Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Adrin0lin23
Apollo
Level 29
God Stats
15W - 11L
1,558 SR
Queue Stats
70W - 61L
1,577 Elo+
Solo
Jormungandr
Jormungandr
DimitriBalance
Jormungandr
Level 18
God Stats
26W - 21L
1,487 SR
Queue Stats
182W - 197L
1,369 Elo+
Solo
Izanami
Izanami
JzAlive
Izanami
Level 29
God Stats
36W - 20L
1,728 SR
Queue Stats
44W - 44L
1,491 Elo+
Solo
Tsukuyomi
Tsukuyomi
kenny132
Tsukuyomi
Level 24
God Stats
21W - 17L
1,509 SR
Queue Stats
32W - 33L
1,369 Elo+
Solo
Team Averages
Level 25
1,556 SR
1,461 Elo+

VS

Team Averages
Level 14
1,530 SR
1,528 Elo+
Olorun
Olorun
Cryocho
Olorun
Level 27
God Stats
0W - 2L
1,309 SR
Queue Stats
64W - 43L
1,593 Elo+
Solo
Agni
Agni
VampireDiarrheas
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,130 Elo+
Solo
Yemoja
Yemoja
dEMAGORGAN
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,840 Elo+
Solo
Susano
Susano
shmekDaddy93
Susano
Level 25
God Stats
9W - 7L
1,841 SR
Queue Stats
66W - 61L
1,590 Elo+
Solo
Guan Yu
Guan Yu
ŽelimirKučina
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 0 / 2
11,320
666
5,674
6,271
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
15
9 / 2 / 5
10,702
630
8,171
12,996
4,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
DimitriBalance
Jormungandr
15
4 / 1 / 7
10,033
590
4,250
8,006
7,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

Izanami
JzAlive
Izanami
15
7 / 3 / 8
10,510
618
9,791
11,093
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
kenny132
Tsukuyomi
16
6 / 2 / 3
10,255
603
8,370
13,774
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cryocho
Olorun
16
2 / 3 / 1
9,096
535
6,373
10,078
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 10 / 0
5,809
342
1,868
7,344
1,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
dEMAGORGAN
Yemoja
13
2 / 7 / 3
8,249
485
2,453
11,018
9,926
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
15
1 / 7 / 2
7,971
469
5,626
13,439
4,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 2
7,419
436
2,477
10,035
6,439
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
31
Kills
6
8
Deaths
31
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
2
6
W
Apollo
9
2
5
5.75
L
Olorun
Cryocho
Olorun
2
3
1
0.83
W
Jormungandr
DimitriBalance
Jormungandr
4
1
7
7.5
W
Izanami
JzAlive
Izanami
7
3
8
3.67
L
0
10
0
0
L
Yemoja
dEMAGORGAN
Yemoja
2
7
3
0.5
W
Tsukuyomi
kenny132
Tsukuyomi
6
2
3
3.75
L
Susano
1
7
2
0.29
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,256
Damage
18,797
52,140
Taken
51,914
28,935
Mitigated
26,466
21,824
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,674
1,288
0
4,722
6,271
5,219
1,177
214
6,057
70,888
0
W
Apollo
8,171
5,216
0
6,427
12,996
4,414
1,810
2,238
10,758
0
70,323
L
Olorun
Cryocho
Olorun
6,373
2,329
133
3,330
10,078
4,121
0
565
9,491
67,595
0
W
Jormungandr
DimitriBalance
Jormungandr
4,250
214
0
1,414
8,006
7,658
844
1,294
6,712
30,841
0
W
Izanami
JzAlive
Izanami
9,791
7,819
0
3,085
11,093
3,973
2,997
4,471
6,622
0
52,891
L
1,868
153
0
223
7,344
1,518
1,112
1,488
5,834
19,120
0
L
Yemoja
dEMAGORGAN
Yemoja
2,453
381
376
203
11,018
9,926
0
1,822
9,132
15,292
0
W
Tsukuyomi
kenny132
Tsukuyomi
8,370
2,292
55
6,121
13,774
7,671
1,177
2,755
11,019
0
71,810
L
Susano
5,626
1,315
0
3,317
13,439
4,462
0
3,625
9,614
0
51,074
L
2,477
224
89
616
10,035
6,439
0
2,024
7,919
0
34,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,820
Gold Earned
38,544
528
Minions Killed
394
0
Camps Cleared
0
1,604,195
Distance Traveled
1,432,558
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,320
666
165
10
0
347,963
1
W
Apollo
10,702
630
110
6
0
318,057
2
L
Olorun
9,096
535
141
8
0
302,721
1
W
Jormungandr
10,033
590
43
3
0
305,756
2
W
Izanami
10,510
618
105
6
0
297,754
2
L
Agni
5,809
342
38
2
0
203,335
0
L
Yemoja
8,249
485
29
2
0
311,087
2
W
Tsukuyomi
10,255
603
105
6
0
334,665
0
L
Susano
7,971
469
106
6
0
326,998
8
L
Guan Yu
7,419
436
80
5
0
288,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role