Player Matchup

Tiamat
Tiamat
Arnium
Tiamat
Level 87
God Stats
4W - 7L
1,238 SR
Queue Stats
270W - 211L
1,591 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarkMatters01
Cu Chulainn
Level 77
God Stats
17W - 13L
1,593 SR
Queue Stats
537W - 489L
1,517 Elo+
Party 1
Cthulhu
Cthulhu
FREEDMBRANDON
Cthulhu
Level 148
God Stats
1W - 1L
1,263 SR
Queue Stats
210W - 186L
1,520 Elo+
Party 1
Charybdis
Charybdis
MasterJoris
Charybdis
Level 155
God Stats
25W - 21L
1,659 SR
Queue Stats
94W - 92L
1,550 Elo+
Solo
Yemoja
Yemoja
Mokostar
Yemoja
Level 147
God Stats
3W - 4L
1,658 SR
Queue Stats
378W - 348L
1,579 Elo+
Party 1
Team Averages
Level 123
1,482 SR
1,551 Elo+

VS

Team Averages
Level 95
1,555 SR
1,518 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Deffs
Amaterasu
Level 67
God Stats
1W - 1L
1,756 SR
Queue Stats
205W - 191L
1,591 Elo+
Solo
Thor
Thor
Liônheart
Thor
Level 56
God Stats
2W - 3L
1,442 SR
Queue Stats
18W - 11L
1,545 Elo+
Party 3
Tyr
Tyr
MrBaluchon
Tyr
Level 133
God Stats
4W - 7L
1,288 SR
Queue Stats
61W - 52L
1,547 Elo+
Party 2
Persephone
Persephone
OnlyForFun666
Persephone
Level 61
God Stats
3W - 9L
1,790 SR
Queue Stats
74W - 73L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arnium
Tiamat
13
3 / 1 / 6
7,883
563
6,384
6,380
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
DarkMatters01
Cu Chulainn
16
8 / 0 / 3
9,834
702
11,240
8,890
8,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
11
0 / 3 / 8
6,898
493
5,101
11,861
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
MasterJoris
Charybdis
14
5 / 0 / 3
8,228
588
8,812
7,405
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Mokostar
Yemoja
11
2 / 1 / 10
7,406
529
2,546
7,698
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 1
7,020
501
4,585
11,249
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Deffs
Amaterasu
11
0 / 5 / 1
6,118
437
1,063
10,714
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 4 / 2
6,669
476
4,488
10,711
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 2
6,175
441
3,983
10,857
5,871
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
OnlyForFun666
Persephone
10
1 / 4 / 2
6,363
455
6,112
6,636
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
5
5
Deaths
19
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
1
0.5
W
Tiamat
Arnium
Tiamat
3
1
6
6
W
Cu Chulainn
DarkMatters01
Cu Chulainn
8
0
3
9.5
L
Amaterasu
Deffs
Amaterasu
0
5
1
0.1
W
Cthulhu
0
3
8
1.33
L
1
4
2
0.5
W
Charybdis
MasterJoris
Charybdis
5
0
3
6.5
W
Yemoja
Mokostar
Yemoja
2
1
10
7
L
2
3
2
1
L
Persephone
OnlyForFun666
Persephone
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,083
Damage
20,231
42,234
Taken
50,167
25,130
Mitigated
19,445
17,379
Healing
11,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,585
1,063
0
3,388
11,249
3,408
3,438
958
10,261
45,747
0
W
Tiamat
Arnium
Tiamat
6,384
627
172
3,158
6,380
3,988
448
2,199
4,011
47,302
0
W
Cu Chulainn
DarkMatters01
Cu Chulainn
11,240
1,036
0
2,512
8,890
8,624
0
96
8,790
12,893
51,734
L
Amaterasu
Deffs
Amaterasu
1,063
205
0
3,528
10,714
3,807
0
1,774
8,898
0
26,818
W
Cthulhu
5,101
407
315
3,321
11,861
5,429
0
2,954
8,712
40,242
0
L
4,488
871
0
2,111
10,711
4,316
0
4,103
6,384
0
45,181
W
Charybdis
MasterJoris
Charybdis
8,812
4,538
0
3,662
7,405
2,386
3,916
2,769
4,636
0
48,505
W
Yemoja
Mokostar
Yemoja
2,546
782
1,259
2,980
7,698
4,703
351
2,197
5,388
14,121
0
L
3,983
521
0
1,860
10,857
5,871
0
5,228
5,519
0
21,599
L
Persephone
OnlyForFun666
Persephone
6,112
286
0
684
6,636
2,043
0
3,505
2,971
31,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
32,345
429
Minions Killed
341
0
Camps Cleared
0
1,368,485
Distance Traveled
1,394,716
29
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,020
501
85
6
0
278,383
5
W
Tiamat
7,883
563
105
8
0
268,020
8
W
Cu Chulainn
9,834
702
129
9
0
311,007
0
L
Amaterasu
6,118
437
59
4
0
267,679
3
W
Cthulhu
6,898
493
65
5
0
252,914
5
L
Thor
6,669
476
87
6
0
266,777
1
W
Charybdis
8,228
588
89
6
0
271,096
10
W
Yemoja
7,406
529
41
3
0
265,448
6
L
Tyr
6,175
441
40
3
0
306,606
6
L
Persephone
6,363
455
70
5
0
275,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role