Player Matchup

Bellona
Bellona
Platinum III
Colrage
Bellona
Platinum III
Level 158
God Stats
15W - 12L
1,700 SR
Queue Stats
200W - 197L
1,831 MMR
Solo
Chronos
Chronos
Diamond IV
Dеadshot
Chronos
Diamond IV
Level 83
God Stats
6W - 1L
1,949 SR
Queue Stats
61W - 34L
2,477 MMR
Party 2
Fafnir
Fafnir
Platinum IV
RUSTYBOSS
Fafnir
Platinum IV
Level 109
God Stats
18W - 15L
1,599 SR
Queue Stats
438W - 435L
1,815 MMR
Solo
Ullr
Ullr
Diamond II
Sábritas
Ullr
Diamond II
Level 89
God Stats
3W - 1L
1,758 SR
Queue Stats
101W - 71L
2,332 MMR
Party 2
Medusa
Medusa
Diamond III
trashher
Medusa
Diamond III
Level 154
God Stats
359W - 393L
1,622 SR
Queue Stats
1,446W - 1,452L
2,188 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,726 SR
2,129 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,659 SR
2,178 MMR
Izanami
Izanami
Diamond IV
FriendlyOnix
Izanami
Diamond IV
Level 125
God Stats
0W - 1L
1,569 SR
Queue Stats
104W - 88L
2,261 MMR
Party 1
Osiris
Osiris
Diamond III
JohnTheJihad
Osiris
Diamond III
Level 148
God Stats
2W - 1L
1,756 SR
Queue Stats
143W - 124L
2,246 MMR
Party 3
Ymir
Ymir
Platinum V
PHERN
Ymir
Platinum V
Level 149
God Stats
4W - 6L
1,645 SR
Queue Stats
211W - 197L
1,738 MMR
Solo
Tiamat
Tiamat
Masters
YourGirlsPlug
Tiamat
Masters
Level 145
God Stats
12W - 18L
1,586 SR
Queue Stats
217W - 203L
2,272 MMR
Party 3
Kali
Kali
Diamond III
yeyovac
Kali
Diamond III
Level 158
God Stats
280W - 223L
1,740 SR
Queue Stats
405W - 395L
2,372 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Colrage
Bellona
19
3 / 4 / 10
12,721
578
17,076
20,626
27,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Dеadshot
Chronos
20
8 / 4 / 10
13,507
614
18,093
17,444
6,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
RUSTYBOSS
Fafnir
16
3 / 1 / 19
12,241
556
9,368
21,961
33,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
19
10 / 5 / 10
13,884
631
25,067
19,866
9,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
trashher
Medusa
20
5 / 1 / 8
13,461
612
15,951
16,839
8,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GebOdinGilgameshThe MorriganMorgan Le Fay

VS

Bans
LokiKhepriAphroditeArtioTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FriendlyOnix
Izanami
17
1 / 4 / 4
10,963
498
10,517
19,878
5,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
16
2 / 7 / 3
10,556
480
16,260
23,508
26,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
PHERN
Ymir
14
3 / 5 / 6
9,287
422
6,612
21,787
23,875
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 5 / 6
10,924
497
13,556
14,851
8,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
yeyovac
Kali
16
5 / 8 / 6
10,592
481
14,356
22,987
8,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
40
29
Kills
15
15
Deaths
29
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Colrage
Bellona
3
4
10
2
W
Chronos
Dеadshot
Chronos
8
4
10
3.25
L
Izanami
FriendlyOnix
Izanami
1
4
4
0.75
L
Osiris
2
7
3
0.5
L
Ymir
PHERN
Ymir
3
5
6
1.2
W
Fafnir
RUSTYBOSS
Fafnir
3
1
19
12.5
W
Ullr
10
5
10
3
L
4
5
6
1.4
W
Medusa
trashher
Medusa
5
1
8
9
L
Kali
yeyovac
Kali
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,555
Damage
61,301
96,736
Taken
103,011
84,451
Mitigated
72,827
25,584
Healing
22,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Colrage
Bellona
17,076
2,587
0
3,789
20,626
27,641
763
5,030
15,438
18,219
58,936
W
Chronos
Dеadshot
Chronos
18,093
4,564
0
5,050
17,444
6,334
3,596
3,425
13,853
91,005
0
L
Izanami
FriendlyOnix
Izanami
10,517
5,968
0
5,666
19,878
5,745
3,068
4,453
15,329
0
88,932
L
Osiris
16,260
3,639
0
4,962
23,508
26,588
0
6,824
15,719
16,155
62,414
L
Ymir
PHERN
Ymir
6,612
1,235
45
1,347
21,787
23,875
102
7,339
14,103
20,906
0
W
Fafnir
RUSTYBOSS
Fafnir
9,368
1,535
0
7,003
21,961
33,076
828
6,406
15,239
18,437
0
W
Ullr
25,067
9,842
0
3,864
19,866
9,021
3,410
7,371
12,029
0
121,391
L
13,556
1,438
84
3,658
14,851
8,164
36
3,060
11,659
65,057
0
W
Medusa
trashher
Medusa
15,951
6,431
0
5,878
16,839
8,379
4,236
1,643
15,192
0
119,048
L
Kali
yeyovac
Kali
14,356
5,873
0
6,446
22,987
8,455
0
9,684
13,103
0
60,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,814
Gold Earned
52,322
646
Minions Killed
552
0
Camps Cleared
0
2,250,328
Distance Traveled
2,056,917
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,721
578
143
7
0
438,121
4
W
Chronos
13,507
614
133
6
0
477,848
2
L
Izanami
10,963
498
163
7
0
421,324
8
L
Osiris
10,556
480
138
6
0
412,199
1
L
Ymir
9,287
422
29
1
0
387,865
8
W
Fafnir
12,241
556
22
1
0
429,939
8
W
Ullr
13,884
631
178
8
0
447,960
13
L
Tiamat
10,924
497
130
6
0
410,096
3
W
Medusa
13,461
612
170
8
0
456,460
5
L
Kali
10,592
481
92
4
0
425,433
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role