Player Matchup

Ra
Ra
NineMarijuana
Ra
Level 6
God Stats
1W - 1L
1,656 SR
Queue Stats
3W - 8L
1,472 Elo+
Party 1
Mulan
Mulan
RafinhaEgito
Mulan
Level 98
God Stats
10W - 12L
1,537 SR
Queue Stats
43W - 67L
1,388 Elo+
Party 1
Mercury
Mercury
okarenski
Mercury
Level 52
God Stats
2W - 4L
1,379 SR
Queue Stats
67W - 96L
1,392 Elo+
Party 1
Team Averages
Level 52
1,524 SR
1,417 Elo+

VS

Team Averages
Level 17
1,500 SR
1,404 Elo+
Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JoakoMaidana
Sol
Level 22
God Stats
4W - 2L
1,500 SR
Queue Stats
55W - 79L
1,375 Elo+
Solo
Tyr
Tyr
VintageBack
Tyr
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 15L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
6,881
688
5,227
8,800
2,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 9 / 0
6,368
637
6,500
14,386
10,158
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
okarenski
Mercury
9
0 / 6 / 2
6,490
649
4,081
7,119
2,254
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
13 / 0 / 8
9,839
984
9,874
7,427
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 1 / 15
8,927
893
9,814
7,116
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 20
8,383
838
4,601
7,836
7,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
65
2
Kills
22
22
Deaths
2
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
13
0
8
17
W
7
1
15
14.5
L
1
7
1
0.21
L
1
9
0
0.11
W
2
1
20
12
L
Mercury
okarenski
Mercury
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,808
Damage
24,289
30,305
Taken
22,379
15,207
Mitigated
13,701
1,808
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,874
5,768
0
3,385
7,427
3,350
1,494
2,010
5,417
0
51,871
W
9,814
3,448
99
3,715
7,116
2,520
1,461
2,386
4,730
27,039
0
L
5,227
771
271
450
8,800
2,795
0
3,347
5,453
18,002
0
L
6,500
594
0
633
14,386
10,158
0
4,806
9,580
6,018
15,794
W
4,601
794
0
4,112
7,836
7,831
231
2,871
4,965
0
11,340
L
Mercury
okarenski
Mercury
4,081
1,156
0
454
7,119
2,254
0
2,041
5,078
0
13,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,739
Gold Earned
27,149
89
Minions Killed
137
1
Camps Cleared
9
529,700
Distance Traveled
623,137
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,839
984
101
10
7
187,853
4
W
Sol
8,927
893
23
2
1
206,479
4
L
Ra
6,881
688
23
2
0
145,408
0
L
Mulan
6,368
637
30
3
1
162,997
4
W
Tyr
8,383
838
13
1
1
228,805
3
L
Mercury
6,490
649
36
4
0
221,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role