Player Matchup

Neith
Neith
Esizakur
Neith
Level 22
God Stats
4W - 6L
1,527 SR
Queue Stats
110W - 131L
1,375 Elo+
Solo
Serqet
Serqet
Tomigozile
Serqet
Level 28
God Stats
0W - 3L
1,156 SR
Queue Stats
44W - 55L
1,370 Elo+
Solo
Horus
Horus
bahramchoobin
Horus
Level 24
God Stats
1W - 3L
1,178 SR
Queue Stats
26W - 43L
1,376 Elo+
Solo
Merlin
Merlin
larainkrisa
Merlin
Level 27
God Stats
5W - 9L
1,501 SR
Queue Stats
116W - 109L
1,411 Elo+
Solo
Janus
Janus
qwerty335
Janus
Level 25
God Stats
4W - 9L
1,334 SR
Queue Stats
53W - 62L
1,265 Elo+
Solo
Team Averages
Level 25
1,339 SR
1,359 Elo+

VS

Team Averages
Level 23
1,553 SR
1,408 Elo+
Bellona
Bellona
HypnotiicTTV
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,382 Elo+
Party 1
Loki
Loki
MARTINI3000
Loki
Level 27
God Stats
18W - 19L
1,431 SR
Queue Stats
180W - 191L
1,408 Elo+
Solo
Heimdallr
Heimdallr
Maagiio
Heimdallr
Level 26
God Stats
17W - 8L
1,575 SR
Queue Stats
48W - 36L
1,425 Elo+
Solo
Anubis
Anubis
nezyryders
Anubis
Level 29
God Stats
23W - 23L
1,473 SR
Queue Stats
93W - 128L
1,352 Elo+
Solo
Fafnir
Fafnir
sharkyy2000
Fafnir
Level 27
God Stats
13W - 3L
1,785 SR
Queue Stats
97W - 87L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Esizakur
Neith
12
1 / 7 / 2
7,178
422
7,527
12,201
2,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Tomigozile
Serqet
12
1 / 3 / 1
7,659
451
6,615
10,833
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 5 / 0
7,571
445
3,910
11,332
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
13
0 / 6 / 0
8,067
475
5,963
9,090
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
qwerty335
Janus
11
1 / 5 / 1
6,841
402
6,041
7,771
1,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HypnotiicTTV
Bellona
14
2 / 0 / 4
8,933
525
4,626
6,197
4,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 0 / 3
10,414
613
9,370
13,020
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Maagiio
Heimdallr
15
7 / 3 / 6
9,748
573
12,299
11,752
4,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
nezyryders
Anubis
16
5 / 0 / 5
9,657
568
8,361
9,766
4,439
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
13
2 / 0 / 14
9,191
541
3,821
10,526
10,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
26
26
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
Esizakur
Neith
1
7
2
0.29
W
Bellona
HypnotiicTTV
Bellona
2
0
4
4
W
10
0
3
11.5
W
Heimdallr
Maagiio
Heimdallr
7
3
6
3.33
L
Serqet
Tomigozile
Serqet
1
3
1
0.5
L
0
5
0
0
L
Merlin
0
6
0
0
W
Anubis
nezyryders
Anubis
5
0
5
7.5
L
Janus
qwerty335
Janus
1
5
1
0.3
W
Fafnir
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,056
Damage
38,477
51,227
Taken
51,261
20,843
Mitigated
29,385
8,647
Healing
22,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Esizakur
Neith
7,527
4,770
0
2,383
12,201
2,905
320
3,269
8,932
0
32,501
W
Bellona
HypnotiicTTV
Bellona
4,626
2,300
0
1,893
6,197
4,899
554
820
5,026
0
40,115
W
9,370
3,412
0
5,408
13,020
5,189
0
1,731
10,959
0
77,982
W
Heimdallr
Maagiio
Heimdallr
12,299
6,652
0
3,875
11,752
4,640
4,900
3,122
8,083
0
59,286
L
Serqet
Tomigozile
Serqet
6,615
1,008
0
1,260
10,833
4,085
0
2,029
8,804
0
46,892
L
3,910
745
0
2,235
11,332
9,803
28
1,492
9,840
8,305
28,813
L
Merlin
5,963
246
0
942
9,090
2,556
0
3,350
5,740
53,334
0
W
Anubis
nezyryders
Anubis
8,361
407
0
5,564
9,766
4,439
256
4,973
4,352
58,375
0
L
Janus
qwerty335
Janus
6,041
657
340
1,487
7,771
1,494
764
2,042
5,729
29,720
0
W
Fafnir
3,821
717
2,111
3,375
10,526
10,218
132
2,493
7,316
22,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
47,943
376
Minions Killed
443
0
Camps Cleared
0
1,491,249
Distance Traveled
1,628,555
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,178
422
58
3
0
270,873
4
W
Bellona
8,933
525
89
5
0
275,765
0
W
Loki
10,414
613
117
7
0
393,157
4
W
Heimdallr
9,748
573
103
6
0
307,767
1
L
Serqet
7,659
451
83
5
0
369,801
4
L
Horus
7,571
445
64
4
0
238,840
6
L
Merlin
8,067
475
113
7
0
304,223
3
W
Anubis
9,657
568
103
6
0
296,023
0
L
Janus
6,841
402
58
3
0
307,512
3
W
Fafnir
9,191
541
31
2
0
355,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role