Player Matchup

Sobek
Sobek
JediJosh6669
Sobek
Level 23
God Stats
0W - 1L
1,267 SR
Queue Stats
21W - 41L
1,238 Elo+
Solo
Artemis
Artemis
MoonlitAkuma
Artemis
Level 128
God Stats
15W - 9L
1,663 SR
Queue Stats
200W - 149L
1,571 Elo+
Party 1
Janus
Janus
biggbudz
Janus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 147L
1,605 Elo+
Party 1
Team Averages
Level 98
1,477 SR
1,471 Elo+

VS

Team Averages
Level 100
1,471 SR
1,391 Elo+
Sun Wukong
Sun Wukong
Gonzalog_15
Sun Wukong
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 109L
1,550 Elo+
Party 2
Arachne
Arachne
MRxHILLxBILLY
Arachne
Level 78
God Stats
22W - 37L
1,418 SR
Queue Stats
64W - 147L
1,185 Elo+
Solo
Olorun
Olorun
Scuba_Steve190
Olorun
Level 108
God Stats
13W - 11L
1,495 SR
Queue Stats
185W - 227L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,491
649
2,505
6,515
6,552
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
MoonlitAkuma
Artemis
9
0 / 3 / 3
6,093
609
3,895
5,742
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
biggbudz
Janus
11
3 / 2 / 1
7,114
711
7,894
5,729
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gonzalog_15
Sun Wukong
12
2 / 1 / 6
7,398
740
6,159
9,455
6,762
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
8
1 / 1 / 2
6,275
628
1,389
4,824
1,474
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 2 / 1
7,993
799
8,247
6,133
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
17
4
Kills
8
8
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Gonzalog_15
Sun Wukong
2
1
6
5
L
1
3
3
0.83
W
Arachne
1
1
2
2
L
Artemis
MoonlitAkuma
Artemis
0
3
3
0.5
W
5
2
1
2.75
L
Janus
biggbudz
Janus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,294
Damage
15,795
17,986
Taken
20,412
10,362
Mitigated
10,716
2,196
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Gonzalog_15
Sun Wukong
6,159
604
0
3,347
9,455
6,762
0
4,932
4,290
0
26,273
L
2,505
294
0
971
6,515
6,552
0
3,067
3,448
6,583
0
W
Arachne
1,389
929
0
808
4,824
1,474
0
1,984
2,728
0
14,384
L
Artemis
MoonlitAkuma
Artemis
3,895
1,544
0
250
5,742
1,832
0
1,669
4,073
0
9,667
W
8,247
2,776
760
3,058
6,133
2,480
139
3,701
2,268
26,316
2,589
L
Janus
biggbudz
Janus
7,894
1,013
0
975
5,729
1,978
0
2,908
2,821
28,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,698
Gold Earned
21,666
97
Minions Killed
116
3
Camps Cleared
6
471,586
Distance Traveled
560,519
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,398
740
36
4
1
198,825
3
L
Sobek
6,491
649
10
1
0
149,533
3
W
Arachne
6,275
628
17
2
0
176,342
0
L
Artemis
6,093
609
19
2
2
144,721
0
W
Olorun
7,993
799
63
6
5
185,352
3
L
Janus
7,114
711
68
7
1
177,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role