Player Matchup

Hou Yi
Hou Yi
E I3 4 Y
Hou Yi
Level 74
God Stats
9W - 16L
1,399 SR
Queue Stats
28W - 64L
1,225 Elo+
Party 2
Sobek
Sobek
Kthatch94
Sobek
Level 68
God Stats
4W - 12L
1,326 SR
Queue Stats
17W - 37L
1,229 Elo+
Party 2
Gilgamesh
Gilgamesh
PoS MaN Zjan
Gilgamesh
Level 68
God Stats
1W - 7L
1,136 SR
Queue Stats
21W - 32L
1,320 Elo+
Party 2
Fenrir
Fenrir
TheRoyalIvey
Fenrir
Level 69
God Stats
7W - 12L
1,345 SR
Queue Stats
12W - 37L
1,186 Elo+
Party 2
Agni
Agni
hothandshibbert
Agni
Level 20
God Stats
0W - 1L
1,583 SR
Queue Stats
10W - 21L
1,255 Elo+
Party 2
Team Averages
Level 60
1,358 SR
1,243 Elo+

VS

Team Averages
Level 46
1,462 SR
1,280 Elo+
Scylla
Scylla
CaptainPuszE
Scylla
Level 60
God Stats
2W - 0L
1,521 SR
Queue Stats
28W - 28L
1,361 Elo+
Party 1
Anhur
Anhur
FledPorcupine19
Anhur
Level 22
God Stats
5W - 4L
1,551 SR
Queue Stats
60W - 64L
1,217 Elo+
Party 1
Ravana
Ravana
YoToby777
Ravana
Level 81
God Stats
6W - 0L
1,248 SR
Queue Stats
32W - 47L
1,223 Elo+
Party 1
Ymir
Ymir
b02 c0d sh0t
Ymir
Level 25
God Stats
5W - 9L
1,364 SR
Queue Stats
90W - 81L
1,143 Elo+
Party 1
Cabrakan
Cabrakan
iimPeRiiUuSs
Cabrakan
Level 42
God Stats
46W - 32L
1,628 SR
Queue Stats
183W - 207L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
E I3 4 Y
Hou Yi
8
2 / 1 / 1
4,784
478
4,046
4,695
1,052
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
Kthatch94
Sobek
8
1 / 2 / 0
4,954
495
930
4,753
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
PoS MaN Zjan
Gilgamesh
8
0 / 3 / 0
4,726
473
1,211
5,022
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
8
1 / 3 / 1
4,851
485
1,771
7,244
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 1
4,964
496
2,575
5,171
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
0 / 2 / 4
5,333
533
2,713
5,328
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 1
4,993
499
3,084
3,764
993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
YoToby777
Ravana
11
5 / 0 / 1
6,531
653
3,455
2,748
1,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 3
5,375
538
1,924
6,745
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
iimPeRiiUuSs
Cabrakan
11
5 / 0 / 0
7,009
701
5,289
4,453
3,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
12
12
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
2
4
1
L
Hou Yi
E I3 4 Y
Hou Yi
2
1
1
2.5
W
2
2
1
1.25
L
Sobek
Kthatch94
Sobek
1
2
0
0.5
L
Gilgamesh
PoS MaN Zjan
Gilgamesh
0
3
0
0
L
Fenrir
1
3
1
0.5
W
Ravana
YoToby777
Ravana
5
0
1
5.5
W
0
1
3
1.5
L
1
3
1
0.5
W
Cabrakan
iimPeRiiUuSs
Cabrakan
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,533
Damage
16,465
26,885
Taken
23,038
9,369
Mitigated
11,639
7,085
Healing
7,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
2,713
42
0
1,808
5,328
1,387
342
2,056
2,936
18,877
0
L
Hou Yi
E I3 4 Y
Hou Yi
4,046
1,033
0
1,010
4,695
1,052
640
901
3,794
0
21,819
W
3,084
1,015
440
436
3,764
993
573
247
3,517
0
18,597
L
Sobek
Kthatch94
Sobek
930
149
0
1,208
4,753
2,808
180
1,005
3,748
6,747
0
L
Gilgamesh
PoS MaN Zjan
Gilgamesh
1,211
516
0
630
5,022
1,593
84
3,147
1,875
0
17,798
L
Fenrir
1,771
366
0
3,217
7,244
2,551
413
1,996
5,144
0
20,539
W
Ravana
YoToby777
Ravana
3,455
822
0
1,306
2,748
1,171
308
104
2,644
0
43,701
W
1,924
0
214
1,498
6,745
4,781
168
683
6,062
16,839
0
L
2,575
171
0
1,020
5,171
1,365
168
2,539
2,398
16,459
0
W
Cabrakan
iimPeRiiUuSs
Cabrakan
5,289
933
0
1,898
4,453
3,307
0
135
4,312
37,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,279
Gold Earned
29,241
164
Minions Killed
279
0
Camps Cleared
0
905,075
Distance Traveled
919,530
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,333
533
34
3
0
178,753
6
L
Hou Yi
4,784
478
37
4
0
181,369
0
W
Anhur
4,993
499
40
4
0
175,301
0
L
Sobek
4,954
495
18
2
0
183,697
0
L
Gilgamesh
4,726
473
37
4
0
190,763
1
L
Fenrir
4,851
485
38
4
0
188,754
1
W
Ravana
6,531
653
86
9
0
205,895
1
W
Ymir
5,375
538
28
3
0
176,707
2
L
Agni
4,964
496
34
3
0
160,492
0
W
Cabrakan
7,009
701
91
9
0
182,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role