Player Matchup

Achilles
Achilles
Animosity707
Achilles
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,547 Elo+
Solo
Kukulkan
Kukulkan
F_C_M4K4
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
breno_doutrinado
Osiris
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 44L
1,358 Elo+
Solo
Charybdis
Charybdis
lSid Vicious
Charybdis
Level 16
God Stats
2W - 0L
1,727 SR
Queue Stats
149W - 151L
1,439 Elo+
Solo
Jing Wei
Jing Wei
xx-_L1L1TH_-xx
Jing Wei
Level 28
God Stats
7W - 11L
1,097 SR
Queue Stats
219W - 235L
1,443 Elo+
Solo
Team Averages
Level 15
1,465 SR
1,457 Elo+

VS

Team Averages
Level 16
1,521 SR
1,496 Elo+
Ah Puch
Ah Puch
Azagоn
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 22L
1,833 Elo+
Solo
Chaac
Chaac
estarjr
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,399 Elo+
Solo
Bakasura
Bakasura
lbdall
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,215 Elo+
Solo
Artemis
Artemis
ll VaaZ ll
Artemis
Level 12
God Stats
1W - 1L
1,662 SR
Queue Stats
2W - 3L
1,636 Elo+
Solo
Kukulkan
Kukulkan
llOh Myll
Kukulkan
Level 18
God Stats
17W - 23L
1,445 SR
Queue Stats
23W - 32L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Animosity707
Achilles
20
16 / 3 / 20
17,515
1,095
32,339
36,955
47,238
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
F_C_M4K4
Kukulkan
19
0 / 3 / 5
11,654
728
765
3,203
1,014
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 18
14,545
909
7,144
16,735
22,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
lSid Vicious
Charybdis
20
17 / 0 / 16
17,544
1,097
38,241
23,247
11,328
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
20
9 / 4 / 18
16,021
1,001
23,167
25,389
9,059
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

99

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Azagоn
Ah Puch
20
6 / 2 / 5
15,926
995
39,953
18,753
9,105
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
estarjr
Chaac
20
1 / 10 / 8
14,460
904
22,175
29,587
40,213
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
lbdall
Bakasura
19
0 / 14 / 1
11,945
747
467
21,136
8,093
Artemis
ll VaaZ ll
Artemis
19
2 / 12 / 4
13,149
822
19,876
19,016
8,583
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
llOh Myll
Kukulkan
20
3 / 10 / 3
14,109
882
13,506
21,019
9,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
33
47
Kills
12
12
Deaths
48
77
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
Animosity707
Achilles
16
3
20
8.67
L
Ah Puch
Azagоn
Ah Puch
6
2
5
4.25
W
Kukulkan
F_C_M4K4
Kukulkan
0
3
5
0.83
W
5
2
18
7
L
Chaac
estarjr
Chaac
1
10
8
0.5
W
Charybdis
lSid Vicious
Charybdis
17
0
16
25
L
Bakasura
lbdall
Bakasura
0
14
1
0.04
L
Artemis
ll VaaZ ll
Artemis
2
12
4
0.33
L
Kukulkan
llOh Myll
Kukulkan
3
10
3
0.45
W
Jing Wei
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,656
Damage
95,977
105,529
Taken
109,511
91,063
Mitigated
75,390
11,846
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Animosity707
Achilles
32,339
13,684
0
4,143
36,955
47,238
0
18,244
17,801
0
42,073
L
Ah Puch
Azagоn
Ah Puch
39,953
4,038
358
10,878
18,753
9,105
0
88
18,157
84,270
0
W
Kukulkan
F_C_M4K4
Kukulkan
765
0
0
0
3,203
1,014
0
1,244
1,959
2,588
0
W
7,144
1,426
123
3,453
16,735
22,424
0
7,944
8,247
130
24,635
L
Chaac
estarjr
Chaac
22,175
6,184
210
7,354
29,587
40,213
0
327
28,234
0
40,303
W
Charybdis
lSid Vicious
Charybdis
38,241
24,291
0
2,878
23,247
11,328
0
10,402
12,506
0
79,341
L
Bakasura
lbdall
Bakasura
467
293
0
56
21,136
8,093
0
350
18,823
0
5,865
L
Artemis
ll VaaZ ll
Artemis
19,876
14,320
0
1,039
19,016
8,583
0
108
18,644
0
27,920
L
Kukulkan
llOh Myll
Kukulkan
13,506
1,156
0
851
21,019
9,396
0
16
20,222
68,746
0
W
Jing Wei
23,167
22,094
0
1,249
25,389
9,059
0
15,625
9,529
0
62,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,279
Gold Earned
69,589
285
Minions Killed
299
10
Camps Cleared
6
1,240,506
Distance Traveled
1,307,928
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,515
1,095
42
3
0
273,929
0
L
Ah Puch
15,926
995
104
7
3
311,046
0
W
Kukulkan
11,654
728
5
0
0
69,081
0
W
Osiris
14,545
909
25
2
2
282,502
0
L
Chaac
14,460
904
46
3
0
308,633
0
W
Charybdis
17,544
1,097
111
7
2
268,828
0
L
Bakasura
11,945
747
10
1
1
217,545
0
L
Artemis
13,149
822
9
1
1
179,952
2
L
Kukulkan
14,109
882
130
8
1
290,752
0
W
Jing Wei
16,021
1,001
102
6
6
346,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role