Player Matchup

Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum II
Requiem353
Raijin
Platinum II
Level 148
God Stats
18W - 14L
1,672 SR
Queue Stats
143W - 128L
1,900 MMR
Solo
Guan Yu
Guan Yu
Gold II
Stevpotten43
Guan Yu
Gold II
Level 89
God Stats
3W - 0L
1,586 SR
Queue Stats
84W - 89L
1,640 MMR
Party 1
Mulan
Mulan
Gold II
Suspireh
Mulan
Gold II
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 18L
1,640 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,552 SR
1,636 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,680 SR
1,742 MMR
Ares
Ares
Gold II
BloodlessJak
Ares
Gold II
Level 122
God Stats
12W - 8L
1,683 SR
Queue Stats
36W - 26L
1,747 MMR
Solo
Fenrir
Fenrir
Gold II
JuanAP1306
Fenrir
Gold II
Level 129
God Stats
26W - 30L
1,609 SR
Queue Stats
294W - 300L
1,628 MMR
Solo
Achilles
Achilles
Platinum V
KillerNacho
Achilles
Platinum V
Level 129
God Stats
11W - 9L
1,700 SR
Queue Stats
517W - 503L
1,657 MMR
Solo
Sol
Sol
Platinum III
Kuristar
Sol
Platinum III
Level 158
God Stats
31W - 27L
1,666 SR
Queue Stats
445W - 436L
1,882 MMR
Solo
Medusa
Medusa
Platinum II
PERFECMAN
Medusa
Platinum II
Level 145
God Stats
24W - 14L
1,740 SR
Queue Stats
401W - 409L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
4 / 5 / 4
12,327
616
12,727
13,963
5,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
 
Sobek
17
2 / 2 / 18
11,070
554
9,134
18,998
23,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Requiem353
Raijin
19
11 / 5 / 9
12,432
622
14,659
13,655
5,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Stevpotten43
Guan Yu
17
6 / 2 / 9
11,336
567
7,715
19,905
21,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
Suspireh
Mulan
19
7 / 6 / 14
12,117
606
17,580
21,828
13,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FayArtioGilgameshAthenaTiamat

VS

Bans
OdinCerberusSetKhepriRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
10,176
509
7,295
16,700
17,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
JuanAP1306
Fenrir
16
7 / 6 / 7
10,669
533
9,880
15,450
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
KillerNacho
Achilles
16
1 / 7 / 0
10,201
510
12,840
19,659
18,801
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 8 / 6
10,743
537
15,796
18,029
6,484
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
PERFECMAN
Medusa
17
5 / 5 / 1
10,733
537
9,860
15,810
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
42
30
Kills
19
20
Deaths
30
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
5
4
1.2
W
Sobek
 
Sobek
2
2
18
5.5
L
2
4
9
1.63
L
Fenrir
JuanAP1306
Fenrir
7
6
7
1.75
L
Achilles
KillerNacho
Achilles
1
7
0
0.14
L
4
8
6
0.88
L
Medusa
PERFECMAN
Medusa
5
5
1
1.1
W
Raijin
Requiem353
Raijin
11
5
9
3.1
W
Guan Yu
Stevpotten43
Guan Yu
6
2
9
5.25
W
Mulan
Suspireh
Mulan
7
6
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,815
Damage
55,671
88,349
Taken
85,648
69,395
Mitigated
58,046
38,669
Healing
20,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,727
6,598
0
2,465
13,963
5,068
4,791
3,326
10,637
0
104,600
W
Sobek
 
Sobek
9,134
846
0
7,303
18,998
23,608
482
8,285
10,713
44,889
0
L
7,295
347
0
1,932
16,700
17,543
0
5,922
10,551
31,533
0
L
Fenrir
JuanAP1306
Fenrir
9,880
2,283
0
3,310
15,450
8,950
0
4,908
10,335
0
54,195
L
Achilles
KillerNacho
Achilles
12,840
3,620
0
4,791
19,659
18,801
0
2,365
16,131
12,885
59,753
L
15,796
6,018
0
6,306
18,029
6,484
0
7,373
10,321
96,520
0
L
Medusa
PERFECMAN
Medusa
9,860
5,130
0
4,209
15,810
6,268
460
2,803
12,894
0
81,668
W
Raijin
Requiem353
Raijin
14,659
1,263
275
3,032
13,655
5,080
1,060
5,949
7,706
77,547
0
W
Guan Yu
Stevpotten43
Guan Yu
7,715
1,309
2,272
13,298
19,905
21,783
1,171
5,117
14,788
0
42,971
W
Mulan
Suspireh
Mulan
17,580
4,254
0
10,024
21,828
13,856
2,141
8,601
13,227
0
89,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,282
Gold Earned
52,522
574
Minions Killed
548
0
Camps Cleared
0
1,986,985
Distance Traveled
1,794,758
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,327
616
171
9
0
351,967
5
W
Sobek
11,070
554
55
3
0
435,334
5
L
Ares
10,176
509
45
2
0
382,205
5
L
Fenrir
10,669
533
77
4
0
406,567
4
L
Achilles
10,201
510
136
7
0
330,587
3
L
Sol
10,743
537
137
7
0
332,127
4
L
Medusa
10,733
537
153
8
0
343,272
5
W
Raijin
12,432
622
116
6
0
382,672
2
W
Guan Yu
11,336
567
93
5
0
436,819
3
W
Mulan
12,117
606
139
7
0
380,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role