Player Matchup

Zhong Kui
Zhong Kui
Carrytotolol
Zhong Kui
Level 25
God Stats
5W - 2L
1,624 SR
Queue Stats
64W - 50L
1,505 Elo+
Party 2
Awilix
Awilix
GodChvnged
Awilix
Level 106
God Stats
24W - 10L
1,679 SR
Queue Stats
241W - 175L
1,607 Elo+
Party 1
Xbalanque
Xbalanque
PL Adeima
Xbalanque
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,554 Elo+
Party 2
Bacchus
Bacchus
WhiteWidow9752
Bacchus
Level 59
God Stats
49W - 27L
1,617 SR
Queue Stats
238W - 234L
1,524 Elo+
Party 2
Discordia
Discordia
xXSw3At4LIFe
Discordia
Level 25
God Stats
4W - 4L
1,391 SR
Queue Stats
150W - 93L
1,621 Elo+
Party 1
Team Averages
Level 48
1,562 SR
1,562 Elo+

VS

Team Averages
Level 63
1,599 SR
1,533 Elo+
Baron Samedi
Baron Samedi
Finemanti
Baron Samedi
Level 24
God Stats
5W - 2L
1,638 SR
Queue Stats
175W - 107L
1,529 Elo+
Party 3
Anhur
Anhur
GEA_Tom
Anhur
Level 27
God Stats
2W - 4L
1,561 SR
Queue Stats
121W - 89L
1,502 Elo+
Party 3
Chang'e
Chang'e
KyuuriX3
Chang'e
Level 108
God Stats
20W - 22L
1,548 SR
Queue Stats
231W - 201L
1,524 Elo+
Party 3
Neith
Neith
Raptor Davyn
Neith
Level 52
God Stats
3W - 2L
1,572 SR
Queue Stats
169W - 154L
1,550 Elo+
Party 3
Arachne
Arachne
Solastrike
Arachne
Level 103
God Stats
133W - 69L
1,677 SR
Queue Stats
368W - 307L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Carrytotolol
Zhong Kui
20
2 / 5 / 3
12,442
518
18,267
24,610
16,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
GodChvnged
Awilix
20
17 / 2 / 2
16,170
674
27,384
19,900
10,456
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
PL Adeima
Xbalanque
18
6 / 4 / 5
11,869
495
12,497
14,435
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 11
9,858
411
6,306
13,650
14,657
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
xXSw3At4LIFe
Discordia
14
1 / 8 / 4
9,522
397
5,618
13,249
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Finemanti
Baron Samedi
17
2 / 6 / 10
11,068
461
14,107
22,976
17,019
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
GEA_Tom
Anhur
16
3 / 7 / 1
10,715
446
7,187
19,182
7,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
KyuuriX3
Chang'e
19
4 / 5 / 7
12,248
510
14,066
18,534
6,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 5 / 2
12,041
502
6,400
13,326
4,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Solastrike
Arachne
20
9 / 4 / 4
12,899
537
15,897
23,885
8,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
45
27
Kills
21
21
Deaths
27
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Carrytotolol
Zhong Kui
2
5
3
0.7
L
Baron Samedi
Finemanti
Baron Samedi
2
6
10
1.17
L
Anhur
GEA_Tom
Anhur
3
7
1
0.5
W
Awilix
GodChvnged
Awilix
17
2
2
9
L
Chang'e
KyuuriX3
Chang'e
4
5
7
1.5
W
Xbalanque
PL Adeima
Xbalanque
6
4
5
2.13
L
3
5
2
0.8
L
Arachne
Solastrike
Arachne
9
4
4
2.75
W
1
2
11
3.25
W
Discordia
xXSw3At4LIFe
Discordia
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,072
Damage
57,657
85,844
Taken
97,903
52,452
Mitigated
45,134
29,502
Healing
33,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Carrytotolol
Zhong Kui
18,267
1,654
106
14,165
24,610
16,140
952
8,149
16,461
92,693
0
L
Baron Samedi
Finemanti
Baron Samedi
14,107
1,123
1,128
6,876
22,976
17,019
0
8,296
14,680
54,875
0
L
Anhur
GEA_Tom
Anhur
7,187
3,126
0
5,175
19,182
7,446
873
4,309
14,873
0
62,137
W
Awilix
GodChvnged
Awilix
27,384
10,770
0
7,799
19,900
10,456
551
8,672
11,228
0
161,884
L
Chang'e
KyuuriX3
Chang'e
14,066
1,359
2,002
9,811
18,534
6,952
0
6,963
11,571
85,964
0
W
Xbalanque
PL Adeima
Xbalanque
12,497
4,868
0
2,853
14,435
6,385
365
2,325
12,110
0
92,742
L
6,400
3,076
0
3,330
13,326
4,840
694
3,254
10,072
0
89,411
L
Arachne
Solastrike
Arachne
15,897
11,258
0
5,007
23,885
8,877
1,027
7,369
16,516
0
104,427
W
6,306
563
0
3,115
13,650
14,657
34
5,145
8,505
26,158
0
W
Discordia
xXSw3At4LIFe
Discordia
5,618
432
9
1,455
13,249
4,814
62
4,078
9,171
45,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,861
Gold Earned
58,971
668
Minions Killed
611
0
Camps Cleared
0
2,114,065
Distance Traveled
2,199,727
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,442
518
174
7
0
399,175
1
L
Baron Samedi
11,068
461
80
3
0
446,943
4
L
Anhur
10,715
446
90
4
0
358,905
1
W
Awilix
16,170
674
238
10
0
530,809
4
L
Chang'e
12,248
510
135
6
0
456,700
5
W
Xbalanque
11,869
495
157
7
0
442,389
9
L
Neith
12,041
502
161
7
0
459,931
7
L
Arachne
12,899
537
145
6
0
477,248
3
W
Bacchus
9,858
411
35
1
0
470,101
2
W
Discordia
9,522
397
64
3
0
271,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role