Player Matchup

Bellona
Bellona
M4rukusama
Bellona
Level 15
God Stats
3W - 4L
1,617 SR
Queue Stats
17W - 15L
1,488 Elo+
Party 1
Ullr
Ullr
Shrexxy
Ullr
Level 18
God Stats
2W - 2L
1,913 SR
Queue Stats
87W - 70L
1,463 Elo+
Solo
Scylla
Scylla
blablabla1909
Scylla
Level 25
God Stats
1W - 1L
1,712 SR
Queue Stats
107W - 125L
1,392 Elo+
Party 1
Ymir
Ymir
evildragon75
Ymir
Level 17
God Stats
0W - 1L
1,592 SR
Queue Stats
5W - 7L
1,532 Elo+
Solo
Nemesis
Nemesis
riveritag
Nemesis
Level 27
God Stats
8W - 6L
1,798 SR
Queue Stats
86W - 81L
1,475 Elo+
Solo
Team Averages
Level 20
1,726 SR
1,470 Elo+

VS

Team Averages
Level 33
1,401 SR
1,468 Elo+
Janus
Janus
Acs02
Janus
Level 86
God Stats
7W - 14L
1,330 SR
Queue Stats
244W - 226L
1,466 Elo+
Party 2
Athena
Athena
M43L6
Athena
Level 18
God Stats
1W - 1L
1,368 SR
Queue Stats
28W - 24L
1,632 Elo+
Party 2
Loki
Loki
WingNut101
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 215L
1,376 Elo+
Solo
Guan Yu
Guan Yu
angelfire15511
Guan Yu
Level 13
God Stats
1W - 0L
1,303 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 2
Anhur
Anhur
mace4k
Anhur
Level 19
God Stats
6W - 4L
1,506 SR
Queue Stats
50W - 46L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
M4rukusama
Bellona
14
4 / 1 / 0
8,333
521
6,709
7,645
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Shrexxy
Ullr
10
0 / 6 / 2
6,358
397
4,377
11,095
3,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 0
7,292
456
1,879
7,902
2,404
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 6 / 0
6,874
430
4,042
13,908
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
riveritag
Nemesis
13
5 / 7 / 0
7,981
499
8,600
13,107
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acs02
Janus
17
11 / 1 / 4
10,696
669
10,977
6,162
2,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
M43L6
Athena
13
3 / 1 / 12
8,205
513
6,100
9,035
6,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 6 / 6
7,521
470
2,671
10,027
3,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 3 / 1
8,963
560
2,720
9,123
8,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
mace4k
Anhur
14
6 / 0 / 7
8,742
546
12,600
7,935
2,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
11
Kills
23
23
Deaths
11
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
Acs02
Janus
11
1
4
13
W
Athena
M43L6
Athena
3
1
12
9
L
Bellona
M4rukusama
Bellona
4
1
0
4
L
Ullr
Shrexxy
Ullr
0
6
2
0.17
W
1
6
6
0.67
W
2
3
1
0.83
L
0
3
0
0
L
2
6
0
0.33
W
Anhur
mace4k
Anhur
6
0
7
9.5
L
Nemesis
riveritag
Nemesis
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,607
Damage
35,068
53,657
Taken
42,282
26,447
Mitigated
23,123
10,419
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Acs02
Janus
10,977
1,143
192
2,623
6,162
2,186
303
613
5,549
79,655
0
W
Athena
M43L6
Athena
6,100
1,665
135
797
9,035
6,365
241
2,000
7,035
20,093
0
L
Bellona
M4rukusama
Bellona
6,709
1,588
0
1,138
7,645
5,443
618
535
7,110
0
43,076
L
Ullr
Shrexxy
Ullr
4,377
2,276
0
1,734
11,095
3,327
150
4,582
6,513
0
36,388
W
2,671
376
0
1,973
10,027
3,741
0
932
9,095
0
34,622
W
2,720
140
839
2,039
9,123
8,424
467
535
8,588
7,563
38,271
L
1,879
542
0
2,640
7,902
2,404
74
2,932
4,970
43,663
0
L
4,042
712
0
2,583
13,908
10,257
148
3,008
10,900
21,737
0
W
Anhur
mace4k
Anhur
12,600
6,809
0
1,476
7,935
2,407
2,155
1,841
6,094
0
49,515
L
Nemesis
riveritag
Nemesis
8,600
4,398
0
2,324
13,107
5,016
0
6,587
6,520
0
54,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
44,127
391
Minions Killed
423
0
Camps Cleared
0
1,453,983
Distance Traveled
1,605,473
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,696
669
142
9
0
348,533
4
W
Athena
8,205
513
23
1
0
333,669
3
L
Bellona
8,333
521
107
7
0
326,692
1
L
Ullr
6,358
397
64
4
0
274,970
3
W
Loki
7,521
470
60
4
0
314,505
0
W
Guan Yu
8,963
560
109
7
0
302,290
6
L
Scylla
7,292
456
87
5
0
260,685
2
L
Ymir
6,874
430
39
2
0
273,277
1
W
Anhur
8,742
546
89
6
0
306,476
1
L
Nemesis
7,981
499
94
6
0
318,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role