Player Matchup

Loki
Loki
Benignusz
Loki
Level 30
God Stats
4W - 9L
1,285 SR
Queue Stats
240W - 243L
1,464 Elo+
Party 2
Thor
Thor
Garmatar451
Thor
Level 18
God Stats
7W - 5L
1,403 SR
Queue Stats
49W - 56L
1,503 Elo+
Solo
Ymir
Ymir
HUNDemon1000
Ymir
Level 24
God Stats
61W - 48L
1,643 SR
Queue Stats
101W - 97L
1,509 Elo+
Party 2
Anubis
Anubis
WONDERK1ND
Anubis
Level 24
God Stats
10W - 6L
1,645 SR
Queue Stats
30W - 33L
1,412 Elo+
Solo
Heimdallr
Heimdallr
enriquegaarciia
Heimdallr
Level 26
God Stats
15W - 24L
1,529 SR
Queue Stats
48W - 57L
1,562 Elo+
Solo
Team Averages
Level 24
1,501 SR
1,490 Elo+

VS

Team Averages
Level 24
1,536 SR
1,578 Elo+
Rama
Rama
BenderRodRig
Rama
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Awilix
Awilix
DWGCanyon
Awilix
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,781 Elo+
Party 1
Jormungandr
Jormungandr
Delirium341
Jormungandr
Level 14
God Stats
2W - 2L
1,359 SR
Queue Stats
9W - 12L
1,360 Elo+
Solo
Kukulkan
Kukulkan
HiImJehzy
Kukulkan
Level 17
God Stats
2W - 1L
1,766 SR
Queue Stats
3W - 1L
1,721 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stullo
Morgan Le Fay
Level 29
God Stats
9W - 7L
1,557 SR
Queue Stats
30W - 26L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
4 / 8 / 5
11,047
480
9,068
17,817
8,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
6,286
273
327
2,119
437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 4
9,714
422
5,092
19,368
25,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
WONDERK1ND
Anubis
18
8 / 5 / 2
11,713
509
13,621
16,765
7,870
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
enriquegaarciia
Heimdallr
17
4 / 7 / 2
10,532
458
9,749
19,500
7,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 8
12,642
550
10,382
16,501
5,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
DWGCanyon
Awilix
20
12 / 4 / 5
14,568
633
16,618
17,901
7,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Delirium341
Jormungandr
16
1 / 1 / 13
11,535
502
6,387
11,293
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
HiImJehzy
Kukulkan
17
1 / 8 / 7
11,659
507
8,273
13,161
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Stullo
Morgan Le Fay
20
3 / 1 / 6
13,469
586
15,022
10,826
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
17
Kills
26
26
Deaths
18
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
4
8
3.25
L
Loki
4
8
5
0.81
W
Awilix
DWGCanyon
Awilix
12
4
5
3.63
W
Jormungandr
Delirium341
Jormungandr
1
1
13
7.5
L
0
1
0
0
L
1
5
4
0.6
W
Kukulkan
HiImJehzy
Kukulkan
1
8
7
0.56
W
Morgan Le Fay
Stullo
Morgan Le Fay
3
1
6
6
L
Anubis
WONDERK1ND
Anubis
8
5
2
1.8
L
Heimdallr
enriquegaarciia
Heimdallr
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,857
Damage
56,682
75,569
Taken
69,682
49,480
Mitigated
31,936
14,634
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,382
7,761
0
5,882
16,501
5,995
8,222
3,168
13,333
0
85,708
L
Loki
9,068
1,772
0
2,938
17,817
8,983
1,420
5,123
12,662
0
71,605
W
Awilix
DWGCanyon
Awilix
16,618
7,315
0
5,017
17,901
7,234
0
2,258
15,643
0
118,226
W
Jormungandr
Delirium341
Jormungandr
6,387
1,402
0
1,456
11,293
10,048
948
5,171
6,122
31,343
0
L
327
133
0
454
2,119
437
0
442
1,677
0
4,015
L
5,092
569
0
3,037
19,368
25,026
0
12,626
6,626
33,092
0
W
Kukulkan
HiImJehzy
Kukulkan
8,273
815
0
349
13,161
3,826
1,458
5,925
7,236
55,879
0
W
Morgan Le Fay
Stullo
Morgan Le Fay
15,022
907
48
4,187
10,826
4,833
2,640
2,191
8,635
99,508
0
L
Anubis
WONDERK1ND
Anubis
13,621
125
0
5,417
16,765
7,870
0
6,728
9,798
80,727
0
L
Heimdallr
enriquegaarciia
Heimdallr
9,749
3,725
0
2,788
19,500
7,164
0
4,512
14,952
0
71,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,292
Gold Earned
63,873
451
Minions Killed
630
0
Camps Cleared
0
1,587,453
Distance Traveled
2,195,725
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,642
550
120
5
0
388,614
3
L
Loki
11,047
480
126
5
0
393,783
2
W
Awilix
14,568
633
159
7
0
566,113
3
W
Jormungandr
11,535
502
47
2
0
471,521
1
L
Thor
6,286
273
8
0
0
76,394
0
L
Ymir
9,714
422
67
3
0
351,864
0
W
Kukulkan
11,659
507
123
5
0
343,989
1
W
Morgan Le Fay
13,469
586
181
8
0
425,488
2
L
Anubis
11,713
509
142
6
0
397,402
5
L
Heimdallr
10,532
458
108
5
0
368,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role