Player Matchup

Gilgamesh
Gilgamesh
AZCaelborn01
Gilgamesh
Level 105
God Stats
30W - 16L
1,691 SR
Queue Stats
157W - 109L
1,577 Elo+
Party 1
Zeus
Zeus
MingTedious
Zeus
Level 121
God Stats
24W - 15L
1,596 SR
Queue Stats
174W - 146L
1,527 Elo+
Party 1
Mercury
Mercury
killacookie X
Mercury
Level 126
God Stats
4W - 4L
1,766 SR
Queue Stats
542W - 378L
1,571 Elo+
Party 1
Team Averages
Level 117
1,684 SR
1,559 Elo+

VS

Team Averages
Level 27
1,496 SR
1,446 Elo+
Thor
Thor
ElMarsik
Thor
Level 5
God Stats
0W - 6L
1,220 SR
Queue Stats
92W - 126L
1,087 Elo+
Solo
Ra
Ra
eYilk
Ra
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
160W - 141L
1,500 Elo+
Party 2
Neith
Neith
xX-ExPerT_LiFe
Neith
Level 58
God Stats
14W - 12L
1,770 SR
Queue Stats
140W - 123L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AZCaelborn01
Gilgamesh
14
15 / 0 / 7
10,809
901
14,109
12,259
9,663
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 1 / 14
9,502
792
9,160
6,508
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
13
7 / 1 / 13
9,757
813
6,100
8,824
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 11 / 0
7,523
627
3,438
11,961
4,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ra
11
1 / 8 / 0
7,777
648
5,501
9,366
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 8 / 0
6,818
568
3,385
10,331
3,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
2
27
Kills
2
2
Deaths
27
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AZCaelborn01
Gilgamesh
15
0
7
18.5
L
Thor
1
11
0
0.09
W
5
1
14
12
L
Ra
1
8
0
0.13
W
Mercury
7
1
13
13.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
12,324
27,591
Taken
31,658
14,931
Mitigated
10,850
6,269
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AZCaelborn01
Gilgamesh
14,109
4,305
0
1,004
12,259
9,663
593
2,083
9,878
0
28,968
L
Thor
3,438
381
0
0
11,961
4,735
0
2,592
9,369
0
9,626
W
9,160
663
0
2,690
6,508
2,290
376
1,510
4,854
40,237
0
L
Ra
5,501
700
383
1,760
9,366
3,093
0
2,750
6,616
28,166
0
W
Mercury
6,100
2,074
0
2,575
8,824
2,978
1,655
2,026
6,606
0
31,306
L
3,385
811
0
820
10,331
3,022
0
4,190
6,141
0
14,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,068
Gold Earned
22,118
147
Minions Killed
99
8
Camps Cleared
3
743,823
Distance Traveled
556,547
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,809
901
30
3
1
265,320
1
L
Thor
7,523
627
11
1
1
175,997
0
W
Zeus
9,502
792
63
5
2
233,546
3
L
Ra
7,777
648
59
5
2
196,175
0
W
Mercury
9,757
813
54
5
5
244,957
0
L
Neith
6,818
568
29
2
0
184,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role