Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Chenchito
Anubis
Level 127
God Stats
7W - 3L
1,886 SR
Queue Stats
15W - 17L
1,665 Elo+
Party 2
Anhur
Anhur
tulopas8
Anhur
Level 15
God Stats
4W - 2L
1,620 SR
Queue Stats
11W - 7L
1,618 Elo+
Solo
Team Averages
Level 95
1,669 SR
1,594 Elo+

VS

Team Averages
Level 29
1,461 SR
1,447 Elo+
Xing Tian
Xing Tian
Flow976
Xing Tian
Level 66
God Stats
7W - 7L
1,637 SR
Queue Stats
300W - 277L
1,573 Elo+
Party 1
Nemesis
Nemesis
KtulkhuKiller
Nemesis
Level 4
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Chang'e
Chang'e
ShogunDesuYo
Chang'e
Level 18
God Stats
1W - 3L
1,507 SR
Queue Stats
36W - 29L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
8 / 1 / 9
8,975
898
8,146
9,377
4,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Chenchito
Anubis
11
4 / 3 / 14
8,069
807
8,905
6,213
3,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
tulopas8
Anhur
13
6 / 2 / 12
8,595
860
8,682
6,923
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Flow976
Xing Tian
10
4 / 4 / 1
7,111
711
3,314
10,191
8,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
9
1 / 10 / 4
6,210
621
4,445
11,510
1,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
ShogunDesuYo
Chang'e
10
1 / 4 / 5
6,675
668
7,903
8,687
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
18
Kills
6
6
Deaths
18
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
9
12.5
W
Anubis
Chenchito
Anubis
4
3
14
3.67
L
Xing Tian
Flow976
Xing Tian
4
4
1
1.13
L
Nemesis
1
10
4
0.3
L
Chang'e
ShogunDesuYo
Chang'e
1
4
5
0.88
W
Anhur
tulopas8
Anhur
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
15,662
22,513
Taken
30,388
10,614
Mitigated
11,836
7,971
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,146
1,340
0
3,295
9,377
4,590
363
4,741
4,636
0
27,635
W
Anubis
Chenchito
Anubis
8,905
1,556
0
1,864
6,213
3,494
1,077
3,580
2,633
24,895
0
L
Xing Tian
Flow976
Xing Tian
3,314
440
0
702
10,191
8,298
0
3,842
6,349
7,770
0
L
Nemesis
4,445
1,593
0
469
11,510
1,967
0
3,686
7,824
0
10,272
L
Chang'e
ShogunDesuYo
Chang'e
7,903
487
1,104
3,361
8,687
1,571
0
1,818
6,869
28,674
0
W
Anhur
tulopas8
Anhur
8,682
3,917
0
2,812
6,923
2,530
888
3,042
3,881
0
30,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
19,996
118
Minions Killed
79
3
Camps Cleared
4
537,310
Distance Traveled
521,054
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,975
898
28
3
1
210,762
4
W
Anubis
8,069
807
48
5
1
152,699
3
L
Xing Tian
7,111
711
8
1
2
166,071
2
L
Nemesis
6,210
621
14
1
0
174,912
0
L
Chang'e
6,675
668
57
6
2
180,071
4
W
Anhur
8,595
860
42
4
1
173,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role