Player Matchup

Hel
Hel
CharmedImSur
Hel
Level 102
God Stats
10W - 1L
1,726 SR
Queue Stats
105W - 106L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
CommonSMG
Ao Kuang
Level 141
God Stats
10W - 1L
1,758 SR
Queue Stats
137W - 128L
1,502 Elo+
Party 1
Fafnir
Fafnir
GamzMaka12
Fafnir
Level 156
God Stats
8W - 4L
1,297 SR
Queue Stats
581W - 517L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
HyeriPS
Hou Yi
Level 44
God Stats
13W - 8L
1,357 SR
Queue Stats
94W - 106L
1,387 Elo+
Party 3
Bellona
Bellona
J6JKL4
Bellona
Level 49
God Stats
6W - 4L
1,510 SR
Queue Stats
100W - 104L
1,391 Elo+
Party 3
Team Averages
Level 98
1,529 SR
1,469 Elo+

VS

Team Averages
Level 74
1,436 SR
1,258 Elo+
Sun Wukong
Sun Wukong
DiviineLion
Sun Wukong
Level 137
God Stats
0W - 1L
1,726 SR
Queue Stats
85W - 91L
1,284 Elo+
Party 2
Amaterasu
Amaterasu
MermaidMama219
Amaterasu
Level 128
God Stats
1W - 3L
1,386 SR
Queue Stats
1,053W - 1,682L
1,366 Elo+
Solo
Nemesis
Nemesis
RyxnishGxmbino
Nemesis
Level 14
God Stats
0W - 2L
1,217 SR
Queue Stats
14W - 23L
1,059 Elo+
Party 2
Nox
Nox
SupaEEgo
Nox
Level 43
God Stats
5W - 7L
1,528 SR
Queue Stats
40W - 56L
1,299 Elo+
Party 2
Zeus
Zeus
xRisingGodx
Zeus
Level 46
God Stats
28W - 40L
1,323 SR
Queue Stats
196W - 232L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 5
7,695
592
5,441
5,416
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
CommonSMG
Ao Kuang
13
10 / 0 / 3
8,291
638
8,295
8,110
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
GamzMaka12
Fafnir
11
3 / 0 / 12
7,873
606
4,234
7,964
7,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
HyeriPS
Hou Yi
10
4 / 1 / 6
7,097
546
4,949
6,063
1,872
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
J6JKL4
Bellona
13
3 / 0 / 5
7,778
598
4,968
7,126
5,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DiviineLion
Sun Wukong
10
0 / 5 / 0
6,164
474
4,529
9,451
5,908
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
MermaidMama219
Amaterasu
8
0 / 8 / 0
5,242
403
908
11,454
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 1
5,186
399
587
6,605
1,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
5,538
426
1,710
6,782
3,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 0
6,081
468
5,052
6,680
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
23
Kills
1
1
Deaths
24
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Ao Kuang
CommonSMG
Ao Kuang
10
0
3
11.5
L
Sun Wukong
DiviineLion
Sun Wukong
0
5
0
0
W
Fafnir
GamzMaka12
Fafnir
3
0
12
9
W
Hou Yi
HyeriPS
Hou Yi
4
1
6
7
W
Bellona
J6JKL4
Bellona
3
0
5
5.5
L
Amaterasu
MermaidMama219
Amaterasu
0
8
0
0
L
0
4
1
0.13
L
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,887
Damage
12,786
34,679
Taken
40,972
20,400
Mitigated
16,855
13,155
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,441
384
499
2,590
5,416
1,795
886
2,182
2,990
45,722
0
W
Ao Kuang
CommonSMG
Ao Kuang
8,295
2,580
0
3,263
8,110
3,794
0
577
7,533
47,304
10,877
L
Sun Wukong
DiviineLion
Sun Wukong
4,529
1,193
0
1,019
9,451
5,908
0
2,030
6,890
0
35,092
W
Fafnir
GamzMaka12
Fafnir
4,234
1,251
0
2,157
7,964
7,738
200
2,336
5,464
18,255
0
W
Hou Yi
HyeriPS
Hou Yi
4,949
2,599
0
1,321
6,063
1,872
380
712
5,309
0
39,374
W
Bellona
J6JKL4
Bellona
4,968
1,410
0
3,325
7,126
5,201
850
447
6,621
0
41,055
L
Amaterasu
MermaidMama219
Amaterasu
908
334
37
3,777
11,454
3,527
0
4,414
7,030
0
20,112
L
587
64
0
316
6,605
1,908
0
3,211
3,247
0
15,694
L
1,710
607
0
339
6,782
3,705
0
3,774
2,893
15,069
0
L
5,052
1,192
0
1,310
6,680
1,807
0
3,528
2,899
31,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
28,211
343
Minions Killed
251
0
Camps Cleared
0
1,314,910
Distance Traveled
1,162,378
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,695
592
87
7
0
260,207
0
W
Ao Kuang
8,291
638
90
7
0
300,721
0
L
Sun Wukong
6,164
474
71
5
0
236,892
1
W
Fafnir
7,873
606
34
3
0
264,847
5
W
Hou Yi
7,097
546
56
4
0
228,116
8
W
Bellona
7,778
598
76
6
0
261,019
6
L
Amaterasu
5,242
403
41
3
0
251,889
1
L
Nemesis
5,186
399
45
3
0
244,673
2
L
Nox
5,538
426
34
3
0
236,592
8
L
Zeus
6,081
468
60
5
0
192,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role