Player Matchup

Anhur
Anhur
 
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
RickJames223
Skadi
Level 8
God Stats
0W - 2L
1,497 SR
Queue Stats
5W - 5L
1,754 Elo+
Solo
Ares
Ares
xKeem
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Ne Zha
Ne Zha
yeager098
Ne Zha
Level 29
God Stats
11W - 11L
1,709 SR
Queue Stats
71W - 62L
1,641 Elo+
Solo
Team Averages
Level 20
1,541 SR
1,618 Elo+

VS

Team Averages
Level 15
1,562 SR
1,593 Elo+
Morgan Le Fay
Morgan Le Fay
AkaLanks
Morgan Le Fay
Level 19
God Stats
6W - 6L
1,667 SR
Queue Stats
34W - 45L
1,510 Elo+
Solo
Achilles
Achilles
ChaaacBlock
Achilles
Level 19
God Stats
4W - 3L
1,596 SR
Queue Stats
57W - 30L
1,696 Elo+
Solo
Anhur
Anhur
CreamyThiccSauce
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,636 Elo+
Solo
Loki
Loki
Danty22
Loki
Level 25
God Stats
13W - 12L
1,549 SR
Queue Stats
77W - 77L
1,508 Elo+
Solo
Ares
Ares
FeedNana
Ares
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 3 / 1
8,117
580
8,603
11,103
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
 
Scylla
11
1 / 3 / 5
7,096
507
6,165
6,354
2,113
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 5 / 0
4,849
346
1,721
4,184
510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
xKeem
Ares
10
2 / 8 / 1
6,774
484
4,211
14,474
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
yeager098
Ne Zha
13
5 / 4 / 2
7,811
558
7,964
11,443
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AkaLanks
Morgan Le Fay
13
1 / 4 / 7
7,465
533
6,952
9,924
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
ChaaacBlock
Achilles
15
4 / 2 / 2
8,485
606
8,833
14,292
6,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
8 / 1 / 5
9,475
677
6,624
8,933
3,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Danty22
Loki
13
5 / 3 / 2
7,890
564
4,286
9,234
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
12
5 / 1 / 10
7,998
571
7,346
9,756
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
23
23
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
3
1
1.17
L
Scylla
 
Scylla
1
3
5
1.17
W
Morgan Le Fay
AkaLanks
Morgan Le Fay
1
4
7
1.13
W
Achilles
ChaaacBlock
Achilles
4
2
2
2.5
W
8
1
5
10.5
W
Loki
Danty22
Loki
5
3
2
2
W
Ares
5
1
10
10
L
0
5
0
0
L
Ares
xKeem
Ares
2
8
1
0.31
L
Ne Zha
yeager098
Ne Zha
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,664
Damage
34,041
47,558
Taken
52,139
25,664
Mitigated
23,827
8,448
Healing
16,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,603
2,860
0
2,316
11,103
7,577
430
2,281
8,822
9,035
35,668
L
Scylla
 
Scylla
6,165
991
0
806
6,354
2,113
0
4,241
2,113
35,715
0
W
Morgan Le Fay
AkaLanks
Morgan Le Fay
6,952
1,505
45
2,298
9,924
3,293
360
1,896
8,028
41,750
0
W
Achilles
ChaaacBlock
Achilles
8,833
1,596
0
7,239
14,292
6,171
652
1,539
12,753
0
48,994
W
6,624
3,984
0
2,916
8,933
3,143
3,843
1,248
7,685
0
64,874
W
Loki
Danty22
Loki
4,286
1,709
0
3,207
9,234
2,603
0
3,418
5,816
0
36,722
W
Ares
7,346
185
0
1,264
9,756
8,617
281
3,486
6,270
23,812
0
L
1,721
1,268
0
109
4,184
510
128
932
3,252
0
6,803
L
Ares
xKeem
Ares
4,211
511
0
986
14,474
10,653
63
4,894
9,580
16,733
0
L
Ne Zha
yeager098
Ne Zha
7,964
2,638
0
4,231
11,443
4,811
484
1,950
9,493
0
52,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,647
Gold Earned
41,313
260
Minions Killed
378
0
Camps Cleared
0
1,177,054
Distance Traveled
1,399,052
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,117
580
72
5
0
248,645
2
L
Scylla
7,096
507
64
5
0
263,641
6
W
Morgan Le Fay
7,465
533
69
5
0
259,237
4
W
Achilles
8,485
606
94
7
0
287,591
5
W
Anhur
9,475
677
118
8
0
239,467
0
W
Loki
7,890
564
66
5
0
317,381
4
W
Ares
7,998
571
31
2
0
295,376
5
L
Skadi
4,849
346
11
1
0
110,271
0
L
Ares
6,774
484
25
2
0
277,034
2
L
Ne Zha
7,811
558
88
6
0
277,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role