Player Matchup

Xing Tian
Xing Tian
Kaze0nii
Xing Tian
Level 29
God Stats
1W - 0L
1,735 SR
Queue Stats
30W - 24L
1,550 Elo+
Party 1
Raijin
Raijin
a_porche911
Raijin
Level 138
God Stats
1W - 0L
1,468 SR
Queue Stats
62W - 44L
1,629 Elo+
Party 1
Da Ji
Da Ji
kalamazof
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 25L
1,723 Elo+
Party 1
Team Averages
Level 65
1,568 SR
1,634 Elo+

VS

Team Averages
Level 59
1,485 SR
1,578 Elo+
Bastet
Bastet
OskanAndalusian
Bastet
Level 26
God Stats
2W - 1L
1,756 SR
Queue Stats
7W - 12L
1,564 Elo+
Party 2
Cupid
Cupid
Teshiden
Cupid
Level 87
God Stats
0W - 1L
1,198 SR
Queue Stats
11W - 22L
1,526 Elo+
Party 2
Tiamat
Tiamat
ZeSneakyMuffin
Tiamat
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Kaze0nii
Xing Tian
13
3 / 1 / 12
9,475
677
3,861
9,029
8,429
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
15
7 / 0 / 8
10,425
745
16,315
8,621
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
kalamazof
Da Ji
13
6 / 2 / 8
9,687
692
7,689
8,552
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
8,908
636
6,657
12,324
3,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Teshiden
Cupid
10
0 / 4 / 2
7,681
549
6,488
11,739
3,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 7 / 3
7,788
556
2,556
11,142
4,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
16
Kills
3
3
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Kaze0nii
Xing Tian
3
1
12
9
L
3
5
0
0.6
L
Cupid
Teshiden
Cupid
0
4
2
0.25
L
0
7
3
0.21
W
Raijin
7
0
8
11
W
Da Ji
kalamazof
Da Ji
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,865
Damage
15,701
26,202
Taken
35,205
15,441
Mitigated
10,759
2,683
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Kaze0nii
Xing Tian
3,861
74
0
0
9,029
8,429
728
496
8,533
18,830
0
L
6,657
974
0
392
12,324
3,435
0
6,383
5,689
0
19,147
L
Cupid
Teshiden
Cupid
6,488
2,613
1,184
2,774
11,739
3,135
245
6,960
4,255
0
27,699
L
2,556
477
0
1,084
11,142
4,189
68
5,829
5,085
10,651
0
W
Raijin
16,315
745
0
1,508
8,621
3,215
752
1,698
6,923
53,493
0
W
Da Ji
kalamazof
Da Ji
7,689
2,339
0
1,175
8,552
3,797
256
917
7,635
0
22,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,587
Gold Earned
24,377
167
Minions Killed
102
10
Camps Cleared
2
725,447
Distance Traveled
689,325
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,475
677
20
1
0
262,326
0
L
Bastet
8,908
636
29
2
1
275,563
2
L
Cupid
7,681
549
53
4
0
228,810
1
L
Tiamat
7,788
556
20
1
1
184,952
0
W
Raijin
10,425
745
104
7
5
241,596
3
W
Da Ji
9,687
692
43
3
5
221,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role