926
437
2,982
9,295
3,413
146
3,010
6,285
58,441
0
W
Ares
2,721
116
0
1,756
9,767
7,564
201
4,686
5,081
15,350
0
W
Susano
P0shi
Susano
8,339
2,185
0
2,683
9,198
3,425
0
2,738
6,460
0
46,601
W
4,545
1,559
0
2,058
5,306
1,536
1,008
291
5,015
0
53,701
L
1,308
531
0
2,332
7,508
5,749
24
1,941
5,567
25,941
0
W
4,523
266
0
1,686
6,167
2,339
0
3,062
3,105
44,752
0
L
Mercury
ithemighty13
Mercury
3,849
1,618
0
3,130
9,669
2,597
0
1,520
8,149
0
41,257
L
Skadi
luisisbad
Skadi
4,445
1,384
0
1,923
8,206
1,925
134
885
7,321
0
50,974
W
King Arthur
tanakaHS
King Arthur
6,834
543
0
2,329
9,071
5,998
0
3,600
5,471
2,109
52,989
L
Zhong Kui
thefeared50
Zhong Kui
2,705
222
0
4,910
7,156
5,732
0
50
7,106
40,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,303
Gold Earned
36,529
400
Minions Killed
456
0
Camps Cleared
0
1,456,634
Distance Traveled
1,276,984
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,281
592
106
8
0
244,601
3
W
Ares
6,565
469
13
1
0
286,937
6
W
Susano
8,202
586
94
7
0
313,971
3
W
Neith
7,176
513
107
8
0
270,281
4
L
Nox
6,741
482
62
4
0
267,371
3
W
Agni
7,112
508
84
6
0
273,001
7
L
Mercury
7,052
504
82
6
0
313,780
2
L
Skadi
7,512
537
108
8
0
257,506
3
W
King Arthur
8,248
589
102
7
0
312,444
5
L
Zhong Kui
6,943
496
98
7
0
193,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role