Player Matchup

Baron Samedi
Baron Samedi
Delta8Gamer
Baron Samedi
Level 14
God Stats
2W - 3L
1,457 SR
Queue Stats
117W - 102L
1,672 Elo+
Solo
Loki
Loki
HaghUyuY
Loki
Level 4
God Stats
6W - 4L
1,277 SR
Queue Stats
10W - 10L
1,141 Elo+
Solo
Bellona
Bellona
OnVsKk
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,638 Elo+
Solo
Anhur
Anhur
alexbrenner20
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 63L
1,656 Elo+
Solo
Ymir
Ymir
azinsect
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,443 Elo+
Solo
Team Averages
Level 11
1,447 SR
1,510 Elo+

VS

Team Averages
Level 16
1,578 SR
1,527 Elo+
Ymir
Ymir
Akadence
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,380 Elo+
Solo
Chaac
Chaac
ItzNaterz
Chaac
Level 16
God Stats
2W - 2L
1,644 SR
Queue Stats
27W - 28L
1,560 Elo+
Solo
Arachne
Arachne
NickTroll403
Arachne
Level 21
God Stats
2W - 2L
1,747 SR
Queue Stats
92W - 100L
1,476 Elo+
Solo
Vulcan
Vulcan
PYROBLADE115
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 42L
1,725 Elo+
Solo
Artemis
Artemis
xTHED4RKST0RM
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Delta8Gamer
Baron Samedi
14
1 / 1 / 2
8,063
576
5,713
10,595
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
10
1 / 4 / 0
6,760
483
2,621
8,580
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
OnVsKk
Bellona
11
1 / 4 / 1
7,076
505
6,238
8,824
7,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 5 / 3
8,895
635
5,877
11,240
3,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
11
2 / 2 / 3
7,389
528
2,139
7,040
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 3 / 1
6,825
488
4,260
8,140
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
ItzNaterz
Chaac
12
3 / 1 / 5
7,476
534
7,137
9,172
7,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
NickTroll403
Arachne
14
6 / 1 / 2
7,946
568
5,691
9,017
4,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
14
3 / 1 / 4
8,162
583
10,112
6,705
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
7
0 / 5 / 0
5,285
378
823
4,667
498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
10
Kills
14
16
Deaths
11
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
3
1
0.83
W
Baron Samedi
Delta8Gamer
Baron Samedi
1
1
2
2
W
Loki
1
4
0
0.25
L
Chaac
ItzNaterz
Chaac
3
1
5
5.5
L
Arachne
NickTroll403
Arachne
6
1
2
7
W
Bellona
OnVsKk
Bellona
1
4
1
0.38
L
Vulcan
3
1
4
5
W
5
5
3
1.3
W
Ymir
2
2
3
1.75
L
Artemis
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,588
Damage
28,023
46,279
Taken
37,701
22,696
Mitigated
19,526
11,453
Healing
9,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,260
345
0
845
8,140
4,787
0
765
7,375
33,529
0
W
Baron Samedi
Delta8Gamer
Baron Samedi
5,713
291
138
3,992
10,595
4,063
594
5,999
4,313
59,592
0
W
Loki
2,621
886
0
2,836
8,580
2,239
502
1,370
7,153
0
37,979
L
Chaac
ItzNaterz
Chaac
7,137
945
0
3,868
9,172
7,983
364
1,707
7,465
6,878
33,810
L
Arachne
NickTroll403
Arachne
5,691
3,872
0
3,466
9,017
4,009
0
2,565
6,452
0
40,468
W
Bellona
OnVsKk
Bellona
6,238
1,133
0
827
8,824
7,334
260
2,313
6,256
6,639
29,911
L
Vulcan
10,112
3,250
71
1,312
6,705
2,249
0
3,593
3,112
62,579
0
W
5,877
3,063
0
3,177
11,240
3,396
2,243
2,671
8,258
0
62,443
W
Ymir
2,139
275
0
483
7,040
5,664
716
3,061
3,694
14,876
0
L
Artemis
823
571
0
0
4,667
498
0
376
4,291
0
13,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,183
Gold Earned
35,694
437
Minions Killed
354
0
Camps Cleared
0
1,350,191
Distance Traveled
1,337,427
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,825
488
63
5
0
217,568
0
W
Baron Samedi
8,063
576
117
8
0
247,557
2
W
Loki
6,760
483
90
6
0
303,804
1
L
Chaac
7,476
534
80
6
0
283,243
6
L
Arachne
7,946
568
76
5
0
292,412
3
W
Bellona
7,076
505
85
6
0
293,756
4
L
Vulcan
8,162
583
112
8
0
309,957
6
W
Anhur
8,895
635
108
8
0
251,859
0
W
Ymir
7,389
528
37
3
0
253,215
0
L
Artemis
5,285
378
23
2
0
234,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role