Player Matchup

Ymir
Ymir
GorDiTo_SaMa476
Ymir
Level 124
God Stats
19W - 12L
1,504 SR
Queue Stats
652W - 626L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
Hellgun45
Gilgamesh
Level 58
God Stats
13W - 10L
1,515 SR
Queue Stats
72W - 60L
1,495 Elo+
Party 1
Scylla
Scylla
Ori rayan
Scylla
Level 105
God Stats
7W - 3L
1,691 SR
Queue Stats
534W - 494L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
TheEtherealRonin
Ao Kuang
Level 105
God Stats
6W - 2L
1,765 SR
Queue Stats
536W - 510L
1,414 Elo+
Solo
Susano
Susano
romainlegameur5
Susano
Level 104
God Stats
22W - 11L
1,671 SR
Queue Stats
296W - 258L
1,565 Elo+
Party 1
Team Averages
Level 99
1,629 SR
1,487 Elo+

VS

Team Averages
Level 121
1,509 SR
1,513 Elo+
The Morrigan
The Morrigan
Cupys2211
The Morrigan
Level 115
God Stats
2W - 6L
1,293 SR
Queue Stats
118W - 104L
1,536 Elo+
Solo
Cabrakan
Cabrakan
RammFeuerRZK92
Cabrakan
Level 126
God Stats
10W - 12L
1,487 SR
Queue Stats
162W - 188L
1,484 Elo+
Solo
Apollo
Apollo
donflx91
Apollo
Level 116
God Stats
9W - 10L
1,547 SR
Queue Stats
305W - 303L
1,510 Elo+
Solo
Bellona
Bellona
iorwerthat
Bellona
Level 121
God Stats
13W - 9L
1,611 SR
Queue Stats
421W - 422L
1,522 Elo+
Solo
Gilgamesh
Gilgamesh
panagitos
Gilgamesh
Level 128
God Stats
32W - 27L
1,606 SR
Queue Stats
254W - 249L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 11
12,515
569
7,440
20,221
27,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Hellgun45
Gilgamesh
18
7 / 3 / 12
12,149
552
14,835
15,935
8,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Ori rayan
Scylla
18
5 / 9 / 3
11,710
532
11,326
14,752
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
4 / 3 / 3
13,199
600
10,831
17,163
18,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 3 / 5
13,422
610
18,181
16,023
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cupys2211
The Morrigan
17
8 / 7 / 1
11,072
503
15,104
12,544
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
14
3 / 7 / 5
9,695
441
10,346
16,791
10,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
donflx91
Apollo
17
4 / 6 / 0
11,167
508
8,786
17,568
5,690
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
iorwerthat
Bellona
13
1 / 7 / 6
9,208
419
7,818
20,486
20,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Gilgamesh
panagitos
Gilgamesh
19
3 / 5 / 2
11,680
531
10,629
18,163
12,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
32
Kills
19
19
Deaths
32
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cupys2211
The Morrigan
8
7
1
1.21
W
7
1
11
12.5
W
Gilgamesh
Hellgun45
Gilgamesh
7
3
12
4.33
W
Scylla
Ori rayan
Scylla
5
9
3
0.72
L
Cabrakan
3
7
5
0.79
W
4
3
3
1.83
L
Apollo
donflx91
Apollo
4
6
0
0.67
L
Bellona
iorwerthat
Bellona
1
7
6
0.57
L
Gilgamesh
panagitos
Gilgamesh
3
5
2
0.8
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,613
Damage
52,683
84,094
Taken
85,552
66,710
Mitigated
53,914
20,107
Healing
14,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cupys2211
The Morrigan
15,104
2,314
0
1,325
12,544
4,807
33
4,667
7,361
76,815
0
W
7,440
1,219
310
2,762
20,221
27,596
0
4,612
15,200
36,808
0
W
Gilgamesh
Hellgun45
Gilgamesh
14,835
4,300
0
2,218
15,935
8,299
1,388
5,769
9,799
0
88,006
W
Scylla
Ori rayan
Scylla
11,326
1,860
210
2,746
14,752
5,676
1,229
9,394
4,816
79,382
0
L
Cabrakan
10,346
1,524
92
1,766
16,791
10,545
199
5,694
11,019
47,826
0
W
10,831
2,905
0
7,063
17,163
18,833
2,427
2,259
14,716
75,418
10,953
L
Apollo
donflx91
Apollo
8,786
5,781
0
5,016
17,568
5,690
134
2,883
14,671
0
83,915
L
Bellona
iorwerthat
Bellona
7,818
1,731
0
1,534
20,486
20,857
0
5,755
14,577
605
26,501
L
Gilgamesh
panagitos
Gilgamesh
10,629
3,097
0
4,626
18,163
12,015
0
8,534
9,323
0
81,690
W
18,181
6,777
0
4,798
16,023
6,306
2,977
2,387
13,508
0
111,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,995
Gold Earned
52,822
635
Minions Killed
535
0
Camps Cleared
0
2,128,020
Distance Traveled
1,916,137
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,072
503
147
7
0
371,441
7
W
Ymir
12,515
569
44
2
0
452,657
0
W
Gilgamesh
12,149
552
101
5
0
461,768
1
W
Scylla
11,710
532
149
7
0
352,402
3
L
Cabrakan
9,695
441
66
3
0
321,716
3
W
Ao Kuang
13,199
600
160
7
0
393,694
7
L
Apollo
11,167
508
141
6
0
404,276
5
L
Bellona
9,208
419
36
2
0
395,458
5
L
Gilgamesh
11,680
531
145
7
0
423,246
2
W
Susano
13,422
610
181
8
0
467,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role