Player Matchup

Gilgamesh
Gilgamesh
Adrianyt45
Gilgamesh
Level 46
God Stats
3W - 1L
1,496 SR
Queue Stats
13W - 21L
1,351 Elo+
Party 1
Yemoja
Yemoja
THEOFFICAILTOE
Yemoja
Level 78
God Stats
0W - 1L
1,695 SR
Queue Stats
14W - 31L
1,294 Elo+
Party 1
Persephone
Persephone
bigbossman77770
Persephone
Level 64
God Stats
1W - 1L
1,335 SR
Queue Stats
19W - 34L
1,341 Elo+
Party 1
Team Averages
Level 63
1,509 SR
1,329 Elo+

VS

Team Averages
Level 113
1,481 SR
1,380 Elo+
Ao Kuang
Ao Kuang
Elixil
Ao Kuang
Level 105
God Stats
11W - 13L
1,423 SR
Queue Stats
334W - 404L
1,376 Elo+
Solo
Bastet
Bastet
OLIMPIONBFPP
Bastet
Level 84
God Stats
7W - 11L
1,412 SR
Queue Stats
23W - 36L
1,363 Elo+
Solo
Danzaburou
Danzaburou
harleyb1992
Danzaburou
Level 151
God Stats
24W - 17L
1,609 SR
Queue Stats
642W - 773L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adrianyt45
Gilgamesh
14
7 / 8 / 7
11,352
668
17,475
28,924
17,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 4 / 7
12,124
713
6,436
22,161
19,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
bigbossman77770
Persephone
14
6 / 9 / 6
11,561
680
14,144
18,855
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Elixil
Ao Kuang
15
3 / 6 / 10
11,612
683
9,576
13,566
4,804
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
15
3 / 7 / 11
11,742
691
17,548
16,709
5,956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
harleyb1992
Danzaburou
18
15 / 5 / 4
14,431
849
32,029
22,251
10,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
17
Kills
21
21
Deaths
18
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Adrianyt45
Gilgamesh
7
8
7
1.31
W
Ao Kuang
Elixil
Ao Kuang
3
6
10
1.33
W
Bastet
3
7
11
1.21
L
4
4
7
1.88
L
Persephone
bigbossman77770
Persephone
6
9
6
1
W
Danzaburou
harleyb1992
Danzaburou
15
5
4
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,055
Damage
59,153
69,940
Taken
52,526
43,074
Mitigated
20,909
19,462
Healing
18,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Adrianyt45
Gilgamesh
17,475
5,135
0
7,157
28,924
17,350
27
5,336
23,588
0
33,749
W
Ao Kuang
Elixil
Ao Kuang
9,576
2,582
0
2,566
13,566
4,804
450
5,042
7,917
43,562
0
W
Bastet
17,548
3,434
273
4,088
16,709
5,956
843
5,770
10,582
0
33,311
L
6,436
1,541
2,617
6,447
22,161
19,736
528
3,547
18,614
22,435
0
L
Persephone
bigbossman77770
Persephone
14,144
693
763
2,478
18,855
5,988
0
1,464
17,382
47,568
0
W
Danzaburou
harleyb1992
Danzaburou
32,029
14,891
209
11,855
22,251
10,149
1,008
10,271
11,536
0
72,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,037
Gold Earned
37,785
168
Minions Killed
156
4
Camps Cleared
10
785,976
Distance Traveled
940,898
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,352
668
32
2
1
253,115
0
W
Ao Kuang
11,612
683
37
2
3
316,528
2
W
Bastet
11,742
691
37
2
0
323,443
1
L
Yemoja
12,124
713
37
2
0
254,244
0
L
Persephone
11,561
680
99
6
3
278,617
2
W
Danzaburou
14,431
849
82
5
7
300,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role