Player Matchup

Arachne
Arachne
Chimère
Arachne
Level 80
God Stats
121W - 68L
1,613 SR
Queue Stats
206W - 178L
1,436 Elo+
Party 2
Sol
Sol
Dedaleus
Sol
Level 146
God Stats
44W - 45L
1,464 SR
Queue Stats
194W - 159L
1,423 Elo+
Party 2
Neith
Neith
Pandious
Neith
Level 32
God Stats
62W - 47L
1,607 SR
Queue Stats
96W - 102L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
Skracho26
Sylvanus
Level 46
God Stats
17W - 16L
1,497 SR
Queue Stats
92W - 108L
1,346 Elo+
Party 3
Anubis
Anubis
takSiKokot
Anubis
Level 22
God Stats
3W - 2L
1,490 SR
Queue Stats
38W - 45L
1,357 Elo+
Party 3
Team Averages
Level 65
1,534 SR
1,399 Elo+

VS

Team Averages
Level 42
1,562 SR
1,320 Elo+
Thanatos
Thanatos
Denyadenya
Thanatos
Level 27
God Stats
0W - 8L
1,391 SR
Queue Stats
23W - 26L
1,169 Elo+
Party 4
Olorun
Olorun
HeAvEnnnnn
Olorun
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,403 Elo+
Party 1
Anhur
Anhur
Keyn16
Anhur
Level 35
God Stats
2W - 5L
1,650 SR
Queue Stats
90W - 100L
1,455 Elo+
Solo
Chaac
Chaac
Plagi
Chaac
Level 66
God Stats
1W - 5L
1,451 SR
Queue Stats
35W - 39L
1,169 Elo+
Party 4
Aphrodite
Aphrodite
WOLFINING
Aphrodite
Level 66
God Stats
2W - 1L
1,819 SR
Queue Stats
4W - 4L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chimère
Arachne
20
7 / 3 / 14
15,421
593
20,041
25,964
10,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
15 / 10 / 9
15,805
608
31,603
23,850
11,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Pandious
Neith
20
6 / 5 / 8
13,816
531
18,608
18,764
7,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Skracho26
Sylvanus
20
4 / 10 / 21
13,629
524
16,299
25,698
41,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
takSiKokot
Anubis
20
10 / 13 / 10
14,215
547
28,955
27,859
15,835
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Denyadenya
Thanatos
19
4 / 10 / 5
12,686
488
10,464
25,703
12,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
HeAvEnnnnn
Olorun
20
22 / 6 / 6
16,279
626
37,678
36,628
16,598
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
Keyn16
Anhur
16
4 / 10 / 5
11,213
431
11,424
22,422
7,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Plagi
Chaac
19
6 / 8 / 20
12,656
487
23,839
34,774
41,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
WOLFINING
Aphrodite
18
4 / 8 / 15
11,700
450
9,017
22,911
13,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
91
42
Kills
40
41
Deaths
42
62
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chimère
Arachne
7
3
14
4.67
W
15
10
9
1.95
L
Thanatos
Denyadenya
Thanatos
4
10
5
0.65
L
Olorun
HeAvEnnnnn
Olorun
22
6
6
4.17
L
Anhur
Keyn16
Anhur
4
10
5
0.65
W
Neith
Pandious
Neith
6
5
8
2
L
Chaac
Plagi
Chaac
6
8
20
2
W
Sylvanus
Skracho26
Sylvanus
4
10
21
1.45
L
Aphrodite
WOLFINING
Aphrodite
4
8
15
1.44
W
Anubis
takSiKokot
Anubis
10
13
10
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,506
Damage
92,422
122,135
Taken
142,438
86,347
Mitigated
92,630
39,985
Healing
68,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chimère
Arachne
20,041
13,983
0
9,147
25,964
10,500
3,976
6,789
18,903
0
120,779
W
31,603
13,794
0
8,134
23,850
11,240
6,904
11,007
12,433
88,069
7,946
L
Thanatos
Denyadenya
Thanatos
10,464
3,426
0
14,210
25,703
12,573
0
8,258
17,445
0
94,376
L
Olorun
HeAvEnnnnn
Olorun
37,678
22,214
1,618
22,151
36,628
16,598
5,082
21,359
14,963
121,687
0
L
Anhur
Keyn16
Anhur
11,424
3,960
0
3,543
22,422
7,964
336
8,788
13,568
0
62,421
W
Neith
Pandious
Neith
18,608
11,794
0
4,249
18,764
7,577
3,466
5,279
13,194
0
94,884
L
Chaac
Plagi
Chaac
23,839
4,871
0
14,268
34,774
41,887
819
19,780
14,811
0
64,851
W
Sylvanus
Skracho26
Sylvanus
16,299
4,951
2,841
4,638
25,698
41,195
724
13,509
11,871
38,996
9,373
L
Aphrodite
WOLFINING
Aphrodite
9,017
3,207
4,701
7,603
22,911
13,608
679
14,979
7,874
32,121
0
W
Anubis
takSiKokot
Anubis
28,955
1,494
511
10,465
27,859
15,835
576
10,575
16,779
92,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,886
Gold Earned
64,534
616
Minions Killed
559
0
Camps Cleared
0
2,143,674
Distance Traveled
2,156,330
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,421
593
171
7
0
538,552
2
W
Sol
15,805
608
113
4
0
433,600
1
L
Thanatos
12,686
488
143
6
0
437,498
1
L
Olorun
16,279
626
191
7
0
422,941
0
L
Anhur
11,213
431
90
3
0
384,857
1
W
Neith
13,816
531
147
6
0
417,969
1
L
Chaac
12,656
487
73
3
0
485,231
2
W
Sylvanus
13,629
524
70
3
0
396,869
2
L
Aphrodite
11,700
450
62
2
0
425,803
2
W
Anubis
14,215
547
115
4
0
356,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role