Player Matchup

Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
CAPONEleretour
Nemesis
Level 107
God Stats
3W - 3L
1,480 SR
Queue Stats
119W - 126L
1,412 Elo+
Party 2
Zhong Kui
Zhong Kui
Douille52Sang
Zhong Kui
Level 101
God Stats
5W - 4L
1,461 SR
Queue Stats
114W - 119L
1,411 Elo+
Party 2
Pele
Pele
GrandpaButCrispy
Pele
Level 99
God Stats
0W - 3L
1,262 SR
Queue Stats
43W - 52L
1,413 Elo+
Party 1
Cupid
Cupid
Jigser1200
Cupid
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,161 Elo+
Party 1
Team Averages
Level 107
1,440 SR
1,379 Elo+

VS

Team Averages
Level 88
1,476 SR
1,419 Elo+
Baron Samedi
Baron Samedi
Darell21
Baron Samedi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,596 Elo+
Solo
Cthulhu
Cthulhu
mai-na-kill
Cthulhu
Level 147
God Stats
5W - 4L
1,482 SR
Queue Stats
408W - 426L
1,429 Elo+
Party 3
Susano
Susano
marex858
Susano
Level 77
God Stats
3W - 2L
1,472 SR
Queue Stats
242W - 237L
1,453 Elo+
Solo
Khepri
Khepri
saidimedamin4593
Khepri
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,233 Elo+
Solo
Hera
Hera
stylefo
Hera
Level 128
God Stats
2W - 2L
1,425 SR
Queue Stats
120W - 123L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
1 / 7 / 16
10,199
729
7,751
24,034
31,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 5 / 11
8,225
588
7,135
15,283
8,676
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Douille52Sang
Zhong Kui
19
6 / 2 / 11
10,341
739
14,001
20,187
14,586
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
8 / 8 / 11
10,492
749
13,144
16,718
7,536
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
17
7 / 8 / 9
10,643
760
16,095
16,391
6,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Darell21
Baron Samedi
18
6 / 6 / 15
11,566
826
19,936
15,167
9,766
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mai-na-kill
Cthulhu
18
8 / 3 / 15
11,297
807
17,036
18,829
30,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
marex858
Susano
16
3 / 8 / 11
10,394
742
15,723
14,700
11,063
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 2 / 19
10,985
785
8,482
14,647
19,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
stylefo
Hera
19
10 / 4 / 9
12,305
879
22,244
13,286
6,842
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
99
23
Kills
30
30
Deaths
23
58
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
7
16
1.29
L
1
5
11
1.3
W
Baron Samedi
Darell21
Baron Samedi
6
6
15
2.25
L
Zhong Kui
Douille52Sang
Zhong Kui
6
2
11
5.75
L
8
8
11
1.69
L
Cupid
7
8
9
1.44
W
Cthulhu
mai-na-kill
Cthulhu
8
3
15
5.17
W
Susano
marex858
Susano
3
8
11
1.06
W
3
2
19
6.25
W
Hera
stylefo
Hera
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,126
Damage
83,421
92,613
Taken
76,629
69,070
Mitigated
77,549
28,152
Healing
21,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,751
858
369
3,620
24,034
31,322
0
16,544
7,490
16,294
0
L
7,135
2,832
2,294
3,436
15,283
8,676
0
11,920
3,363
0
13,150
W
Baron Samedi
Darell21
Baron Samedi
19,936
3,977
3,950
4,177
15,167
9,766
679
4,428
10,739
32,600
0
L
Zhong Kui
Douille52Sang
Zhong Kui
14,001
1,032
1,397
9,891
20,187
14,586
0
14,981
5,206
36,770
0
L
13,144
2,082
0
644
16,718
7,536
0
11,238
5,480
0
25,791
L
Cupid
16,095
6,666
2,709
3,792
16,391
6,950
0
13,015
3,376
0
32,116
W
Cthulhu
mai-na-kill
Cthulhu
17,036
647
3,345
2,506
18,829
30,513
645
4,303
14,526
29,760
0
W
Susano
marex858
Susano
15,723
1,596
0
111
14,700
11,063
205
4,790
9,910
0
25,813
W
8,482
804
1,206
2,748
14,647
19,365
565
4,728
9,919
18,519
0
W
Hera
stylefo
Hera
22,244
7,447
2,135
1,714
13,286
6,842
2,325
3,503
9,783
43,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,900
Gold Earned
56,547
120
Minions Killed
137
0
Camps Cleared
0
1,189,676
Distance Traveled
1,251,279
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,199
729
10
1
0
221,017
0
L
Nemesis
8,225
588
11
1
0
261,716
0
W
Baron Samedi
11,566
826
20
1
0
224,418
1
L
Zhong Kui
10,341
739
46
3
0
260,785
1
L
Pele
10,492
749
24
2
0
236,461
0
L
Cupid
10,643
760
29
2
0
209,697
1
W
Cthulhu
11,297
807
29
2
0
269,562
0
W
Susano
10,394
742
20
1
0
234,032
1
W
Khepri
10,985
785
10
1
0
291,013
0
W
Hera
12,305
879
58
4
0
232,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role