Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BlightSpawn
Ra
Level 155
God Stats
2W - 3L
1,791 SR
Queue Stats
759W - 779L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
II JazB x
Cu Chulainn
Level 96
God Stats
1W - 1L
1,747 SR
Queue Stats
64W - 74L
1,469 Elo+
Solo
King Arthur
King Arthur
SNIPERFIRE_MK_2
King Arthur
Level 109
God Stats
3W - 3L
1,495 SR
Queue Stats
360W - 372L
1,530 Elo+
Solo
Ah Puch
Ah Puch
TH1S GUY U KNOW
Ah Puch
Level 148
God Stats
6W - 5L
1,515 SR
Queue Stats
364W - 291L
1,459 Elo+
Solo
Team Averages
Level 133
1,610 SR
1,491 Elo+

VS

Team Averages
Level 131
1,498 SR
1,503 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Rick_Dude187
Cthulhu
Level 84
God Stats
3W - 2L
1,493 SR
Queue Stats
182W - 188L
1,421 Elo+
Solo
Baba Yaga
Baba Yaga
SCUBASTEVEL5
Baba Yaga
Level 143
God Stats
4W - 1L
1,499 SR
Queue Stats
74W - 76L
1,560 Elo+
Solo
Ne Zha
Ne Zha
TommyWahlberg
Ne Zha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
310W - 310L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 4 / 2
8,560
658
12,803
8,984
3,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 6 / 3
9,542
734
7,893
12,274
10,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
II JazB x
Cu Chulainn
1
0 / 1 / 0
3,228
248
0
586
7
King Arthur
SNIPERFIRE_MK_2
King Arthur
18
4 / 6 / 8
10,001
769
10,076
19,747
24,871
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 4 / 5
9,836
757
17,208
10,938
5,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
7 / 2 / 9
10,972
844
15,311
9,147
4,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
 
Terra
15
0 / 2 / 18
9,717
747
2,598
16,565
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
Rick_Dude187
Cthulhu
17
2 / 2 / 14
10,438
803
8,052
15,367
20,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
SCUBASTEVEL5
Baba Yaga
19
7 / 2 / 12
10,994
846
10,416
14,042
10,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 5 / 10
9,917
763
11,743
12,889
6,236
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
11
Kills
21
21
Deaths
13
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
2
0.75
W
Zeus
 
Zeus
7
2
9
5.75
W
Terra
 
Terra
0
2
18
4.5
L
4
6
3
0.92
L
Cu Chulainn
II JazB x
Cu Chulainn
0
1
0
0
W
Cthulhu
Rick_Dude187
Cthulhu
2
2
14
4.5
W
Baba Yaga
SCUBASTEVEL5
Baba Yaga
7
2
12
6.5
L
King Arthur
SNIPERFIRE_MK_2
King Arthur
4
6
8
1.33
L
1
4
5
0.88
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,980
Damage
48,120
52,529
Taken
68,010
44,395
Mitigated
58,665
15,764
Healing
33,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,803
160
1,972
1,218
8,984
3,559
0
7,801
1,183
24,509
0
W
Zeus
 
Zeus
15,311
460
831
447
9,147
4,623
836
6,014
3,133
35,495
0
W
Terra
 
Terra
2,598
163
9,609
7,311
16,565
17,584
146
8,093
8,472
8,705
0
L
7,893
401
3,717
3,382
12,274
10,909
0
7,855
4,419
20,434
0
L
Cu Chulainn
II JazB x
Cu Chulainn
0
0
0
0
586
7
0
0
558
0
0
W
Cthulhu
Rick_Dude187
Cthulhu
8,052
444
2,538
2,791
15,367
20,038
478
8,558
6,809
24,518
0
W
Baba Yaga
SCUBASTEVEL5
Baba Yaga
10,416
625
1,964
4,175
14,042
10,184
699
7,459
6,583
28,307
0
L
King Arthur
SNIPERFIRE_MK_2
King Arthur
10,076
769
613
1,442
19,747
24,871
0
11,826
7,751
0
20,887
L
17,208
186
610
2,810
10,938
5,049
0
8,697
2,241
37,927
0
W
11,743
4,103
1,937
1,933
12,889
6,236
1,667
7,780
3,932
0
20,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,167
Gold Earned
52,038
120
Minions Killed
146
0
Camps Cleared
0
854,348
Distance Traveled
1,219,810
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,560
658
29
2
0
224,494
3
W
Zeus
10,972
844
51
4
0
234,741
3
W
Terra
9,717
747
7
1
0
228,086
3
L
Ra
9,542
734
23
2
0
206,441
0
L
Cu Chulainn
3,228
248
0
0
0
0
0
W
Cthulhu
10,438
803
45
3
0
279,140
0
W
Baba Yaga
10,994
846
23
2
0
268,717
0
L
King Arthur
10,001
769
18
1
0
204,632
0
L
Ah Puch
9,836
757
50
4
0
218,781
0
W
Ne Zha
9,917
763
20
2
0
209,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role