Player Matchup

Discordia
Discordia
 
Discordia
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AnimeEcchiKing
Chaac
Level 128
God Stats
3W - 0L
1,951 SR
Queue Stats
120W - 96L
1,646 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HighperT0xic
Tsukuyomi
Level 16
God Stats
10W - 3L
1,942 SR
Queue Stats
50W - 30L
1,671 Elo+
Party 2
Team Averages
Level 71
1,798 SR
1,606 Elo+

VS

Team Averages
Level 77
1,354 SR
1,502 Elo+
Anhur
Anhur
Flow976
Anhur
Level 66
God Stats
5W - 9L
1,458 SR
Queue Stats
300W - 277L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
ShogunDesuYo
Nu Wa
Level 19
God Stats
1W - 3L
1,278 SR
Queue Stats
36W - 29L
1,573 Elo+
Party 1
Hercules
Hercules
StephenXX
Hercules
Level 145
God Stats
1W - 3L
1,326 SR
Queue Stats
67W - 95L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
7 / 3 / 17
12,164
760
13,956
7,431
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
8 / 8 / 18
12,431
777
12,640
20,259
26,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
HighperT0xic
Tsukuyomi
17
15 / 4 / 13
13,662
854
21,816
15,452
9,670
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Flow976
Anhur
15
4 / 10 / 8
11,710
732
8,907
16,562
5,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 11 / 4
10,849
678
12,515
17,897
5,650
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
StephenXX
Hercules
13
4 / 9 / 6
11,140
696
8,756
21,748
19,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
31
30
Kills
13
15
Deaths
30
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
3
17
5.17
W
8
8
18
2.13
L
Anhur
Flow976
Anhur
4
10
8
0.8
W
Tsukuyomi
HighperT0xic
Tsukuyomi
15
4
13
5.38
L
5
11
4
0.64
L
Hercules
StephenXX
Hercules
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,412
Damage
30,178
43,142
Taken
56,207
38,411
Mitigated
30,664
7,861
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,956
265
619
549
7,431
2,019
498
3,107
4,324
45,631
0
W
12,640
1,950
0
5,141
20,259
26,722
959
4,686
15,573
506
31,650
L
Anhur
Flow976
Anhur
8,907
4,012
0
828
16,562
5,797
0
4,633
11,539
0
27,338
W
Tsukuyomi
HighperT0xic
Tsukuyomi
21,816
5,102
0
1,552
15,452
9,670
562
5,370
10,082
4,649
63,112
L
12,515
5,168
0
3,639
17,897
5,650
12
4,456
13,155
37,950
0
L
Hercules
StephenXX
Hercules
8,756
3,405
0
1,776
21,748
19,217
0
6,460
14,981
0
22,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,257
Gold Earned
33,699
214
Minions Killed
135
9
Camps Cleared
6
829,597
Distance Traveled
669,171
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,164
760
82
5
2
278,698
4
W
Chaac
12,431
777
52
3
1
260,526
2
L
Anhur
11,710
732
53
3
0
225,856
3
W
Tsukuyomi
13,662
854
80
5
6
290,373
2
L
Nu Wa
10,849
678
55
3
5
206,403
4
L
Hercules
11,140
696
27
2
1
236,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role