Player Matchup

Gilgamesh
Gilgamesh
Betamax1980
Gilgamesh
Level 86
God Stats
1W - 0L
1,633 SR
Queue Stats
74W - 109L
1,299 Elo+
Party 3
Izanami
Izanami
Brok3ntok3n
Izanami
Level 112
God Stats
4W - 2L
1,344 SR
Queue Stats
184W - 214L
1,291 Elo+
Party 3
Chaac
Chaac
Deputy Ben3250
Chaac
Level 95
God Stats
14W - 8L
1,764 SR
Queue Stats
136W - 191L
1,256 Elo+
Party 3
Cabrakan
Cabrakan
Issah320
Cabrakan
Level 29
God Stats
2W - 0L
1,915 SR
Queue Stats
75W - 123L
1,332 Elo+
Party 3
Hera
Hera
timezinfinityX
Hera
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 48L
1,258 Elo+
Solo
Team Averages
Level 73
1,631 SR
1,287 Elo+

VS

Team Averages
Level 51
1,530 SR
1,340 Elo+
Bacchus
Bacchus
DIGITO2
Bacchus
Level 47
God Stats
32W - 33L
1,459 SR
Queue Stats
47W - 58L
1,346 Elo+
Party 1
Nemesis
Nemesis
LargeMama
Nemesis
Level 84
God Stats
44W - 43L
1,475 SR
Queue Stats
409W - 429L
1,431 Elo+
Party 2
Scylla
Scylla
QueenNomsters
Scylla
Level 57
God Stats
18W - 12L
1,518 SR
Queue Stats
58W - 74L
1,336 Elo+
Party 1
Ullr
Ullr
SOVtonemc01
Ullr
Level 54
God Stats
1W - 1L
1,699 SR
Queue Stats
134W - 150L
1,320 Elo+
Party 2
Achilles
Achilles
dRIP x SnagZ686
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Betamax1980
Gilgamesh
7
0 / 0 / 2
4,171
695
1,567
2,961
1,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Brok3ntok3n
Izanami
7
3 / 0 / 0
4,592
765
1,903
1,878
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
4 / 1 / 0
4,727
788
2,944
3,682
1,614
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Issah320
Cabrakan
6
0 / 0 / 3
4,405
734
989
3,667
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
1 / 0 / 1
4,518
753
815
1,524
339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DIGITO2
Bacchus
1
0 / 1 / 0
2,745
458
381
1,048
593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
LargeMama
Nemesis
6
1 / 1 / 0
4,021
670
1,993
3,557
690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 1 / 0
3,119
520
0
1,273
295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 2 / 0
3,363
561
583
2,461
539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
5
0 / 3 / 0
3,367
561
1,131
4,848
1,721
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Betamax1980
Gilgamesh
0
0
2
1
W
Izanami
Brok3ntok3n
Izanami
3
0
0
3
L
Bacchus
DIGITO2
Bacchus
0
1
0
0
W
4
1
0
4
W
Cabrakan
Issah320
Cabrakan
0
0
3
1.5
L
Nemesis
LargeMama
Nemesis
1
1
0
1
L
0
1
0
0
L
0
2
0
0
L
Achilles
0
3
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,218
Damage
4,088
13,712
Taken
13,187
6,187
Mitigated
3,838
4,769
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Betamax1980
Gilgamesh
1,567
529
0
638
2,961
1,099
0
0
2,961
0
13,708
W
Izanami
Brok3ntok3n
Izanami
1,903
1,190
0
835
1,878
491
1,588
104
1,774
0
24,749
L
Bacchus
DIGITO2
Bacchus
381
0
0
309
1,048
593
0
225
823
708
0
W
2,944
607
0
1,326
3,682
1,614
562
0
3,682
0
17,483
W
Cabrakan
Issah320
Cabrakan
989
233
0
1,575
3,667
2,644
301
175
3,390
5,121
0
L
Nemesis
LargeMama
Nemesis
1,993
1,188
0
644
3,557
690
0
210
3,347
0
12,276
L
0
0
0
500
1,273
295
0
566
547
5,404
0
L
583
342
0
416
2,461
539
0
643
1,818
0
10,292
L
Achilles
1,131
470
0
865
4,848
1,721
0
0
4,848
0
7,822
W
815
89
0
395
1,524
339
1,241
0
1,524
17,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,413
Gold Earned
16,615
170
Minions Killed
74
0
Camps Cleared
0
592,064
Distance Traveled
411,939
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,171
695
34
6
0
132,041
0
W
Izanami
4,592
765
64
11
0
102,468
2
L
Bacchus
2,745
458
0
0
0
28,950
0
W
Chaac
4,727
788
30
5
0
114,255
1
W
Cabrakan
4,405
734
4
1
0
116,352
2
L
Nemesis
4,021
670
25
4
0
128,865
2
L
Scylla
3,119
520
12
2
0
47,568
0
L
Ullr
3,363
561
16
3
0
94,732
0
L
Achilles
3,367
561
21
4
0
111,824
0
W
Hera
4,518
753
38
6
0
126,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role