Player Matchup

Neith
Neith
AyeeJaayy
Neith
Level 43
God Stats
0W - 2L
1,240 SR
Queue Stats
193W - 199L
1,466 Elo+
Solo
Hercules
Hercules
DANIELSEB
Hercules
Level 67
God Stats
9W - 13L
1,265 SR
Queue Stats
311W - 323L
1,503 Elo+
Solo
Mercury
Mercury
EnvyToy
Mercury
Level 37
God Stats
16W - 13L
1,195 SR
Queue Stats
277W - 281L
1,353 Elo+
Solo
Terra
Terra
HHenshin
Terra
Level 44
God Stats
7W - 13L
1,652 SR
Queue Stats
436W - 470L
1,365 Elo+
Solo
Kukulkan
Kukulkan
SlimGolurk
Kukulkan
Level 47
God Stats
1W - 3L
1,360 SR
Queue Stats
85W - 98L
1,416 Elo+
Solo
Team Averages
Level 48
1,343 SR
1,420 Elo+

VS

Team Averages
Level 74
1,424 SR
1,436 Elo+
Bastet
Bastet
Ats305_
Bastet
Level 29
God Stats
13W - 19L
1,520 SR
Queue Stats
41W - 88L
1,340 Elo+
Party 1
Neith
Neith
BeeBoo2K
Neith
Level 69
God Stats
53W - 65L
1,446 SR
Queue Stats
358W - 543L
1,451 Elo+
Party 1
Nox
Nox
RavRaichu
Nox
Level 106
God Stats
4W - 7L
1,395 SR
Queue Stats
335W - 359L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yami2381
Morgan Le Fay
Level 48
God Stats
12W - 17L
1,262 SR
Queue Stats
178W - 178L
1,377 Elo+
Solo
Achilles
Achilles
soyuncani
Achilles
Level 118
God Stats
5W - 2L
1,496 SR
Queue Stats
170W - 160L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyeeJaayy
Neith
10
8 / 2 / 1
9,173
399
5,127
5,323
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
DANIELSEB
Hercules
18
4 / 3 / 1
11,196
487
8,332
16,224
17,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
EnvyToy
Mercury
16
5 / 8 / 5
10,541
458
13,620
21,917
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
HHenshin
Terra
15
0 / 7 / 11
9,386
408
7,488
22,473
21,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
SlimGolurk
Kukulkan
20
8 / 6 / 4
13,080
569
12,738
15,446
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ats305_
Bastet
20
6 / 3 / 8
12,653
550
7,419
15,803
6,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
BeeBoo2K
Neith
20
7 / 7 / 2
12,414
540
8,735
12,322
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
1 / 4 / 6
10,705
465
3,841
8,735
6,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Yami2381
Morgan Le Fay
17
3 / 7 / 8
11,830
514
14,121
17,380
6,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
soyuncani
Achilles
20
9 / 4 / 6
13,832
601
25,403
23,813
21,516
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
25
Kills
26
26
Deaths
25
22
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ats305_
Bastet
6
3
8
3.33
L
Neith
AyeeJaayy
Neith
8
2
1
4.25
W
Neith
BeeBoo2K
Neith
7
7
2
1.14
L
Hercules
DANIELSEB
Hercules
4
3
1
1.5
L
Mercury
EnvyToy
Mercury
5
8
5
0.94
L
Terra
HHenshin
Terra
0
7
11
0.79
W
1
4
6
1
L
Kukulkan
SlimGolurk
Kukulkan
8
6
4
1.67
W
Morgan Le Fay
Yami2381
Morgan Le Fay
3
7
8
1
W
Achilles
soyuncani
Achilles
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,305
Damage
59,519
81,383
Taken
78,053
55,397
Mitigated
46,551
16,919
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ats305_
Bastet
7,419
1,653
0
4,380
15,803
6,230
3,998
3,562
12,241
0
81,713
L
Neith
AyeeJaayy
Neith
5,127
2,153
0
997
5,323
1,948
438
916
4,363
0
32,008
W
Neith
BeeBoo2K
Neith
8,735
2,381
115
2,913
12,322
5,193
6,205
3,716
8,606
0
88,044
L
Hercules
DANIELSEB
Hercules
8,332
3,303
0
6,915
16,224
17,481
596
3,487
12,677
0
69,910
L
Mercury
EnvyToy
Mercury
13,620
5,847
0
4,405
21,917
7,710
0
7,321
14,386
0
64,531
L
Terra
HHenshin
Terra
7,488
755
1,204
2,835
22,473
21,733
0
5,287
16,967
43,034
0
W
3,841
193
0
428
8,735
6,627
624
617
8,118
61,568
0
L
Kukulkan
SlimGolurk
Kukulkan
12,738
1,142
0
563
15,446
6,525
0
4,837
10,307
92,486
0
W
Morgan Le Fay
Yami2381
Morgan Le Fay
14,121
903
0
3,596
17,380
6,985
0
6,069
11,311
64,446
0
W
Achilles
soyuncani
Achilles
25,403
5,954
0
6,450
23,813
21,516
275
6,262
17,551
19,272
82,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,376
Gold Earned
61,434
562
Minions Killed
640
0
Camps Cleared
0
1,878,189
Distance Traveled
2,198,310
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,653
550
138
6
0
513,076
0
L
Neith
9,173
399
59
3
0
190,593
5
W
Neith
12,414
540
138
6
0
375,076
2
L
Hercules
11,196
487
140
6
0
441,242
4
L
Mercury
10,541
458
106
5
0
436,342
6
L
Terra
9,386
408
67
3
0
396,112
1
W
Nox
10,705
465
103
4
0
442,408
6
L
Kukulkan
13,080
569
190
8
0
413,900
3
W
Morgan Le Fay
11,830
514
112
5
0
409,981
5
W
Achilles
13,832
601
149
6
0
457,769
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role