Player Matchup

Achilles
Achilles
D00LIN
Achilles
Level 120
God Stats
14W - 10L
1,490 SR
Queue Stats
577W - 526L
1,506 Elo+
Solo
Chronos
Chronos
FamestuR
Chronos
Level 145
God Stats
30W - 26L
1,555 SR
Queue Stats
656W - 633L
1,495 Elo+
Party 3
Hachiman
Hachiman
K0DO
Hachiman
Level 114
God Stats
1W - 1L
1,763 SR
Queue Stats
226W - 213L
1,496 Elo+
Party 2
Charybdis
Charybdis
Nade Me
Charybdis
Level 109
God Stats
2W - 10L
1,262 SR
Queue Stats
434W - 402L
1,476 Elo+
Party 3
Jing Wei
Jing Wei
Ware7
Jing Wei
Level 87
God Stats
2W - 2L
1,639 SR
Queue Stats
204W - 177L
1,518 Elo+
Party 2
Team Averages
Level 115
1,542 SR
1,498 Elo+

VS

Team Averages
Level 133
1,461 SR
1,524 Elo+
Achilles
Achilles
Blargknight
Achilles
Level 156
God Stats
2W - 0L
1,502 SR
Queue Stats
125W - 124L
1,548 Elo+
Party 1
Hera
Hera
Flowwz
Hera
Level 108
God Stats
1W - 0L
1,391 SR
Queue Stats
8W - 12L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
Kylof
Kukulkan
Level 122
God Stats
1W - 0L
1,371 SR
Queue Stats
66W - 58L
1,563 Elo+
Party 4
Tiamat
Tiamat
PoliwagSwag151
Tiamat
Level 121
God Stats
2W - 1L
1,456 SR
Queue Stats
76W - 66L
1,567 Elo+
Party 4
Susano
Susano
Rhyno_vX
Susano
Level 157
God Stats
1W - 0L
1,586 SR
Queue Stats
109W - 107L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D00LIN
Achilles
19
4 / 7 / 15
11,780
693
12,884
30,095
46,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
FamestuR
Chronos
20
14 / 7 / 11
14,212
836
28,048
30,510
14,915
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
K0DO
Hachiman
20
6 / 7 / 16
12,292
723
21,890
22,136
8,926
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charybdis
Nade Me
Charybdis
18
4 / 8 / 13
11,801
694
11,017
18,766
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
Ware7
Jing Wei
19
3 / 6 / 14
11,733
690
10,739
17,963
7,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blargknight
Achilles
18
4 / 7 / 19
11,934
702
14,039
30,271
47,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Flowwz
Hera
20
7 / 7 / 19
12,774
751
17,773
16,067
5,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Kylof
Kukulkan
20
14 / 4 / 10
15,256
897
30,956
18,023
8,186
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 4 / 17
13,779
811
21,994
16,826
10,736
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Rhyno_vX
Susano
18
3 / 9 / 18
11,571
681
20,748
20,777
12,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
118
31
Kills
35
35
Deaths
31
69
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blargknight
Achilles
4
7
19
1.93
L
Achilles
D00LIN
Achilles
4
7
15
1.64
L
Chronos
FamestuR
Chronos
14
7
11
2.79
W
Hera
Flowwz
Hera
7
7
19
2.36
L
Hachiman
K0DO
Hachiman
6
7
16
2
W
Kukulkan
Kylof
Kukulkan
14
4
10
4.75
L
Charybdis
Nade Me
Charybdis
4
8
13
1.31
W
7
4
17
3.88
W
Susano
Rhyno_vX
Susano
3
9
18
1.33
L
Jing Wei
Ware7
Jing Wei
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,578
Damage
105,510
119,470
Taken
101,964
85,993
Mitigated
83,884
45,892
Healing
41,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blargknight
Achilles
14,039
2,727
1,833
8,897
30,271
47,621
278
7,734
21,926
0
15,778
L
Achilles
D00LIN
Achilles
12,884
2,196
2,238
8,941
30,095
46,540
139
15,548
14,031
0
22,383
L
Chronos
FamestuR
Chronos
28,048
8,312
2,383
8,788
30,510
14,915
633
19,358
10,678
47,376
2,862
W
Hera
Flowwz
Hera
17,773
4,025
1,485
3,576
16,067
5,173
654
6,398
9,534
29,135
0
L
Hachiman
K0DO
Hachiman
21,890
7,091
4,371
6,326
22,136
8,926
700
13,272
8,625
0
47,999
W
Kukulkan
Kylof
Kukulkan
30,956
2,981
2,279
7,261
18,023
8,186
1,694
3,396
14,487
72,130
0
L
Charybdis
Nade Me
Charybdis
11,017
2,973
2,871
3,256
18,766
8,114
373
10,283
8,255
0
22,531
W
21,994
1,039
1,974
6,971
16,826
10,736
1,657
4,606
11,932
44,295
0
W
Susano
Rhyno_vX
Susano
20,748
2,010
3,605
3,873
20,777
12,168
1,619
4,356
16,144
0
36,461
L
Jing Wei
Ware7
Jing Wei
10,739
6,483
3,650
3,068
17,963
7,498
1,622
12,262
5,426
0
33,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,818
Gold Earned
65,314
187
Minions Killed
188
0
Camps Cleared
0
1,425,692
Distance Traveled
1,559,468
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,934
702
2
0
0
325,643
0
L
Achilles
11,780
693
16
1
0
303,764
2
L
Chronos
14,212
836
40
2
0
273,241
0
W
Hera
12,774
751
13
1
0
319,483
1
L
Hachiman
12,292
723
55
3
0
270,678
0
W
Kukulkan
15,256
897
91
5
0
296,787
0
L
Charybdis
11,801
694
28
2
0
279,383
5
W
Tiamat
13,779
811
51
3
0
313,558
1
W
Susano
11,571
681
31
2
0
303,997
0
L
Jing Wei
11,733
690
48
3
0
298,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role