Player Matchup

Hel
Hel
Crustalesence
Hel
Level 23
God Stats
11W - 14L
1,428 SR
Queue Stats
33W - 38L
1,444 Elo+
Party 2
Anubis
Anubis
Darkanin2305
Anubis
Level 18
God Stats
4W - 5L
1,519 SR
Queue Stats
7W - 10L
1,354 Elo+
Solo
Neith
Neith
Dyjok_
Neith
Level 21
God Stats
5W - 5L
1,802 SR
Queue Stats
223W - 233L
1,512 Elo+
Solo
Freya
Freya
Mckenzie 78
Freya
Level 29
God Stats
7W - 14L
1,353 SR
Queue Stats
112W - 122L
1,387 Elo+
Solo
Ne Zha
Ne Zha
ronniemc_11
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,370 Elo+
Party 2
Team Averages
Level 24
1,520 SR
1,414 Elo+

VS

Team Averages
Level 21
1,560 SR
1,378 Elo+
Gilgamesh
Gilgamesh
HanseHugo
Gilgamesh
Level 28
God Stats
8W - 7L
1,587 SR
Queue Stats
53W - 68L
1,399 Elo+
Solo
Ra
Ra
Regem77
Ra
Level 25
God Stats
4W - 4L
1,440 SR
Queue Stats
43W - 37L
1,389 Elo+
Party 1
Arachne
Arachne
Seemsalabim
Arachne
Level 22
God Stats
6W - 3L
1,670 SR
Queue Stats
36W - 33L
1,285 Elo+
Party 1
Ullr
Ullr
TATOUDOUBEING
Ullr
Level 24
God Stats
12W - 15L
1,588 SR
Queue Stats
64W - 67L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
wdwzrd
Sun Wukong
Level 6
God Stats
12W - 8L
1,516 SR
Queue Stats
14W - 15L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,264
418
3,001
8,388
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
10
2 / 9 / 0
6,767
451
3,956
9,326
3,824
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
Dyjok_
Neith
12
2 / 3 / 1
7,214
481
4,906
8,502
2,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,615
441
2,449
8,725
4,185
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
12
1 / 6 / 1
6,877
458
3,646
9,600
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HanseHugo
Gilgamesh
14
8 / 2 / 2
8,431
562
9,633
8,954
5,379
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 1 / 5
7,105
474
2,904
4,912
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Seemsalabim
Arachne
11
2 / 2 / 2
6,599
440
3,590
5,790
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
10 / 0 / 1
9,165
611
12,981
8,453
2,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
wdwzrd
Sun Wukong
10
0 / 1 / 3
6,550
437
2,429
9,138
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
24
24
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Anubis
2
9
0
0.22
L
Neith
Dyjok_
Neith
2
3
1
0.83
W
Gilgamesh
HanseHugo
Gilgamesh
8
2
2
4.5
L
1
2
0
0.5
W
4
1
5
6.5
W
Arachne
Seemsalabim
Arachne
2
2
2
1.5
W
10
0
1
10.5
L
Ne Zha
1
6
1
0.25
W
Sun Wukong
wdwzrd
Sun Wukong
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
31,537
44,541
Taken
37,247
16,773
Mitigated
19,215
12,967
Healing
9,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,001
397
852
2,696
8,388
2,452
1,298
1,084
7,160
29,706
0
L
Anubis
3,956
338
0
707
9,326
3,824
496
1,472
7,676
24,248
0
L
Neith
Dyjok_
Neith
4,906
2,413
0
3,087
8,502
2,660
135
591
7,734
0
50,492
W
Gilgamesh
HanseHugo
Gilgamesh
9,633
1,713
0
465
8,954
5,379
250
4,424
4,530
10,152
36,362
L
2,449
859
0
4,051
8,725
4,185
666
744
7,973
24,401
0
W
2,904
689
844
2,246
4,912
1,366
1,181
1,050
3,862
32,453
0
W
Arachne
Seemsalabim
Arachne
3,590
2,614
0
385
5,790
2,088
435
1,200
4,590
0
19,516
W
12,981
4,350
0
3,930
8,453
2,647
364
1,337
7,116
0
61,755
L
Ne Zha
3,646
1,336
0
1,574
9,600
3,652
0
355
9,052
0
39,795
W
Sun Wukong
wdwzrd
Sun Wukong
2,429
155
0
1,889
9,138
7,735
1,025
1,627
7,511
0
25,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,737
Gold Earned
37,850
324
Minions Killed
344
0
Camps Cleared
0
1,276,222
Distance Traveled
1,495,065
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,264
418
52
3
0
271,919
2
L
Anubis
6,767
451
38
3
0
231,539
0
L
Neith
7,214
481
110
7
0
249,615
1
W
Gilgamesh
8,431
562
94
6
0
286,065
0
L
Freya
6,615
441
54
4
0
220,479
2
W
Ra
7,105
474
73
5
0
285,530
0
W
Arachne
6,599
440
42
3
0
324,430
3
W
Ullr
9,165
611
99
7
0
308,982
4
L
Ne Zha
6,877
458
70
5
0
302,670
1
W
Sun Wukong
6,550
437
36
2
0
290,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role