Player Matchup

Ullr
Ullr
Andres Kstro
Ullr
Level 119
God Stats
3W - 6L
1,229 SR
Queue Stats
334W - 355L
1,414 Elo+
Solo
Sobek
Sobek
Quarxs
Sobek
Level 155
God Stats
9W - 6L
1,554 SR
Queue Stats
671W - 681L
1,468 Elo+
Solo
Loki
Loki
Son_Goku61-
Loki
Level 86
God Stats
1W - 0L
1,276 SR
Queue Stats
30W - 58L
1,193 Elo+
Solo
Merlin
Merlin
gera_84_07
Merlin
Level 146
God Stats
3W - 1L
1,587 SR
Queue Stats
64W - 69L
1,409 Elo+
Party 1
Hel
Hel
natalie_ru71
Hel
Level 148
God Stats
9W - 10L
1,430 SR
Queue Stats
307W - 320L
1,412 Elo+
Party 1
Team Averages
Level 131
1,415 SR
1,379 Elo+

VS

Team Averages
Level 74
1,495 SR
1,447 Elo+
Merlin
Merlin
AokuangJaca
Merlin
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 49L
1,334 Elo+
Party 2
Fenrir
Fenrir
Ercan34
Fenrir
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 18L
1,761 Elo+
Solo
Arachne
Arachne
Nice-Try-Dude1
Arachne
Level 62
God Stats
0W - 2L
1,324 SR
Queue Stats
29W - 24L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pituerto13
Ah Muzen Cab
Level 125
God Stats
6W - 4L
1,651 SR
Queue Stats
283W - 298L
1,378 Elo+
Solo
Aphrodite
Aphrodite
PmP34
Aphrodite
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 12
10,953
644
13,308
16,186
9,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Quarxs
Sobek
20
4 / 2 / 18
12,280
722
15,228
37,961
48,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 7 / 11
12,026
707
14,785
19,504
10,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
gera_84_07
Merlin
20
4 / 2 / 15
12,775
751
27,041
22,361
13,744
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 2 / 10
13,399
788
19,542
23,476
21,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 4 / 11
11,474
675
19,571
9,898
4,272
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Ercan34
Fenrir
18
4 / 5 / 6
10,862
639
15,616
28,037
13,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
1 / 6 / 12
10,298
606
12,321
20,193
15,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Pituerto13
Ah Muzen Cab
19
9 / 6 / 6
12,444
732
32,584
21,151
9,623
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
PmP34
Aphrodite
19
1 / 5 / 12
11,324
666
16,573
20,640
12,358
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
63
26
Kills
16
16
Deaths
26
66
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
L
Merlin
1
4
11
1.63
L
Fenrir
Ercan34
Fenrir
4
5
6
1.4
L
1
6
12
1.17
L
Ah Muzen Cab
Pituerto13
Ah Muzen Cab
9
6
6
2
L
Aphrodite
PmP34
Aphrodite
1
5
12
1.4
W
Sobek
Quarxs
Sobek
4
2
18
6.5
W
6
7
11
1.64
W
Merlin
gera_84_07
Merlin
4
2
15
5.75
W
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,904
Damage
96,665
119,488
Taken
99,919
102,128
Mitigated
54,746
65,140
Healing
44,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,308
6,842
235
2,349
16,186
9,114
2,313
5,434
10,654
0
27,725
L
Merlin
19,571
1,265
1,187
2,269
9,898
4,272
471
5,739
4,159
54,209
0
L
Fenrir
Ercan34
Fenrir
15,616
2,739
684
8,622
28,037
13,028
614
17,052
10,985
0
19,738
L
12,321
9,110
2,258
6,528
20,193
15,465
491
12,115
8,078
0
16,180
L
Ah Muzen Cab
Pituerto13
Ah Muzen Cab
32,584
14,420
2,911
7,313
21,151
9,623
2,488
12,486
8,665
0
55,290
L
Aphrodite
PmP34
Aphrodite
16,573
3,435
3,720
9,178
20,640
12,358
874
14,419
6,221
29,227
0
W
Sobek
Quarxs
Sobek
15,228
838
1,161
12,924
37,961
48,145
60
11,232
26,639
36,778
0
W
14,785
2,453
418
1,817
19,504
10,107
936
4,490
14,787
0
31,152
W
Merlin
gera_84_07
Merlin
27,041
1,492
2,979
5,025
22,361
13,744
1,347
7,579
14,738
68,303
0
W
19,542
755
24,083
14,149
23,476
21,018
23
7,409
15,780
37,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,433
Gold Earned
56,402
259
Minions Killed
170
0
Camps Cleared
0
1,631,622
Distance Traveled
1,463,972
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,953
644
64
4
0
266,747
2
L
Merlin
11,474
675
73
4
0
317,789
0
L
Fenrir
10,862
639
8
0
0
308,768
0
L
Arachne
10,298
606
6
0
0
288,035
0
L
Ah Muzen Cab
12,444
732
56
3
0
268,493
1
L
Aphrodite
11,324
666
27
2
0
280,887
0
W
Sobek
12,280
722
36
2
0
347,352
0
W
Loki
12,026
707
42
2
0
317,329
0
W
Merlin
12,775
751
81
5
0
324,345
0
W
Hel
13,399
788
36
2
0
375,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role