Player Matchup

Sylvanus
Sylvanus
Big Tristan 1
Sylvanus
Level 107
God Stats
1W - 3L
1,361 SR
Queue Stats
121W - 112L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
Milennko
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,655 Elo+
Party 1
Anubis
Anubis
Red Priest 00
Anubis
Level 113
God Stats
80W - 97L
1,398 SR
Queue Stats
212W - 263L
1,331 Elo+
Solo
Ratatoskr
Ratatoskr
TG reaper7023
Ratatoskr
Level 64
God Stats
0W - 2L
1,308 SR
Queue Stats
144W - 150L
1,379 Elo+
Solo
Anhur
Anhur
x11xHuN73Rx11x
Anhur
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 81L
1,298 Elo+
Solo
Team Averages
Level 93
1,413 SR
1,425 Elo+

VS

Team Averages
Level 88
1,446 SR
1,396 Elo+
Hel
Hel
Done5766
Hel
Level 60
God Stats
24W - 26L
1,529 SR
Queue Stats
266W - 305L
1,357 Elo+
Solo
Apollo
Apollo
SyzzlynBakon
Apollo
Level 107
God Stats
10W - 11L
1,466 SR
Queue Stats
231W - 244L
1,464 Elo+
Solo
Nemesis
Nemesis
XErbtheGodX
Nemesis
Level 100
God Stats
27W - 46L
1,398 SR
Queue Stats
203W - 283L
1,316 Elo+
Solo
Ne Zha
Ne Zha
XplodingShroom
Ne Zha
Level 99
God Stats
8W - 6L
1,527 SR
Queue Stats
124W - 122L
1,482 Elo+
Solo
Hades
Hades
grimance309
Hades
Level 74
God Stats
2W - 1L
1,309 SR
Queue Stats
160W - 204L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Big Tristan 1
Sylvanus
12
5 / 1 / 1
7,127
509
7,227
9,000
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Milennko
Sun Wukong
8
1 / 1 / 0
6,043
432
3,420
5,062
2,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
2 / 4 / 3
7,663
547
4,189
7,713
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
TG reaper7023
Ratatoskr
10
3 / 2 / 4
6,896
493
5,124
7,393
2,928
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 4
6,275
448
4,260
9,842
2,552
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,064
505
5,800
7,061
1,416
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
1 / 2 / 5
6,972
498
4,129
8,170
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
XErbtheGodX
Nemesis
13
2 / 1 / 2
7,150
511
4,045
8,480
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 4 / 2
8,045
575
5,039
10,616
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
2 / 3 / 3
7,482
534
6,059
9,459
3,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
11
Kills
11
12
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Big Tristan 1
Sylvanus
5
1
1
5.5
W
4
1
3
5.5
L
Sun Wukong
Milennko
Sun Wukong
1
1
0
1
L
2
4
3
0.88
W
Apollo
1
2
5
1.75
L
Ratatoskr
TG reaper7023
Ratatoskr
3
2
4
2.5
W
Nemesis
XErbtheGodX
Nemesis
2
1
2
3
W
2
4
2
0.75
W
2
3
3
1.17
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,220
Damage
25,072
39,010
Taken
43,786
18,022
Mitigated
13,418
12,404
Healing
19,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Big Tristan 1
Sylvanus
7,227
2,259
518
3,248
9,000
6,639
58
3,830
5,170
31,625
7,188
W
5,800
622
2,018
3,260
7,061
1,416
164
2,906
4,155
27,700
0
L
Sun Wukong
Milennko
Sun Wukong
3,420
408
0
1,670
5,062
2,583
173
0
5,062
0
22,527
L
4,189
46
0
2,029
7,713
3,320
0
2,523
5,190
42,729
0
W
Apollo
4,129
1,363
0
2,084
8,170
1,956
953
2,087
6,083
0
43,839
L
Ratatoskr
TG reaper7023
Ratatoskr
5,124
882
0
2,182
7,393
2,928
364
2,238
5,155
0
28,871
W
Nemesis
XErbtheGodX
Nemesis
4,045
978
0
3,644
8,480
3,219
1,313
328
7,638
0
37,022
W
5,039
1,593
0
4,679
10,616
2,942
0
1,741
8,791
0
59,045
W
6,059
406
58
3,329
9,459
3,885
319
3,259
5,987
33,439
0
L
4,260
1,889
49
2,708
9,842
2,552
0
3,268
6,574
0
31,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,004
Gold Earned
36,713
288
Minions Killed
376
0
Camps Cleared
0
1,169,598
Distance Traveled
1,387,348
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,127
509
63
5
0
232,505
1
W
Hel
7,064
505
61
4
0
271,234
3
L
Sun Wukong
6,043
432
41
3
0
141,479
1
L
Anubis
7,663
547
82
6
0
225,458
2
W
Apollo
6,972
498
74
5
0
259,305
4
L
Ratatoskr
6,896
493
46
3
0
321,537
3
W
Nemesis
7,150
511
71
5
0
296,356
2
W
Ne Zha
8,045
575
107
8
0
312,241
1
W
Hades
7,482
534
63
5
0
248,212
3
L
Anhur
6,275
448
56
4
0
248,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role