Player Matchup

Susano
Susano
Arlequín13
Susano
Level 126
God Stats
5W - 8L
1,409 SR
Queue Stats
886W - 1,062L
1,245 Elo+
Solo
He Bo
He Bo
BuddhaTrek
He Bo
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 352L
1,338 Elo+
Solo
Bellona
Bellona
KidsInATrnchCoat
Bellona
Level 91
God Stats
33W - 26L
1,491 SR
Queue Stats
810W - 880L
1,329 Elo+
Solo
Chang'e
Chang'e
MaXiZaCa2004
Chang'e
Level 52
God Stats
0W - 2L
1,255 SR
Queue Stats
33W - 42L
1,338 Elo+
Solo
Kuzenbo
Kuzenbo
NaturedCell9461
Kuzenbo
Level 108
God Stats
49W - 47L
1,430 SR
Queue Stats
593W - 646L
1,392 Elo+
Solo
Team Averages
Level 94
1,417 SR
1,328 Elo+

VS

Team Averages
Level 62
1,433 SR
1,363 Elo+
Hera
Hera
 
Hera
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Chai Kai
Anhur
Level 69
God Stats
7W - 3L
1,488 SR
Queue Stats
119W - 114L
1,360 Elo+
Solo
Geb
Geb
KILLTHEIRHEALER
Geb
Level 63
God Stats
44W - 44L
1,423 SR
Queue Stats
251W - 295L
1,397 Elo+
Solo
Odin
Odin
PowderKeg420
Odin
Level 47
God Stats
28W - 27L
1,443 SR
Queue Stats
141W - 159L
1,300 Elo+
Solo
Camazotz
Camazotz
You Feel It Now
Camazotz
Level 40
God Stats
6W - 9L
1,313 SR
Queue Stats
25W - 31L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
2 / 1 / 2
9,610
534
8,952
12,412
5,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
12
2 / 7 / 1
8,321
462
7,147
12,008
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 1 / 2
9,197
511
6,849
8,913
5,978
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
MaXiZaCa2004
Chang'e
11
1 / 4 / 1
7,696
428
5,273
10,223
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 5 / 2
7,045
391
4,160
11,719
14,501
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
4 / 4 / 4
9,217
512
10,153
9,844
3,342
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Chai Kai
Anhur
14
6 / 1 / 4
8,771
487
7,878
9,857
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 8
7,532
418
4,640
10,005
7,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 0 / 2
9,522
529
5,439
7,655
4,719
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
13
4 / 1 / 4
8,321
462
5,487
14,018
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
7
Kills
18
18
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
4
4
1.5
L
Susano
2
1
2
3
L
He Bo
2
7
1
0.36
W
Anhur
Chai Kai
Anhur
6
1
4
8
W
2
1
8
6
L
2
1
2
3
L
Chang'e
MaXiZaCa2004
Chang'e
1
4
1
0.38
L
0
5
2
0.2
W
2
0
2
3
W
Camazotz
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,381
Damage
33,597
55,275
Taken
51,379
32,776
Mitigated
24,000
14,308
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,153
3,319
0
3,161
9,844
3,342
0
5,071
4,509
58,392
0
L
Susano
8,952
2,291
337
4,077
12,412
5,390
837
2,831
9,581
0
79,493
L
He Bo
7,147
695
26
964
12,008
3,744
763
5,534
6,474
39,444
0
W
Anhur
Chai Kai
Anhur
7,878
4,448
712
2,039
9,857
4,013
0
2,975
6,882
0
55,901
W
4,640
198
740
2,228
10,005
7,624
54
3,005
6,934
16,152
0
L
6,849
1,538
0
4,258
8,913
5,978
256
1,575
7,338
0
57,557
L
Chang'e
MaXiZaCa2004
Chang'e
5,273
950
1,010
2,880
10,223
3,163
74
3,861
6,362
38,070
0
L
4,160
1,510
34
722
11,719
14,501
0
2,752
8,967
25,452
0
W
5,439
624
277
646
7,655
4,719
128
2,251
5,352
11,491
55,921
W
Camazotz
5,487
801
0
8,407
14,018
4,302
0
2,851
11,122
0
39,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
43,363
402
Minions Killed
443
0
Camps Cleared
0
1,673,858
Distance Traveled
1,780,193
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,217
512
117
7
0
305,151
7
L
Susano
9,610
534
121
7
0
369,021
5
L
He Bo
8,321
462
70
4
0
301,731
1
W
Anhur
8,771
487
109
6
0
307,215
7
W
Geb
7,532
418
10
1
0
408,941
0
L
Bellona
9,197
511
113
6
0
370,657
0
L
Chang'e
7,696
428
61
3
0
322,031
6
L
Kuzenbo
7,045
391
37
2
0
310,418
0
W
Odin
9,522
529
147
8
0
389,446
2
W
Camazotz
8,321
462
60
3
0
369,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role