Player Matchup

Thanatos
Thanatos
Addepadda
Thanatos
Level 27
God Stats
4W - 1L
1,862 SR
Queue Stats
49W - 45L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
HaNaRaKung
Heimdallr
Level 23
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 4L
1,136 Elo+
Solo
Janus
Janus
Sulrandir
Janus
Level 27
God Stats
4W - 5L
1,449 SR
Queue Stats
57W - 31L
1,678 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tesked
Kumbhakarna
Level 29
God Stats
3W - 3L
1,715 SR
Queue Stats
122W - 131L
1,508 Elo+
Party 1
Bellona
Bellona
bahramchoobin
Bellona
Level 24
God Stats
14W - 18L
1,462 SR
Queue Stats
26W - 43L
1,368 Elo+
Solo
Team Averages
Level 26
1,554 SR
1,432 Elo+

VS

Team Averages
Level 21
1,576 SR
1,510 Elo+
Anhur
Anhur
MRKotel123
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,760 Elo+
Party 2
Bacchus
Bacchus
Nivelean
Bacchus
Level 22
God Stats
4W - 5L
1,479 SR
Queue Stats
108W - 96L
1,365 Elo+
Party 2
Chang'e
Chang'e
Pistachlo
Chang'e
Level 28
God Stats
10W - 4L
1,822 SR
Queue Stats
109W - 118L
1,387 Elo+
Solo
Cu Chulainn
Cu Chulainn
RJJJijynn
Cu Chulainn
Level 28
God Stats
6W - 4L
1,551 SR
Queue Stats
151W - 149L
1,607 Elo+
Solo
Cthulhu
Cthulhu
derschachmatt
Cthulhu
Level 25
God Stats
33W - 26L
1,527 SR
Queue Stats
55W - 47L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Addepadda
Thanatos
16
6 / 8 / 12
10,414
496
17,818
21,791
9,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
HaNaRaKung
Heimdallr
17
11 / 2 / 6
11,530
549
13,112
10,179
4,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Janus
Sulrandir
Janus
20
13 / 0 / 10
13,591
647
29,513
11,854
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Tesked
Kumbhakarna
15
3 / 2 / 17
10,853
517
9,932
18,018
18,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
16
0 / 1 / 7
10,163
484
7,849
18,393
18,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
2 / 12 / 1
7,701
367
6,390
15,274
4,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Nivelean
Bacchus
12
1 / 6 / 4
8,845
421
5,828
18,635
16,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Pistachlo
Chang'e
18
4 / 5 / 3
10,747
512
11,336
20,000
7,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
RJJJijynn
Cu Chulainn
17
4 / 4 / 4
10,834
516
17,847
25,419
27,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
12
1 / 7 / 3
8,324
396
10,458
20,936
17,960
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
27
33
Kills
12
13
Deaths
34
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Addepadda
Thanatos
6
8
12
1.5
W
Heimdallr
HaNaRaKung
Heimdallr
11
2
6
7
L
Anhur
2
12
1
0.21
L
Bacchus
Nivelean
Bacchus
1
6
4
0.5
L
Chang'e
Pistachlo
Chang'e
4
5
3
1.1
L
Cu Chulainn
RJJJijynn
Cu Chulainn
4
4
4
1.5
W
Janus
Sulrandir
Janus
13
0
10
18
W
Kumbhakarna
Tesked
Kumbhakarna
3
2
17
5.75
W
Bellona
0
1
7
3.5
L
Cthulhu
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,224
Damage
51,859
80,235
Taken
100,264
56,193
Mitigated
72,535
35,110
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Addepadda
Thanatos
17,818
5,090
0
14,982
21,791
9,826
441
9,586
11,895
0
59,892
W
Heimdallr
HaNaRaKung
Heimdallr
13,112
7,545
0
2,548
10,179
4,264
2,331
4,423
5,565
0
67,567
L
Anhur
6,390
3,158
0
1,061
15,274
4,170
599
6,236
8,829
0
25,674
L
Bacchus
Nivelean
Bacchus
5,828
696
0
3,039
18,635
16,061
279
10,316
8,003
24,500
0
L
Chang'e
Pistachlo
Chang'e
11,336
473
1,502
6,704
20,000
7,056
0
7,035
12,527
80,262
0
L
Cu Chulainn
RJJJijynn
Cu Chulainn
17,847
1,734
0
5,518
25,419
27,288
310
7,805
16,473
21,489
61,836
W
Janus
Sulrandir
Janus
29,513
2,254
316
5,246
11,854
5,158
178
5,465
6,161
128,988
0
W
Kumbhakarna
Tesked
Kumbhakarna
9,932
1,307
0
4,813
18,018
18,225
343
7,736
9,503
28,019
0
W
Bellona
7,849
1,337
0
7,205
18,393
18,720
360
4,060
13,592
15,952
46,209
L
Cthulhu
10,458
1,263
818
1,195
20,936
17,960
360
8,343
11,841
36,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,551
Gold Earned
46,451
532
Minions Killed
424
0
Camps Cleared
0
1,996,180
Distance Traveled
1,904,381
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,414
496
74
4
0
389,347
6
W
Heimdallr
11,530
549
102
5
0
375,772
2
L
Anhur
7,701
367
36
2
0
333,384
1
L
Bacchus
8,845
421
25
1
0
435,374
7
L
Chang'e
10,747
512
148
7
0
389,414
2
L
Cu Chulainn
10,834
516
148
7
0
425,503
0
W
Janus
13,591
647
232
11
0
466,688
2
W
Kumbhakarna
10,853
517
26
1
0
417,006
7
W
Bellona
10,163
484
98
5
0
347,367
8
L
Cthulhu
8,324
396
67
3
0
320,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role