Player Matchup

Merlin
Merlin
Anny_2979
Merlin
Level 122
God Stats
6W - 5L
1,449 SR
Queue Stats
169W - 174L
1,450 Elo+
Solo
Izanami
Izanami
diamondlions
Izanami
Level 89
God Stats
66W - 39L
1,640 SR
Queue Stats
130W - 97L
1,485 Elo+
Solo
Susano
Susano
samaurelove
Susano
Level 104
God Stats
1W - 6L
1,313 SR
Queue Stats
340W - 351L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
thatkidddavid_05
Sun Wukong
Level 67
God Stats
0W - 1L
1,434 SR
Queue Stats
40W - 54L
1,383 Elo+
Solo
Ymir
Ymir
xXxkikibossxXx
Ymir
Level 69
God Stats
3W - 5L
1,361 SR
Queue Stats
491W - 477L
1,495 Elo+
Solo
Team Averages
Level 90
1,439 SR
1,450 Elo+

VS

Team Averages
Level 97
1,509 SR
1,453 Elo+
Bacchus
Bacchus
Bigred3-13
Bacchus
Level 85
God Stats
8W - 3L
1,636 SR
Queue Stats
179W - 168L
1,536 Elo+
Solo
Terra
Terra
FriginGalf
Terra
Level 124
God Stats
51W - 39L
1,515 SR
Queue Stats
364W - 353L
1,500 Elo+
Solo
Ullr
Ullr
KingGreen_
Ullr
Level 121
God Stats
9W - 10L
1,438 SR
Queue Stats
332W - 359L
1,415 Elo+
Party 1
Ao Kuang
Ao Kuang
Po7aa_-
Ao Kuang
Level 58
God Stats
1W - 2L
1,225 SR
Queue Stats
57W - 64L
1,396 Elo+
Solo
Hades
Hades
ROCEMMISQUAD
Hades
Level 98
God Stats
48W - 21L
1,731 SR
Queue Stats
348W - 368L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anny_2979
Merlin
10
0 / 1 / 0
5,390
539
1,122
5,059
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
diamondlions
Izanami
10
2 / 1 / 0
5,841
584
3,527
3,963
1,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
8
0 / 2 / 0
4,855
486
2,468
5,411
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
thatkidddavid_05
Sun Wukong
1
0 / 0 / 0
3,420
342
0
0
0
8
0 / 1 / 2
4,934
493
2,689
5,099
2,806
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bigred3-13
Bacchus
9
0 / 2 / 3
5,353
535
2,437
6,743
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Terra
10
2 / 0 / 1
5,834
583
2,270
3,099
1,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 0
5,418
542
1,246
4,072
1,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Po7aa_-
Ao Kuang
10
1 / 0 / 2
5,875
588
2,601
6,560
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,348
635
3,157
4,887
2,123
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
5
5
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Anny_2979
Merlin
0
1
0
0
W
Bacchus
Bigred3-13
Bacchus
0
2
3
0.75
W
Terra
2
0
1
2.5
W
0
0
0
0
W
Ao Kuang
Po7aa_-
Ao Kuang
1
0
2
2
W
2
0
0
2
L
Izanami
diamondlions
Izanami
2
1
0
2
L
Susano
0
2
0
0
L
Sun Wukong
thatkidddavid_05
Sun Wukong
0
0
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,806
Damage
11,711
19,532
Taken
25,361
7,111
Mitigated
10,548
6,581
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Anny_2979
Merlin
1,122
127
0
2,512
5,059
1,481
0
2,899
2,160
36,646
0
W
Bacchus
Bigred3-13
Bacchus
2,437
97
0
1,538
6,743
4,335
0
1,566
5,177
16,123
0
W
Terra
2,270
734
498
2,059
3,099
1,164
538
483
2,616
19,944
646
W
1,246
629
199
1,829
4,072
1,115
0
204
3,868
0
33,299
W
Ao Kuang
Po7aa_-
Ao Kuang
2,601
630
0
4,985
6,560
1,811
0
460
6,100
33,132
0
W
3,157
467
392
4,126
4,887
2,123
274
1,312
3,575
42,586
0
L
Izanami
diamondlions
Izanami
3,527
1,886
99
1,143
3,963
1,203
1,001
1,759
2,204
0
35,282
L
Susano
2,468
573
0
1,862
5,411
1,621
0
2,507
2,904
0
19,316
L
Sun Wukong
thatkidddavid_05
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
2,689
678
0
965
5,099
2,806
0
3,117
1,982
18,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,440
Gold Earned
28,828
240
Minions Killed
330
0
Camps Cleared
0
705,439
Distance Traveled
914,462
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,390
539
76
8
0
171,543
4
W
Bacchus
5,353
535
27
3
0
194,320
1
W
Terra
5,834
583
52
5
0
195,024
0
W
Ullr
5,418
542
78
8
0
165,683
0
W
Ao Kuang
5,875
588
75
8
0
194,313
1
W
Hades
6,348
635
98
10
0
165,122
2
L
Izanami
5,841
584
81
8
0
191,436
0
L
Susano
4,855
486
48
5
0
168,458
2
L
Sun Wukong
3,420
342
0
0
0
0
0
L
Ymir
4,934
493
35
4
0
174,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role