Player Matchup

Mercury
Mercury
DrFoldgish
Mercury
Level 103
God Stats
12W - 8L
1,538 SR
Queue Stats
419W - 354L
1,493 Elo+
Party 3
Ymir
Ymir
KurrrrPtoo
Ymir
Level 14
God Stats
7W - 9L
1,422 SR
Queue Stats
12W - 13L
1,362 Elo+
Party 3
Olorun
Olorun
OUROBOROUS756
Olorun
Level 79
God Stats
12W - 9L
1,727 SR
Queue Stats
441W - 512L
1,324 Elo+
Solo
Tiamat
Tiamat
salsamandr
Tiamat
Level 23
God Stats
47W - 36L
1,603 SR
Queue Stats
65W - 49L
1,514 Elo+
Party 3
Anhur
Anhur
sniperfreak190
Anhur
Level 87
God Stats
2W - 0L
1,682 SR
Queue Stats
154W - 147L
1,495 Elo+
Party 3
Team Averages
Level 61
1,594 SR
1,438 Elo+

VS

Team Averages
Level 48
1,494 SR
1,361 Elo+
Bacchus
Bacchus
ARGEE T8
Bacchus
Level 28
God Stats
4W - 4L
1,425 SR
Queue Stats
51W - 67L
1,284 Elo+
Party 1
Heimdallr
Heimdallr
DullestYak84755
Heimdallr
Level 38
God Stats
24W - 22L
1,596 SR
Queue Stats
198W - 203L
1,405 Elo+
Party 1
Loki
Loki
Similarityy
Loki
Level 45
God Stats
6W - 9L
1,409 SR
Queue Stats
181W - 199L
1,337 Elo+
Solo
Hera
Hera
evilstampycat
Hera
Level 49
God Stats
4W - 3L
1,506 SR
Queue Stats
209W - 274L
1,350 Elo+
Party 2
Anubis
Anubis
tryhardfurry45
Anubis
Level 78
God Stats
22W - 16L
1,534 SR
Queue Stats
499W - 551L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrFoldgish
Mercury
10
2 / 1 / 1
5,693
569
3,076
4,421
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 2
4,757
476
940
5,124
1,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 2 / 0
6,112
611
3,717
6,612
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
salsamandr
Tiamat
10
1 / 0 / 0
5,890
589
1,494
1,450
664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 1 / 1
4,632
463
2,840
3,992
969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ARGEE T8
Bacchus
8
1 / 1 / 0
4,828
483
1,765
5,923
2,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
DullestYak84755
Heimdallr
8
0 / 1 / 0
4,445
445
2,923
3,116
796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 1
5,314
531
3,629
4,887
1,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 0
4,652
465
626
3,588
1,065
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 2 / 2
5,102
510
3,293
4,229
2,019
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ARGEE T8
Bacchus
1
1
0
1
W
Mercury
DrFoldgish
Mercury
2
1
1
2.5
L
Heimdallr
DullestYak84755
Heimdallr
0
1
0
0
W
0
0
2
1
W
2
2
0
1
L
2
1
1
2.5
L
0
1
0
0
W
Tiamat
salsamandr
Tiamat
1
0
0
1
W
1
1
1
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,067
Damage
12,236
21,599
Taken
21,743
6,219
Mitigated
7,985
6,314
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ARGEE T8
Bacchus
1,765
62
788
1,619
5,923
2,426
0
1,103
4,820
7,302
0
W
Mercury
DrFoldgish
Mercury
3,076
1,134
0
0
4,421
1,211
876
688
3,733
0
32,882
L
Heimdallr
DullestYak84755
Heimdallr
2,923
1,364
0
748
3,116
796
160
202
2,914
0
27,701
W
940
126
909
967
5,124
1,617
216
1,408
3,716
4,906
0
W
3,717
2,204
0
2,991
6,612
1,758
871
2,484
4,128
33,418
0
L
3,629
890
0
2,062
4,887
1,679
0
1,350
3,537
0
27,236
L
626
163
0
1,078
3,588
1,065
0
1,336
2,252
17,603
0
W
Tiamat
salsamandr
Tiamat
1,494
46
0
817
1,450
664
364
392
1,058
30,768
0
W
2,840
1,768
0
630
3,992
969
76
712
3,280
0
20,160
L
3,293
181
0
1,523
4,229
2,019
0
2,387
1,842
24,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,084
Gold Earned
24,341
249
Minions Killed
200
0
Camps Cleared
0
940,498
Distance Traveled
809,613
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,828
483
15
2
0
182,667
0
W
Mercury
5,693
569
69
7
0
214,843
0
L
Heimdallr
4,445
445
49
5
0
169,395
0
W
Ymir
4,757
476
8
1
0
191,716
0
W
Olorun
6,112
611
74
7
0
161,371
0
L
Loki
5,314
531
46
5
0
196,923
2
L
Hera
4,652
465
43
4
0
128,743
3
W
Tiamat
5,890
589
59
6
0
176,064
5
W
Anhur
4,632
463
39
4
0
196,504
2
L
Anubis
5,102
510
47
5
0
131,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role