Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CHEEZY SPEEZY
Izanami
Level 66
God Stats
48W - 60L
1,449 SR
Queue Stats
97W - 113L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Diablosbro
Kukulkan
Level 69
God Stats
3W - 4L
1,445 SR
Queue Stats
18W - 42L
1,459 Elo+
Solo
Ares
Ares
VengfulLion
Ares
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,183 Elo+
Solo
Tsukuyomi
Tsukuyomi
fullthrottle99
Tsukuyomi
Level 142
God Stats
8W - 7L
1,615 SR
Queue Stats
481W - 500L
1,464 Elo+
Party 1
Team Averages
Level 87
1,502 SR
1,410 Elo+

VS

Team Averages
Level 72
1,476 SR
1,402 Elo+
Chronos
Chronos
ChozosReady
Chronos
Level 86
God Stats
3W - 4L
1,415 SR
Queue Stats
323W - 407L
1,380 Elo+
Party 2
Nu Wa
Nu Wa
KhalessiJD
Nu Wa
Level 64
God Stats
7W - 6L
1,535 SR
Queue Stats
295W - 389L
1,334 Elo+
Party 2
Hercules
Hercules
Oni_Kaiju5
Hercules
Level 55
God Stats
3W - 5L
1,489 SR
Queue Stats
107W - 124L
1,423 Elo+
Solo
Kukulkan
Kukulkan
fercho0_sanchez
Kukulkan
Level 46
God Stats
28W - 35L
1,400 SR
Queue Stats
160W - 219L
1,369 Elo+
Solo
Cthulhu
Cthulhu
kennythejet07
Cthulhu
Level 108
God Stats
66W - 49L
1,543 SR
Queue Stats
102W - 84L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 0 / 9
11,282
1,128
15,263
4,248
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
0 / 3 / 11
9,212
921
8,556
9,599
3,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Diablosbro
Kukulkan
16
1 / 0 / 9
9,424
942
9,184
2,335
948
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 5 / 11
9,067
907
6,858
12,457
11,458
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
fullthrottle99
Tsukuyomi
17
13 / 2 / 3
12,200
1,220
19,766
10,001
3,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

270

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChozosReady
Chronos
15
2 / 5 / 4
8,863
886
9,958
15,230
4,325
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
15
1 / 3 / 4
9,292
929
7,336
5,645
1,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Oni_Kaiju5
Hercules
14
2 / 5 / 1
8,820
882
5,544
20,862
7,424
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
17
5 / 7 / 5
11,028
1,103
11,930
20,458
6,613
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
13
0 / 0 / 0
6,020
602
0
982
305

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
20
Kills
10
10
Deaths
20
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
9
10.5
W
Izanami
0
3
11
1.83
L
Chronos
ChozosReady
Chronos
2
5
4
0.8
W
Kukulkan
Diablosbro
Kukulkan
1
0
9
5.5
L
Nu Wa
1
3
4
1
L
Hercules
Oni_Kaiju5
Hercules
2
5
1
0.5
W
0
5
11
1.1
L
Kukulkan
5
7
5
1.07
W
Tsukuyomi
fullthrottle99
Tsukuyomi
13
2
3
7.25
L
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,627
Damage
34,768
38,640
Taken
63,177
21,134
Mitigated
20,075
3,586
Healing
6,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,263
5,253
0
0
4,248
1,667
0
3,339
909
56,484
0
W
Izanami
8,556
6,142
0
1,541
9,599
3,287
0
7,844
1,755
0
27,765
L
Chronos
ChozosReady
Chronos
9,958
4,594
113
1,959
15,230
4,325
0
7,989
7,241
25,794
0
W
Kukulkan
Diablosbro
Kukulkan
9,184
0
274
243
2,335
948
0
1,600
735
32,405
0
L
Nu Wa
7,336
2,796
0
0
5,645
1,408
0
2,136
3,509
37,661
0
L
Hercules
Oni_Kaiju5
Hercules
5,544
1,424
0
2,556
20,862
7,424
0
12,194
8,668
53
13,534
W
6,858
351
12
1,121
12,457
11,458
0
9,799
2,658
9,649
0
L
Kukulkan
11,930
191
369
1,247
20,458
6,613
0
8,004
12,454
47,195
0
W
Tsukuyomi
fullthrottle99
Tsukuyomi
19,766
5,906
0
395
10,001
3,774
0
6,659
3,342
0
38,127
L
Cthulhu
0
0
0
0
982
305
0
982
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,185
Gold Earned
44,023
218
Minions Killed
198
12
Camps Cleared
4
915,655
Distance Traveled
689,334
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,282
1,128
92
9
2
188,680
0
W
Izanami
9,212
921
27
3
4
156,580
0
L
Chronos
8,863
886
19
2
0
194,543
1
W
Kukulkan
9,424
942
70
7
0
196,446
0
L
Nu Wa
9,292
929
59
6
3
156,519
0
L
Hercules
8,820
882
20
2
0
161,925
0
W
Ares
9,067
907
4
0
0
171,208
0
L
Kukulkan
11,028
1,103
100
10
1
176,347
0
W
Tsukuyomi
12,200
1,220
25
3
6
202,741
1
L
Cthulhu
6,020
602
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role