Player Matchup

Anubis
Anubis
Bekozeko35
Anubis
Level 79
God Stats
14W - 25L
1,394 SR
Queue Stats
62W - 96L
1,433 Elo+
Solo
Bacchus
Bacchus
JudasIsRising
Bacchus
Level 65
God Stats
3W - 5L
1,581 SR
Queue Stats
40W - 39L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
Архимилитант
Tsukuyomi
Level 123
God Stats
11W - 7L
1,477 SR
Queue Stats
57W - 82L
1,456 Elo+
Solo
Team Averages
Level 89
1,484 SR
1,465 Elo+

VS

Team Averages
Level 103
1,444 SR
1,535 Elo+
Medusa
Medusa
BROLIK132
Medusa
Level 21
God Stats
34W - 29L
1,425 SR
Queue Stats
166W - 211L
1,325 Elo+
Solo
Persephone
Persephone
Sogyal
Persephone
Level 160
God Stats
2W - 0L
1,408 SR
Queue Stats
316W - 112L
1,769 Elo+
Solo
Odin
Odin
r06an
Odin
Level 127
God Stats
12W - 7L
1,500 SR
Queue Stats
299W - 329L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bekozeko35
Anubis
16
8 / 11 / 1
12,180
761
13,226
17,401
7,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
15
2 / 7 / 9
11,589
724
6,964
14,501
21,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
2 / 12 / 4
10,136
634
9,592
17,525
6,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BROLIK132
Medusa
15
12 / 7 / 13
12,398
775
14,631
14,233
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Sogyal
Persephone
17
14 / 1 / 13
14,312
895
21,713
10,792
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
r06an
Odin
15
4 / 4 / 23
12,511
782
6,642
16,142
15,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
12
Kills
30
30
Deaths
12
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
BROLIK132
Medusa
12
7
13
2.64
L
Anubis
Bekozeko35
Anubis
8
11
1
0.77
L
Bacchus
2
7
9
0.93
W
Persephone
Sogyal
Persephone
14
1
13
20.5
W
Odin
r06an
Odin
4
4
23
3.88
L
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,782
Damage
42,986
49,427
Taken
41,167
34,567
Mitigated
22,550
5,503
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BROLIK132
Medusa
14,631
7,532
0
2,799
14,233
4,161
1,410
8,289
5,944
0
38,988
L
Anubis
Bekozeko35
Anubis
13,226
177
119
4,272
17,401
7,292
1,066
9,459
7,609
47,628
0
L
Bacchus
6,964
1,231
128
568
14,501
21,029
232
4,040
10,247
19,477
0
W
Persephone
Sogyal
Persephone
21,713
1,590
132
3,548
10,792
3,078
736
4,691
6,100
69,289
0
W
Odin
r06an
Odin
6,642
1,678
0
1,215
16,142
15,311
221
7,385
8,757
0
14,286
L
9,592
2,179
0
416
17,525
6,246
0
8,180
9,103
0
30,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
39,221
132
Minions Killed
177
4
Camps Cleared
8
695,890
Distance Traveled
817,451
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,398
775
40
3
4
255,771
4
L
Anubis
12,180
761
96
6
3
204,112
2
L
Bacchus
11,589
724
20
1
0
255,006
1
W
Persephone
14,312
895
125
8
4
293,331
5
W
Odin
12,511
782
12
1
0
268,349
3
L
Tsukuyomi
10,136
634
16
1
1
236,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role