Player Matchup

Odin
Odin
BeanDad
Odin
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,715 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Skarsnik8peaks
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,857 SR
Queue Stats
18W - 6L
1,669 Elo+
Party 2
Horus
Horus
Trhinocepotamus
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Team Averages
Level 23
1,619 SR
1,628 Elo+

VS

Team Averages
Level 34
1,462 SR
1,394 Elo+
Tiamat
Tiamat
Danielalastor
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,608 Elo+
Party 1
Sylvanus
Sylvanus
DirtyTony420
Sylvanus
Level 45
God Stats
13W - 26L
1,387 SR
Queue Stats
49W - 93L
1,327 Elo+
Solo
Ah Puch
Ah Puch
shadowrider714
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BeanDad
Odin
13
17 / 1 / 7
9,681
968
14,365
9,347
6,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Skarsnik8peaks
Morgan Le Fay
12
6 / 2 / 17
8,441
844
10,630
9,890
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
4 / 0 / 16
7,790
779
4,260
5,955
4,235
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 3
5,902
590
1,872
11,086
4,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DirtyTony420
Sylvanus
8
1 / 8 / 2
6,576
658
4,133
12,426
9,765
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
2 / 7 / 1
6,505
651
8,045
10,384
3,439
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
27
Kills
3
3
Deaths
27
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
BeanDad
Odin
17
1
7
20.5
L
0
12
3
0.13
L
Sylvanus
DirtyTony420
Sylvanus
1
8
2
0.25
W
Morgan Le Fay
Skarsnik8peaks
Morgan Le Fay
6
2
17
7.25
W
4
0
16
12
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,255
Damage
14,050
25,192
Taken
33,896
15,933
Mitigated
18,119
9,207
Healing
4,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BeanDad
Odin
14,365
3,029
0
2,514
9,347
6,565
98
6,107
3,240
0
28,249
L
1,872
263
0
560
11,086
4,915
0
3,243
7,429
7,983
0
L
Sylvanus
DirtyTony420
Sylvanus
4,133
1,087
1,471
2,088
12,426
9,765
0
4,653
7,529
6,961
0
W
Morgan Le Fay
Skarsnik8peaks
Morgan Le Fay
10,630
2,801
0
4,181
9,890
5,133
578
6,128
3,762
26,882
0
W
4,260
1,661
794
1,718
5,955
4,235
1,462
2,306
3,649
0
14,366
L
8,045
1,090
0
745
10,384
3,439
0
2,834
7,072
18,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,912
Gold Earned
18,983
114
Minions Killed
44
8
Camps Cleared
0
560,372
Distance Traveled
405,380
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,681
968
32
3
3
203,864
4
L
Tiamat
5,902
590
15
2
0
134,863
0
L
Sylvanus
6,576
658
6
1
0
131,110
0
W
Morgan Le Fay
8,441
844
59
6
2
173,713
1
W
Horus
7,790
779
23
2
3
182,795
3
L
Ah Puch
6,505
651
23
2
0
139,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role