Player Matchup

Ne Zha
Ne Zha
ApoX79
Ne Zha
Level 158
God Stats
20W - 6L
1,960 SR
Queue Stats
559W - 348L
1,759 Elo+
Party 1
Chaac
Chaac
Chevk2r
Chaac
Level 145
God Stats
6W - 4L
1,644 SR
Queue Stats
360W - 227L
1,742 Elo+
Party 1
Geb
Geb
Originz974
Geb
Level 144
God Stats
20W - 6L
1,784 SR
Queue Stats
352W - 235L
1,699 Elo+
Party 1
Team Averages
Level 149
1,796 SR
1,734 Elo+

VS

Team Averages
Level 125
1,461 SR
1,543 Elo+
Hercules
Hercules
Hyakujusan
Hercules
Level 109
God Stats
2W - 4L
1,370 SR
Queue Stats
21W - 20L
1,547 Elo+
Solo
Neith
Neith
Shikieikii
Neith
Level 125
God Stats
8W - 3L
1,838 SR
Queue Stats
292W - 330L
1,562 Elo+
Solo
Nu Wa
Nu Wa
zhoporval
Nu Wa
Level 140
God Stats
0W - 1L
1,175 SR
Queue Stats
78W - 47L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ApoX79
Ne Zha
16
7 / 2 / 13
12,902
679
22,979
26,487
28,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
Chevk2r
Chaac
17
11 / 0 / 7
13,491
710
20,404
19,940
18,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 1 / 14
12,061
635
13,359
19,090
21,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hyakujusan
Hercules
13
2 / 5 / 0
10,920
575
13,536
28,700
23,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
12
1 / 10 / 2
9,967
525
9,747
18,126
4,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
zhoporval
Nu Wa
13
0 / 7 / 1
9,716
511
17,171
15,597
7,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
22
Kills
3
3
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ApoX79
Ne Zha
7
2
13
6.75
W
Chaac
Chevk2r
Chaac
11
0
7
14.5
L
Hercules
Hyakujusan
Hercules
2
5
0
0.4
W
4
1
14
11
L
Neith
1
10
2
0.2
L
Nu Wa
zhoporval
Nu Wa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,742
Damage
40,454
65,517
Taken
62,423
67,815
Mitigated
35,867
25,516
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ApoX79
Ne Zha
22,979
5,848
0
11,889
26,487
28,244
915
7,590
18,347
0
65,530
W
Chaac
Chevk2r
Chaac
20,404
1,709
0
9,704
19,940
18,012
1,108
6,266
13,122
654
69,568
L
Hercules
Hyakujusan
Hercules
13,536
2,713
529
4,951
28,700
23,849
0
7,534
18,878
7,370
34,119
W
13,359
1,313
0
3,923
19,090
21,559
218
4,776
13,914
34,650
0
L
Neith
9,747
4,145
0
943
18,126
4,975
0
3,360
13,570
0
26,375
L
Nu Wa
zhoporval
Nu Wa
17,171
5,638
0
378
15,597
7,043
0
3,137
11,816
45,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,454
Gold Earned
30,603
228
Minions Killed
158
10
Camps Cleared
6
1,163,169
Distance Traveled
873,210
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,902
679
67
4
3
384,061
4
W
Chaac
13,491
710
121
6
5
399,456
4
L
Hercules
10,920
575
39
2
2
346,921
6
W
Geb
12,061
635
40
2
2
379,652
5
L
Neith
9,967
525
55
3
1
217,662
0
L
Nu Wa
9,716
511
64
3
3
308,627
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role