Player Matchup

Serqet
Serqet
Bloodreina01
Serqet
Level 29
God Stats
1W - 2L
1,476 SR
Queue Stats
25W - 20L
1,399 Elo+
Solo
Nemesis
Nemesis
Nae_Nae_Baby21
Nemesis
Level 26
God Stats
10W - 5L
1,500 SR
Queue Stats
35W - 32L
1,362 Elo+
Solo
Bellona
Bellona
TootiseRollup
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
452W - 414L
1,492 Elo+
Solo
Izanami
Izanami
kungcollta
Izanami
Level 16
God Stats
5W - 9L
1,366 SR
Queue Stats
10W - 20L
1,296 Elo+
Solo
Neith
Neith
zoozayromo
Neith
Level 28
God Stats
25W - 26L
1,472 SR
Queue Stats
52W - 61L
1,359 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,382 Elo+

VS

Team Averages
Level 24
1,415 SR
1,394 Elo+
Artemis
Artemis
Allegedly_Dead
Artemis
Level 28
God Stats
6W - 2L
1,644 SR
Queue Stats
21W - 16L
1,307 Elo+
Solo
Athena
Athena
CaliNastyMan
Athena
Level 28
God Stats
10W - 4L
1,598 SR
Queue Stats
108W - 106L
1,543 Elo+
Solo
Nike
Nike
Halozeck
Nike
Level 22
God Stats
2W - 3L
1,319 SR
Queue Stats
70W - 74L
1,277 Elo+
Party 1
Ao Kuang
Ao Kuang
Verzanize
Ao Kuang
Level 17
God Stats
2W - 3L
1,553 SR
Queue Stats
47W - 33L
1,568 Elo+
Solo
Nu Wa
Nu Wa
unicornicopia647
Nu Wa
Level 27
God Stats
6W - 17L
962 SR
Queue Stats
110W - 149L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
1 / 2 / 0
5,803
322
639
4,093
898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 6 / 0
6,981
388
6,064
11,252
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
16
6 / 4 / 0
9,630
535
10,048
13,475
13,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
kungcollta
Izanami
12
1 / 11 / 3
8,121
451
8,624
13,900
3,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
11
2 / 8 / 2
7,212
401
6,418
10,819
3,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 7
10,526
585
9,420
8,663
3,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
14
6 / 1 / 9
9,847
547
6,626
15,583
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
14
2 / 4 / 3
9,252
514
2,556
10,193
5,476
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Verzanize
Ao Kuang
19
13 / 0 / 4
11,590
644
16,145
17,616
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 6
9,070
504
5,655
5,630
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
11
Kills
31
31
Deaths
11
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
4
7
3.13
L
Serqet
1
2
0
0.5
W
Athena
6
1
9
10.5
W
Nike
2
4
3
0.88
L
1
6
0
0.17
L
Bellona
6
4
0
1.5
W
Ao Kuang
Verzanize
Ao Kuang
13
0
4
15
L
Izanami
kungcollta
Izanami
1
11
3
0.23
W
1
2
6
2
L
Neith
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,793
Damage
40,402
53,539
Taken
57,685
25,260
Mitigated
33,469
6,648
Healing
16,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,420
4,774
0
746
8,663
3,314
3,624
0
8,663
0
53,460
L
Serqet
639
206
0
426
4,093
898
0
1,716
2,377
0
10,319
W
Athena
6,626
2,226
0
2,499
15,583
15,010
429
0
15,583
28,958
0
W
Nike
2,556
427
0
1,520
10,193
5,476
274
0
10,193
0
45,667
L
6,064
2,478
0
472
11,252
3,854
583
7,037
4,215
0
30,525
L
Bellona
10,048
3,181
0
4,174
13,475
13,303
0
6,267
7,208
0
69,977
W
Ao Kuang
Verzanize
Ao Kuang
16,145
3,934
0
11,111
17,616
8,076
1,269
0
17,496
93,294
0
L
Izanami
kungcollta
Izanami
8,624
5,073
0
730
13,900
3,940
480
7,237
6,663
0
46,834
W
5,655
1,444
0
1,115
5,630
1,593
1,698
0
5,630
46,304
0
L
Neith
6,418
1,730
0
846
10,819
3,265
252
6,358
4,461
0
31,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
50,285
349
Minions Killed
480
0
Camps Cleared
0
1,350,189
Distance Traveled
1,640,173
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,526
585
90
5
0
295,360
1
L
Serqet
5,803
322
25
1
0
144,226
0
W
Athena
9,847
547
50
3
0
313,574
12
W
Nike
9,252
514
103
6
0
357,767
0
L
Nemesis
6,981
388
44
2
0
278,111
1
L
Bellona
9,630
535
130
7
0
373,734
5
W
Ao Kuang
11,590
644
149
8
0
377,021
2
L
Izanami
8,121
451
104
6
0
292,655
0
W
Nu Wa
9,070
504
88
5
0
296,451
9
L
Neith
7,212
401
46
3
0
261,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role